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29 lines
433 B
Plaintext
29 lines
433 B
Plaintext
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[pixel shader todo(sm<4)]
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float4 v;
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float4 main() : sv_target
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{
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float4 ip;
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return modf(v, ip);
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}
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[test]
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uniform 0 float4 1.2 1.7 -1.2 -1.7
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todo(sm<4) draw quad
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probe (0, 0) rgba (0.2, 0.7, -0.2, -0.7) 4
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[pixel shader todo(sm<4)]
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float4 v;
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float4 main() : sv_target
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{
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float4 ip;
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modf(v, ip);
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return ip;
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}
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[test]
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uniform 0 float4 1.2 2.7 -1.2 -2.7
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todo(sm<4) draw quad
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probe (0, 0) rgba (1.0, 2.0, -1.0, -2.0)
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