gecko/xpcom/glue/nsProxyRelease.h
Ryan VanderMeulen ca0cc81efe Backed out 4 changesets (bug 497003) for intermittent OSX crashes.
Backed out changeset 43223a927976 (bug 497003)
Backed out changeset 26c1d80edf1f (bug 497003)
Backed out changeset 841ed173ba2b (bug 497003)
Backed out changeset f70770fc6dce (bug 497003)
2013-06-17 15:44:07 -04:00

216 lines
7.2 KiB
C++

/* -*- Mode: C++; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsProxyRelease_h__
#define nsProxyRelease_h__
#include "nsIEventTarget.h"
#include "nsCOMPtr.h"
#include "nsAutoPtr.h"
#include "nsThreadUtils.h"
#include "mozilla/Likely.h"
#ifdef XPCOM_GLUE_AVOID_NSPR
#error NS_ProxyRelease implementation depends on NSPR.
#endif
/**
* Ensure that a nsCOMPtr is released on the target thread.
*
* @see NS_ProxyRelease(nsIEventTarget*, nsISupports*, bool)
*/
template <class T>
inline NS_HIDDEN_(nsresult)
NS_ProxyRelease
(nsIEventTarget *target, nsCOMPtr<T> &doomed, bool alwaysProxy=false)
{
T* raw = nullptr;
doomed.swap(raw);
return NS_ProxyRelease(target, raw, alwaysProxy);
}
/**
* Ensure that a nsRefPtr is released on the target thread.
*
* @see NS_ProxyRelease(nsIEventTarget*, nsISupports*, bool)
*/
template <class T>
inline NS_HIDDEN_(nsresult)
NS_ProxyRelease
(nsIEventTarget *target, nsRefPtr<T> &doomed, bool alwaysProxy=false)
{
T* raw = nullptr;
doomed.swap(raw);
return NS_ProxyRelease(target, raw, alwaysProxy);
}
/**
* Ensures that the delete of a nsISupports object occurs on the target thread.
*
* @param target
* the target thread where the doomed object should be released.
* @param doomed
* the doomed object; the object to be released on the target thread.
* @param alwaysProxy
* normally, if NS_ProxyRelease is called on the target thread, then the
* doomed object will released directly. however, if this parameter is
* true, then an event will always be posted to the target thread for
* asynchronous release.
*/
NS_COM_GLUE nsresult
NS_ProxyRelease
(nsIEventTarget *target, nsISupports *doomed, bool alwaysProxy=false);
/**
* Class to safely handle main-thread-only pointers off the main thread.
*
* Classes like XPCWrappedJS are main-thread-only, which means that it is
* forbidden to call methods on instances of these classes off the main thread.
* For various reasons (see bug 771074), this restriction recently began to
* apply to AddRef/Release as well.
*
* This presents a problem for consumers that wish to hold a callback alive
* on non-main-thread code. A common example of this is the proxy callback
* pattern, where non-main-thread code holds a strong-reference to the callback
* object, and dispatches new Runnables (also with a strong reference) to the
* main thread in order to execute the callback. This involves several AddRef
* and Release calls on the other thread, which is (now) verboten.
*
* The basic idea of this class is to introduce a layer of indirection.
* nsMainThreadPtrHolder is a threadsafe reference-counted class that internally
* maintains one strong reference to the main-thread-only object. It must be
* instantiated on the main thread (so that the AddRef of the underlying object
* happens on the main thread), but consumers may subsequently pass references
* to the holder anywhere they please. These references are meant to be opaque
* when accessed off-main-thread (assertions enforce this).
*
* The semantics of nsRefPtr<nsMainThreadPtrHolder<T> > would be cumbersome, so
* we also introduce nsMainThreadPtrHandle<T>, which is conceptually identical
* to the above (though it includes various convenience methods). The basic
* pattern is as follows.
*
* // On the main thread:
* nsCOMPtr<nsIFooCallback> callback = ...;
* nsMainThreadPtrHandle<nsIFooCallback> callbackHandle =
* new nsMainThreadPtrHolder<nsIFooCallback>(callback);
* // Pass callbackHandle to structs/classes that might be accessed on other
* // threads.
