vkd3d/libs/vkd3d-common/utf8.c

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/*
* Copyright 2000 Alexandre Julliard
* Copyright 2019 Zhiyi Zhang for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "vkd3d_memory.h"
#include "vkd3d_utf8.h"
#include <inttypes.h>
static size_t vkd3d_utf8_len(uint32_t c)
{
/* 0x00-0x7f: 1 byte */
if (c < 0x80)
return 1;
/* 0x80-0x7ff: 2 bytes */
if (c < 0x800)
return 2;
/* 0x800-0xffff: 3 bytes */
if (c < 0x10000)
return 3;
/* 0x10000-0x10ffff: 4 bytes */
return 4;
}
static void vkd3d_utf8_append(char **dst, uint32_t c)
{
char *d = *dst;
/* 0x00-0x7f: 1 byte */
if (c < 0x80)
{
d[0] = c;
*dst += 1;
return;
}
/* 0x80-0x7ff: 2 bytes */
if (c < 0x800)
{
d[1] = 0x80 | (c & 0x3f);
c >>= 6;
d[0] = 0xc0 | c;
*dst += 2;
return;
}
/* 0x800-0xffff: 3 bytes */
if (c < 0x10000) /* 0x800-0xffff: 3 bytes */
{
d[2] = 0x80 | (c & 0x3f);
c >>= 6;
d[1] = 0x80 | (c & 0x3f);
c >>= 6;
d[0] = 0xe0 | c;
*dst += 3;
return;
}
/* 0x10000-0x10ffff: 4 bytes */
d[3] = 0x80 | (c & 0x3f);
c >>= 6;
d[2] = 0x80 | (c & 0x3f);
c >>= 6;
d[1] = 0x80 | (c & 0x3f);
c >>= 6;
d[0] = 0xf0 | c;
*dst += 4;
}
static uint32_t vkd3d_utf16_read(const uint16_t **src)
{
const uint16_t *s = *src;
if (s[0] < 0xd800 || s[0] > 0xdfff) /* Not a surrogate pair. */
{
*src += 1;
return s[0];
}
if (s[0] > 0xdbff /* Invalid high surrogate. */
|| s[1] < 0xdc00 || s[1] > 0xdfff) /* Invalid low surrogate. */
{
*src += 1;
return 0;
}
*src += 2;
return 0x10000 + ((s[0] & 0x3ff) << 10) + (s[1] & 0x3ff);
}
static char *vkd3d_strdup_w16_utf8(const uint16_t *wstr)
{
const uint16_t *src = wstr;
size_t dst_size = 0;
char *dst, *utf8;
uint32_t c;
while (*src)
{
if (!(c = vkd3d_utf16_read(&src)))
continue;
dst_size += vkd3d_utf8_len(c);
}
++dst_size;
if (!(dst = vkd3d_malloc(dst_size)))
return NULL;
utf8 = dst;
src = wstr;
while (*src)
{
if (!(c = vkd3d_utf16_read(&src)))
continue;
vkd3d_utf8_append(&utf8, c);
}
*utf8 = 0;
return dst;
}
static char *vkd3d_strdup_w32_utf8(const uint32_t *wstr)
{
const uint32_t *src = wstr;
size_t dst_size = 0;
char *dst, *utf8;
while (*src)
dst_size += vkd3d_utf8_len(*src++);
++dst_size;
if (!(dst = vkd3d_malloc(dst_size)))
return NULL;
utf8 = dst;
src = wstr;
while (*src)
vkd3d_utf8_append(&utf8, *src++);
*utf8 = 0;
return dst;
}
char *vkd3d_strdup_w_utf8(const WCHAR *wstr, size_t wchar_size)
{
if (wchar_size == 2)
return vkd3d_strdup_w16_utf8((const uint16_t *)wstr);
return vkd3d_strdup_w32_utf8((const uint32_t *)wstr);
}