mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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266 lines
7.1 KiB
C++
266 lines
7.1 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_TEXTURED3D11_H
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#define MOZILLA_GFX_TEXTURED3D11_H
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#include "mozilla/layers/Compositor.h"
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#include "mozilla/layers/TextureClient.h"
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#include "gfxWindowsPlatform.h"
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#include <d3d11.h>
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#include <vector>
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class gfxD2DSurface;
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namespace mozilla {
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namespace layers {
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class TextureSourceD3D11
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{
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public:
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TextureSourceD3D11()
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{ }
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virtual ID3D11Texture2D *GetD3D11Texture() { return mTextures[0]; }
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virtual bool IsYCbCrSource() const { return false; }
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struct YCbCrTextures
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{
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ID3D11Texture2D *mY;
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ID3D11Texture2D *mCb;
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ID3D11Texture2D *mCr;
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};
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virtual YCbCrTextures GetYCbCrTextures() {
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YCbCrTextures textures = { mTextures[0], mTextures[1], mTextures[2] };
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return textures;
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}
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protected:
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virtual gfx::IntSize GetSize() const { return mSize; }
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gfx::IntSize mSize;
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RefPtr<ID3D11Texture2D> mTextures[3];
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};
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class CompositingRenderTargetD3D11 : public CompositingRenderTarget,
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public TextureSourceD3D11
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{
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public:
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// Use aTexture == nullptr for rendering to the window
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CompositingRenderTargetD3D11(ID3D11Texture2D *aTexture);
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virtual TextureSourceD3D11* AsSourceD3D11() MOZ_OVERRIDE { return this; }
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virtual gfx::IntSize GetSize() const MOZ_OVERRIDE;
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void SetSize(const gfx::IntSize& aSize) { mSize = aSize; }
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private:
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friend class CompositorD3D11;
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RefPtr<ID3D11RenderTargetView> mRTView;
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};
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class TextureClientD3D11 : public TextureClient
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{
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public:
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TextureClientD3D11(CompositableForwarder* aCompositableForwarder, const TextureInfo& aTextureInfo);
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~TextureClientD3D11();
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virtual bool SupportsType(TextureClientType aType) MOZ_OVERRIDE { return aType == TEXTURE_CONTENT; }
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virtual void EnsureAllocated(gfx::IntSize aSize, gfxASurface::gfxContentType aType) MOZ_OVERRIDE;
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virtual gfxASurface* LockSurface() MOZ_OVERRIDE;
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virtual gfx::DrawTarget* LockDrawTarget() MOZ_OVERRIDE;
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virtual void Unlock() MOZ_OVERRIDE;
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virtual void SetDescriptor(const SurfaceDescriptor& aDescriptor) MOZ_OVERRIDE;
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virtual gfxASurface::gfxContentType GetContentType() MOZ_OVERRIDE { return mContentType; }
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private:
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void EnsureSurface();
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void EnsureDrawTarget();
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void LockTexture();
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void ReleaseTexture();
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void ClearDT();
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RefPtr<ID3D10Texture2D> mTexture;
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nsRefPtr<gfxD2DSurface> mSurface;
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RefPtr<gfx::DrawTarget> mDrawTarget;
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gfx::IntSize mSize;
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bool mIsLocked;
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gfxContentType mContentType;
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};
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class TextureHostShmemD3D11 : public TextureHost
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, public TextureSourceD3D11
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, public TileIterator
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{
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public:
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TextureHostShmemD3D11()
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: mDevice(nullptr)
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, mIsTiled(false)
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, mCurrentTile(0)
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, mIterating(false)
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{
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}
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virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
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virtual TextureSourceD3D11* AsSourceD3D11() MOZ_OVERRIDE { return this; }
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virtual ID3D11Texture2D *GetD3D11Texture() MOZ_OVERRIDE {
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return mIsTiled ? mTileTextures[mCurrentTile].get() : TextureSourceD3D11::GetD3D11Texture();
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}
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virtual gfx::IntSize GetSize() const MOZ_OVERRIDE;
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virtual LayerRenderState GetRenderState() { return LayerRenderState(); }
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virtual bool Lock() MOZ_OVERRIDE { return true; }
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virtual already_AddRefed<gfxImageSurface> GetAsSurface() MOZ_OVERRIDE
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{
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return nullptr; // TODO: cf bug 872568
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}
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#ifdef MOZ_LAYERS_HAVE_LOG
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virtual const char* Name() { return "TextureHostShmemD3D11"; }
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#endif
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virtual void BeginTileIteration() MOZ_OVERRIDE {
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mIterating = true;
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mCurrentTile = 0;
