mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
507 lines
14 KiB
Diff
507 lines
14 KiB
Diff
unchanged:
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--- /src/STTypes.h 2012-08-02 10:04:06.301691592 -0700
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+++ /src/STTypes.h
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@@ -42,21 +42,13 @@
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typedef unsigned int uint;
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typedef unsigned long ulong;
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-#ifdef __GNUC__
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- // In GCC, include soundtouch_config.h made by config scritps
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- #include "soundtouch_config.h"
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-#endif
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-
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-#ifndef _WINDEF_
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- // if these aren't defined already by Windows headers, define now
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-
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- typedef int BOOL;
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-
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- #define FALSE 0
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- #define TRUE 1
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-
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-#endif // _WINDEF_
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+#include "soundtouch_config.h"
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+#ifdef WIN32
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+#define EXPORT __declspec(dllexport)
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+#else
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+#define EXPORT
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+#endif
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namespace soundtouch
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{
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@@ -82,7 +74,7 @@
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/// also in GNU environment, then please #undef the INTEGER_SAMPLE
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/// and FLOAT_SAMPLE defines first as in comments above.
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//#define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples
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- #define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples
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+ #define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples
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#endif
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@@ -144,10 +136,10 @@
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#endif // SOUNDTOUCH_INTEGER_SAMPLES
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-};
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+}
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// define ST_NO_EXCEPTION_HANDLING switch to disable throwing std exceptions:
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-// #define ST_NO_EXCEPTION_HANDLING 1
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+#define ST_NO_EXCEPTION_HANDLING 1
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#ifdef ST_NO_EXCEPTION_HANDLING
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// Exceptions disabled. Throw asserts instead if enabled.
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#include <assert.h>
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--- /src/SoundTouch.h 2012-08-02 10:04:06.301691592 -0700
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+++ /src/SoundTouch.h
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@@ -141,7 +141,7 @@
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/// tempo/pitch/rate/samplerate settings.
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#define SETTING_NOMINAL_OUTPUT_SEQUENCE 7
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-class SoundTouch : public FIFOProcessor
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+class EXPORT SoundTouch : public FIFOProcessor
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{
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private:
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/// Rate transposer class instance
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@@ -160,7 +160,7 @@
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float virtualPitch;
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/// Flag: Has sample rate been set?
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- BOOL bSrateSet;
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+ bool bSrateSet;
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/// Calculates effective rate & tempo valuescfrom 'virtualRate', 'virtualTempo' and
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/// 'virtualPitch' parameters.
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@@ -247,8 +247,8 @@
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/// Changes a setting controlling the processing system behaviour. See the
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/// 'SETTING_...' defines for available setting ID's.
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///
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- /// \return 'TRUE' if the setting was succesfully changed
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- BOOL setSetting(int settingId, ///< Setting ID number. see SETTING_... defines.
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+ /// \return 'true' if the setting was succesfully changed
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+ bool setSetting(int settingId, ///< Setting ID number. see SETTING_... defines.
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int value ///< New setting value.
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);
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--- /src/RateTransposer.cpp
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+++ /src/RateTransposer.cpp
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@@ -120,17 +120,17 @@ RateTransposer *RateTransposer::newInsta
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#endif
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}
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// Constructor
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RateTransposer::RateTransposer() : FIFOProcessor(&outputBuffer)
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{
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numChannels = 2;
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- bUseAAFilter = TRUE;
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+ bUseAAFilter = true;
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fRate = 0;
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// Instantiates the anti-alias filter with default tap length
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// of 32
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pAAFilter = new AAFilter(32);
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}
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@@ -138,24 +138,24 @@ RateTransposer::RateTransposer() : FIFOP
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RateTransposer::~RateTransposer()
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{
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delete pAAFilter;
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}
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/// Enables/disables the anti-alias filter. Zero to disable, nonzero to enable
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-void RateTransposer::enableAAFilter(BOOL newMode)
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+void RateTransposer::enableAAFilter(bool newMode)
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{
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bUseAAFilter = newMode;
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}
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/// Returns nonzero if anti-alias filter is enabled.
