vkd3d/tests/hlsl/effect-initial-values-fx_4.shader_test

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[require]
shader model >= 4.0
shader model < 6.0
[effect todo]
float var1 = 0.1f;
float2 var2 = {0.2f,0.3f};
float2x4 var3 = {1.0,2.0,3.0,4.0,5.0,6.0,7.0,8.0};
bool var4 = true;
half var5 = 0.5;
int var6 = 2;
uint var7 = 3;