mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
30 lines
550 B
Plaintext
30 lines
550 B
Plaintext
|
[pixel shader]
|
||
|
|
||
|
float4 main(uniform int i, uniform uint u, uniform bool b, uniform half h) : sv_target
|
||
|
{
|
||
|
return float4(((float)i) + 1.5, ((float)u) - 2.5, ((float)b) / 2, h);
|
||
|
}
|
||
|
|
||
|
[test]
|
||
|
uniform 0 int -1
|
||
|
uniform 1 uint 3
|
||
|
uniform 2 int -2
|
||
|
uniform 3 float 0.5
|
||
|
draw quad
|
||
|
probe all rgba (0.5, 0.5, 0.5, 0.5)
|
||
|
|
||
|
[pixel shader]
|
||
|
|
||
|
float4 main() : sv_target
|
||
|
{
|
||
|
int i = -1;
|
||
|
uint u = 3;
|
||
|
bool b = true;
|
||
|
half h = 0.5;
|
||
|
return float4(((float)i) + 1.5, ((float)u) - 2.5, ((float)b) / 2, h);
|
||
|
}
|
||
|
|
||
|
[test]
|
||
|
draw quad
|
||
|
probe all rgba (0.5, 0.5, 0.5, 0.5)
|