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-BOOL RateTransposer::isAAFilterEnabled() const
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+bool RateTransposer::isAAFilterEnabled() const
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{
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return bUseAAFilter;
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}
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AAFilter *RateTransposer::getAAFilter()
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{
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return pAAFilter;
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@@ -281,17 +281,17 @@ void RateTransposer::processSamples(cons
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uint count;
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uint sizeReq;
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if (nSamples == 0) return;
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assert(pAAFilter);
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// If anti-alias filter is turned off, simply transpose without applying
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// the filter
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- if (bUseAAFilter == FALSE)
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+ if (bUseAAFilter == false)
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{
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sizeReq = (uint)((float)nSamples / fRate + 1.0f);
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count = transpose(outputBuffer.ptrEnd(sizeReq), src, nSamples);
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outputBuffer.putSamples(count);
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return;
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}
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// Transpose with anti-alias filter
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--- /src/RateTransposer.h
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+++ /src/RateTransposer.h
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@@ -76,17 +76,17 @@ protected:
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FIFOSampleBuffer storeBuffer;
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/// Buffer for keeping samples between transposing & anti-alias filter
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FIFOSampleBuffer tempBuffer;
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/// Output sample buffer
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FIFOSampleBuffer outputBuffer;
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- BOOL bUseAAFilter;
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+ bool bUseAAFilter;
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virtual void resetRegisters() = 0;
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virtual uint transposeStereo(SAMPLETYPE *dest,
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const SAMPLETYPE *src,
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uint numSamples) = 0;
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virtual uint transposeMono(SAMPLETYPE *dest,
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const SAMPLETYPE *src,
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@@ -126,20 +126,20 @@ public:
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/// Returns the store buffer object
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FIFOSamplePipe *getStore() { return &storeBuffer; };
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/// Return anti-alias filter object
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AAFilter *getAAFilter();
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/// Enables/disables the anti-alias filter. Zero to disable, nonzero to enable
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- void enableAAFilter(BOOL newMode);
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+ void enableAAFilter(bool newMode);
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/// Returns nonzero if anti-alias filter is enabled.
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- BOOL isAAFilterEnabled() const;
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+ bool isAAFilterEnabled() const;
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/// Sets new target rate. Normal rate = 1.0, smaller values represent slower
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/// rate, larger faster rates.
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virtual void setRate(float newRate);
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/// Sets the number of channels, 1 = mono, 2 = stereo
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void setChannels(int channels);
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--- /src/SoundTouch.cpp
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+++ /src/SoundTouch.cpp
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@@ -106,17 +106,17 @@ SoundTouch::SoundTouch()
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virtualPitch =
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virtualRate =
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virtualTempo = 1.0;
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calcEffectiveRateAndTempo();
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channels = 0;
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- bSrateSet = FALSE;
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+ bSrateSet = false;
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}
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SoundTouch::~SoundTouch()
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{
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delete pRateTransposer;
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delete pTDStretch;
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@@ -277,27 +277,27 @@ void SoundTouch::calcEffectiveRateAndTem
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}
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}
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}
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// Sets sample rate.
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void SoundTouch::setSampleRate(uint srate)
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{
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- bSrateSet = TRUE;
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+ bSrateSet = true;
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// set sample rate, leave other tempo changer parameters as they are.
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pTDStretch->setParameters((int)srate);
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}
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// Adds 'numSamples' pcs of samples from the 'samples' memory position into
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// the input of the object.
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void SoundTouch::putSamples(const SAMPLETYPE *samples, uint nSamples)
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{
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- if (bSrateSet == FALSE)
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+ if (bSrateSet == false)
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{
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ST_THROW_RT_ERROR("SoundTouch : Sample rate not defined");
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}
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else if (channels == 0)
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{
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ST_THROW_RT_ERROR("SoundTouch : Number of channels not defined");
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}
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@@ -382,57 +382,57 @@ void SoundTouch::flush()
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pTDStretch->clearInput();
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// yet leave the 'tempoChanger' output intouched as that's where the
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// flushed samples are!
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}
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// Changes a setting controlling the processing system behaviour. See the
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// 'SETTING_...' defines for available setting ID's.
