vkd3d/tests/hlsl/initializer-static-array.shader_test

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[pixel shader]
static const float4 array_st[3] = {
11, 12, 13, 14,
21, 22, 23, 24,
31, 32, 33, 34
};
float4 main() : SV_TARGET
{
return array_st[1];
}
[test]
todo(glsl) draw quad
probe (0, 0) rgba (21, 22, 23, 24)
[pixel shader]
static const float4 array_st[4][2] = {
11, 12, 13, 14,
21, 22, 23, 24,
31, 32, 33, 34,
41, 42, 43, 44,
51, 52, 53, 54,
61, 62, 63, 64,
71, 72, 73, 74,
81, 82, 83, 84,
};
float4 main() : SV_TARGET
{
return array_st[2][1];
}
[test]
todo(glsl) draw quad
probe (0, 0) rgba (61, 62, 63, 64)