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}
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virtual void EndTileIteration() MOZ_OVERRIDE {
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mIterating = false;
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}
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virtual nsIntRect GetTileRect() MOZ_OVERRIDE;
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virtual size_t GetTileCount() MOZ_OVERRIDE { return mTileTextures.size(); }
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virtual bool NextTile() MOZ_OVERRIDE {
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return (++mCurrentTile < mTileTextures.size());
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}
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virtual TileIterator* AsTileIterator() MOZ_OVERRIDE {
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return mIsTiled ? this : nullptr;
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}
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protected:
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virtual void UpdateImpl(const SurfaceDescriptor& aSurface,
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nsIntRegion* aRegion,
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nsIntPoint *aOffset = nullptr) MOZ_OVERRIDE;
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private:
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gfx::IntRect GetTileRect(uint32_t aID) const;
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RefPtr<ID3D11Device> mDevice;
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bool mIsTiled;
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std::vector< RefPtr<ID3D11Texture2D> > mTileTextures;
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uint32_t mCurrentTile;
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bool mIterating;
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};
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class TextureHostDXGID3D11 : public TextureHost
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, public TextureSourceD3D11
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{
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public:
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TextureHostDXGID3D11()
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: mDevice(nullptr)
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{
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}
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virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
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virtual TextureSourceD3D11* AsSourceD3D11() MOZ_OVERRIDE { return this; }
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virtual gfx::IntSize GetSize() const MOZ_OVERRIDE;
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virtual bool Lock() MOZ_OVERRIDE;
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virtual void Unlock() MOZ_OVERRIDE;
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virtual already_AddRefed<gfxImageSurface> GetAsSurface() MOZ_OVERRIDE
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{
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return nullptr; // TODO: cf bug 872568
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}
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#ifdef MOZ_LAYERS_HAVE_LOG
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virtual const char* Name() { return "TextureHostDXGID3D11"; }
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#endif
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protected:
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virtual void UpdateImpl(const SurfaceDescriptor& aSurface,
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nsIntRegion* aRegion,
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nsIntPoint* aOffset = nullptr) MOZ_OVERRIDE;
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private:
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void LockTexture();
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void ReleaseTexture();
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gfx::IntRect GetTileRect(uint32_t aID) const; // TODO[Bas] not defined anywhere?
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RefPtr<ID3D11Device> mDevice;
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};
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class TextureHostYCbCrD3D11 : public TextureHost
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, public TextureSourceD3D11
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{
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public:
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TextureHostYCbCrD3D11()
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: mDevice(nullptr)
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{
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mFormat = gfx::FORMAT_YUV;
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}
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virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
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virtual TextureSourceD3D11* AsSourceD3D11() MOZ_OVERRIDE { return this; }
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virtual gfx::IntSize GetSize() const MOZ_OVERRIDE;
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virtual bool IsYCbCrSource() const MOZ_OVERRIDE { return true; }
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virtual already_AddRefed<gfxImageSurface> GetAsSurface() MOZ_OVERRIDE
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{
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return nullptr; // TODO: cf bug 872568
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}
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#ifdef MOZ_LAYERS_HAVE_LOG
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virtual const char* Name() MOZ_OVERRIDE { return "TextureImageTextureHostD3D11"; }
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#endif
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protected:
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virtual void UpdateImpl(const SurfaceDescriptor& aSurface,
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nsIntRegion* aRegion,
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nsIntPoint* aOffset = nullptr) MOZ_OVERRIDE;
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private:
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RefPtr<ID3D11Device> mDevice;
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};
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inline uint32_t GetMaxTextureSizeForFeatureLevel(D3D_FEATURE_LEVEL aFeatureLevel)
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{
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int32_t maxTextureSize;
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switch (aFeatureLevel) {
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case D3D_FEATURE_LEVEL_11_1:
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case D3D_FEATURE_LEVEL_11_0:
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maxTextureSize = D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION;
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break;
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case D3D_FEATURE_LEVEL_10_1:
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case D3D_FEATURE_LEVEL_10_0:
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maxTextureSize = D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION;
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break;
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case D3D_FEATURE_LEVEL_9_3:
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maxTextureSize = D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION;
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break;
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default:
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maxTextureSize = D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION;
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}
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return maxTextureSize;
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}
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}
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}
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#endif /* MOZILLA_GFX_TEXTURED3D11_H */
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