gecko/browser/base/content/test/tabview/browser_tabview_launch.js
2010-11-02 13:34:09 -07:00

103 lines
3.8 KiB
JavaScript

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is tabview launch test.
*
* The Initial Developer of the Original Code is
* Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Raymond Lee <raymond@appcoast.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
let tabViewShownCount = 0;
// ----------
function test() {
waitForExplicitFinish();
// verify initial state
ok(!TabView.isVisible(), "Tab View starts hidden");
// use the Tab View button to launch it for the first time
window.addEventListener("tabviewshown", onTabViewLoadedAndShown, false);
let button = document.getElementById("tabview-button");
ok(button, "Tab View button exists");
button.doCommand();
}
// ----------
function onTabViewLoadedAndShown() {
window.removeEventListener("tabviewshown", onTabViewLoadedAndShown, false);
// Evidently sometimes isVisible (which is based on the selectedIndex of the
// tabview deck) isn't updated immediately when called from button.doCommand,
// so we add a little timeout here to get outside of the doCommand call.
// If the initial timeout isn't enough, we keep waiting in case it's taking
// longer than expected.
// See bug 594909.
let deck = document.getElementById("tab-view-deck");
function waitForSwitch() {
if (deck.selectedIndex == 1) {
ok(TabView.isVisible(), "Tab View is visible. Count: " + tabViewShownCount);
tabViewShownCount++;
// kick off the series
window.addEventListener("tabviewshown", onTabViewShown, false);
window.addEventListener("tabviewhidden", onTabViewHidden, false);
TabView.toggle();
} else {
setTimeout(waitForSwitch, 10);
}
}
setTimeout(waitForSwitch, 1);
}
// ----------
function onTabViewShown() {
// add the count to the message so we can track things more easily.
ok(TabView.isVisible(), "Tab View is visible. Count: " + tabViewShownCount);
tabViewShownCount++;
TabView.toggle();
}
// ----------
function onTabViewHidden() {
ok(!TabView.isVisible(), "Tab View is hidden. Count: " + tabViewShownCount);
if (tabViewShownCount == 1) {
document.getElementById("menu_tabview").doCommand();
} else if (tabViewShownCount == 2) {
EventUtils.synthesizeKey("e", { accelKey: true });
} else if (tabViewShownCount == 3) {
window.removeEventListener("tabviewshown", onTabViewShown, false);
window.removeEventListener("tabviewhidden", onTabViewHidden, false);
finish();
}
}