*
* All structs and classes that might be accessed on other threads should store
* an nsMainThreadPtrHandle<T> rather than an nsCOMPtr<T>.
*/
template<class T>
class nsMainThreadPtrHolder MOZ_FINAL
{
public:
// We can only acquire a pointer on the main thread. We to fail fast for
// threading bugs, so by default we assert if our pointer is used or acquired
// off-main-thread. But some consumers need to use the same pointer for
// multiple classes, some of which are main-thread-only and some of which
// aren't. So we allow them to explicitly disable this strict checking.
nsMainThreadPtrHolder(T* ptr, bool strict = true) : mRawPtr(NULL), mStrict(strict) {
// We can only AddRef our pointer on the main thread, which means that the
// holder must be constructed on the main thread.
MOZ_ASSERT(!mStrict || NS_IsMainThread());
NS_IF_ADDREF(mRawPtr = ptr);
}
// We can be released on any thread.
~nsMainThreadPtrHolder() {
if (NS_IsMainThread()) {
NS_IF_RELEASE(mRawPtr);
} else if (mRawPtr) {
nsCOMPtr<nsIThread> mainThread = do_GetMainThread();
if (!mainThread) {
NS_WARNING("Couldn't get main thread! Leaking pointer.");
return;
}
NS_ProxyRelease(mainThread, mRawPtr);
}
}
T* get() {
// Nobody should be touching the raw pointer off-main-thread.
if (mStrict && MOZ_UNLIKELY(!NS_IsMainThread())) {
NS_ERROR("Can't dereference nsMainThreadPtrHolder off main thread");
MOZ_CRASH();
}
return mRawPtr;
}
bool operator==(const nsMainThreadPtrHolder<T>& aOther) const { return mRawPtr == aOther.mRawPtr; }
NS_IMETHOD_(nsrefcnt) Release();
NS_IMETHOD_(nsrefcnt) AddRef();
private:
// This class is threadsafe and reference-counted.
nsAutoRefCnt mRefCnt;
// Our wrapped pointer.
T* mRawPtr;
// Whether to strictly enforce thread invariants in this class.
bool mStrict;
// Copy constructor and operator= not implemented. Once constructed, the
// holder is immutable.
T& operator=(nsMainThreadPtrHolder& other);
nsMainThreadPtrHolder(const nsMainThreadPtrHolder& other);
};
template<class T>
NS_IMPL_THREADSAFE_ADDREF(nsMainThreadPtrHolder<T>)
template<class T>
NS_IMPL_THREADSAFE_RELEASE(nsMainThreadPtrHolder<T>)
template<class T>
class nsMainThreadPtrHandle
{
nsRefPtr<nsMainThreadPtrHolder<T> > mPtr;
public:
nsMainThreadPtrHandle() : mPtr(NULL) {}
nsMainThreadPtrHandle(nsMainThreadPtrHolder<T> *aHolder) : mPtr(aHolder) {}
nsMainThreadPtrHandle(const nsMainThreadPtrHandle& aOther) : mPtr(aOther.mPtr) {}
nsMainThreadPtrHandle& operator=(const nsMainThreadPtrHandle& aOther) {
mPtr = aOther.mPtr;
return *this;
}
operator nsMainThreadPtrHolder<T>*() { return mPtr.get(); }
// These all call through to nsMainThreadPtrHolder, and thus implicitly
// assert that we're on the main thread. Off-main-thread consumers must treat
// these handles as opaque.
T* get()
{
if (mPtr) {
return mPtr.get()->get();
}
return nullptr;
}
const T* get() const
{
if (mPtr) {
return mPtr.get()->get();
}
return nullptr;
}
operator T*() { return get(); }
T* operator->() { return get(); }
// These are safe to call on other threads with appropriate external locking.
bool operator==(const nsMainThreadPtrHandle<T>& aOther) const {
if (!mPtr || !aOther.mPtr)
return mPtr == aOther.mPtr;
return *mPtr == *aOther.mPtr;
}
bool operator!() { return !mPtr; }
};
#endif