mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
28 lines
341 B
Plaintext
28 lines
341 B
Plaintext
|
[require]
|
||
|
shader model >= 5.0
|
||
|
|
||
|
[uav 0]
|
||
|
format r32g32b32a32 float
|
||
|
size (1, 1)
|
||
|
|
||
|
0.1 0.2 0.3 0.4
|
||
|
|
||
|
[compute shader todo]
|
||
|
|
||
|
RWTexture2D<float4> u;
|
||
|
|
||
|
void func(inout float4 f)
|
||
|
{
|
||
|
f.xz += 0.1;
|
||
|
}
|
||
|
|
||
|
[numthreads(1, 1, 1)]
|
||
|
void main()
|
||
|
{
|
||
|
func(u[uint2(0, 0)].yzwx);
|
||
|
}
|
||
|
|
||
|
[test]
|
||
|
todo dispatch 1 1 1
|
||
|
todo probe uav 0 (0, 0) rgba (0.1, 0.3, 0.3, 0.5)
|