vkd3d/tests/swizzle-3.shader_test

15 lines
239 B
Plaintext
Raw Normal View History

[pixel shader]
float4 main() : SV_target
{
float4 ret;
ret.yw.y = 0.1;
ret.xzy.yz.y.x = 0.2;
ret.yzwx.yzwx.wz.y = 0.3;
ret.zxy.xyz.zxy.xy.y = 0.4;
return ret;
}
[test]
draw quad
probe all rgba (0.3, 0.2, 0.4, 0.1)