vkd3d/libs/vkd3d-common/debug.c

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/*
* Copyright 2016 Józef Kucia for CodeWeavers
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "vkd3d_debug.h"
#include <assert.h>
#include <ctype.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
static const char *debug_level_names[] =
{
/* VKD3D_DBG_LEVEL_NONE */ "none",
/* VKD3D_DBG_LEVEL_ERR */ "err",
/* VKD3D_DBG_LEVEL_FIXME */ "fixme",
/* VKD3D_DBG_LEVEL_WARN */ "warn",
/* VKD3D_DBG_LEVEL_TRACE */ "trace",
};
static enum vkd3d_dbg_level vkd3d_dbg_get_level(void)
{
static unsigned int level = ~0u;
const char *vkd3d_debug;
unsigned int i;
if (level != ~0u)
return level;
if (!(vkd3d_debug = getenv("VKD3D_DEBUG")))
vkd3d_debug = "";
for (i = 0; i < sizeof(debug_level_names) / sizeof(*debug_level_names); ++i)
{
if (!strcmp(debug_level_names[i], vkd3d_debug))
{
level = i;
return level;
}
}
/* Default debug level. */
level = VKD3D_DBG_LEVEL_FIXME;
return level;
}
void vkd3d_dbg_printf(enum vkd3d_dbg_level level, const char *function, const char *fmt, ...)
{
va_list args;
if (vkd3d_dbg_get_level() < level)
return;
assert(level <= sizeof(debug_level_names) / sizeof(*debug_level_names));
fprintf(stderr, "%s:%s: ", debug_level_names[level], function);
va_start(args, fmt);
vfprintf(stderr, fmt, args);
va_end(args);
}
#define VKD3D_DEBUG_BUFFER_SIZE 512
static char *get_buffer(void)
{
static char buffers[64][VKD3D_DEBUG_BUFFER_SIZE];
static LONG buffer_index;
LONG current_index;
current_index = InterlockedIncrement(&buffer_index) % ARRAY_SIZE(buffers);
return buffers[current_index];
}
const char *vkd3d_dbg_sprintf(const char *fmt, ...)
{
char *buffer;
va_list args;
int size;
buffer = get_buffer();
va_start(args, fmt);
size = vsnprintf(buffer, VKD3D_DEBUG_BUFFER_SIZE, fmt, args);
va_end(args);
if (size == -1 || size >= VKD3D_DEBUG_BUFFER_SIZE)
buffer[VKD3D_DEBUG_BUFFER_SIZE - 1] = '\0';
return buffer;
}
const char *debugstr_w(const WCHAR *wstr)
{
char *buffer, *ptr;
WCHAR c;
if (!wstr)
return "(null)";
ptr = buffer = get_buffer();
*ptr++ = '"';
while ((c = *wstr++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 10)
{
int escape_char;
switch (c)
{
case '"':
case '\\':
case '\n':
case '\r':
case '\t':
escape_char = c;
break;
default:
escape_char = 0;
break;
}
if (escape_char)
{
*ptr++ = '\\';
*ptr++ = escape_char;
continue;
}
if (isprint(c))
{
*ptr++ = c;
}
else
{
*ptr++ = '\\';
sprintf(ptr, "%04x", c);
ptr += 4;
}
}
*ptr++ = '"';
if (c)
{
*ptr++ = '.';
*ptr++ = '.';
*ptr++ = '.';
}
*ptr = '\0';
return buffer;
}