vkd3d/tests/arithmetic-int.shader_test

26 lines
356 B
Plaintext
Raw Normal View History

[pixel shader]
float4 main() : SV_TARGET
{
int x = 5;
int y = 15;
return float4(x + y, x - y, x * y, x / y);
}
[test]
draw quad
probe all rgba (20.0, -10.0, 75.0, 0.0)
[pixel shader]
float4 main() : SV_TARGET
{
int x = 5;
int y = 15;
return float4(x % y, +x, -x, y / x);
}
[test]
draw quad
probe all rgba (5.0, 5.0, -5.0, 3.0)