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-BOOL SoundTouch::setSetting(int settingId, int value)
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+bool SoundTouch::setSetting(int settingId, int value)
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{
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int sampleRate, sequenceMs, seekWindowMs, overlapMs;
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// read current tdstretch routine parameters
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pTDStretch->getParameters(&sampleRate, &sequenceMs, &seekWindowMs, &overlapMs);
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switch (settingId)
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{
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case SETTING_USE_AA_FILTER :
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// enables / disabless anti-alias filter
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- pRateTransposer->enableAAFilter((value != 0) ? TRUE : FALSE);
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- return TRUE;
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+ pRateTransposer->enableAAFilter((value != 0) ? true : false);
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+ return true;
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case SETTING_AA_FILTER_LENGTH :
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// sets anti-alias filter length
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pRateTransposer->getAAFilter()->setLength(value);
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- return TRUE;
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+ return true;
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case SETTING_USE_QUICKSEEK :
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// enables / disables tempo routine quick seeking algorithm
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- pTDStretch->enableQuickSeek((value != 0) ? TRUE : FALSE);
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- return TRUE;
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+ pTDStretch->enableQuickSeek((value != 0) ? true : false);
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+ return true;
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case SETTING_SEQUENCE_MS:
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// change time-stretch sequence duration parameter
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pTDStretch->setParameters(sampleRate, value, seekWindowMs, overlapMs);
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- return TRUE;
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+ return true;
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case SETTING_SEEKWINDOW_MS:
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// change time-stretch seek window length parameter
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pTDStretch->setParameters(sampleRate, sequenceMs, value, overlapMs);
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- return TRUE;
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+ return true;
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case SETTING_OVERLAP_MS:
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// change time-stretch overlap length parameter
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pTDStretch->setParameters(sampleRate, sequenceMs, seekWindowMs, value);
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- return TRUE;
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+ return true;
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default :
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- return FALSE;
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+ return false;
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}
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}
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// Reads a setting controlling the processing system behaviour. See the
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// 'SETTING_...' defines for available setting ID's.
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//
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// Returns the setting value.
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--- /src/TDStretch.cpp
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+++ /src/TDStretch.cpp
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@@ -81,25 +81,25 @@ static const short _scanOffsets[5][24]={
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*
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* Implementation of the class 'TDStretch'
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*
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*****************************************************************************/
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TDStretch::TDStretch() : FIFOProcessor(&outputBuffer)
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{
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- bQuickSeek = FALSE;
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+ bQuickSeek = false;
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channels = 2;
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pMidBuffer = NULL;
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pMidBufferUnaligned = NULL;
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overlapLength = 0;
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- bAutoSeqSetting = TRUE;
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- bAutoSeekSetting = TRUE;
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+ bAutoSeqSetting = true;
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+ bAutoSeekSetting = true;
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// outDebt = 0;
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skipFract = 0;
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tempo = 1.0f;
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setParameters(44100, DEFAULT_SEQUENCE_MS, DEFAULT_SEEKWINDOW_MS, DEFAULT_OVERLAP_MS);
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setTempo(1.0f);
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@@ -129,33 +129,33 @@ void TDStretch::setParameters(int aSampl
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{
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// accept only positive parameter values - if zero or negative, use old values instead
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if (aSampleRate > 0) this->sampleRate = aSampleRate;
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if (aOverlapMS > 0) this->overlapMs = aOverlapMS;
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if (aSequenceMS > 0)
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{
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this->sequenceMs = aSequenceMS;
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- bAutoSeqSetting = FALSE;
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+ bAutoSeqSetting = false;
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}
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else if (aSequenceMS == 0)
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{
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// if zero, use automatic setting
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- bAutoSeqSetting = TRUE;
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+ bAutoSeqSetting = true;
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}
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if (aSeekWindowMS > 0)
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{
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this->seekWindowMs = aSeekWindowMS;
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- bAutoSeekSetting = FALSE;
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+ bAutoSeekSetting = false;
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}
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else if (aSeekWindowMS == 0)
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{
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// if zero, use automatic setting
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- bAutoSeekSetting = TRUE;
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+ bAutoSeekSetting = true;
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}
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calcSeqParameters();
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calculateOverlapLength(overlapMs);
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// set tempo to recalculate 'sampleReq'
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setTempo(tempo);
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@@ -229,24 +229,24 @@ void TDStretch::clear()
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outputBuffer.clear();
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clearInput();
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}
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// Enables/disables the quick position seeking algorithm. Zero to disable, nonzero
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// to enable
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-void TDStretch::enableQuickSeek(BOOL enable)
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+void TDStretch::enableQuickSeek(bool enable)
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{
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bQuickSeek = enable;
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}
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// Returns nonzero if the quick seeking algorithm is enabled.
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-BOOL TDStretch::isQuickSeekEnabled() const
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+bool TDStretch::isQuickSeekEnabled() const
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{
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return bQuickSeek;
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}
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// Seeks for the optimal overlap-mixing position.
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int TDStretch::seekBestOverlapPosition(const SAMPLETYPE *refPos)
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{
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--- /src/TDStretch.h
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+++ /src/TDStretch.h
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@@ -120,24 +120,24 @@ protected:
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int seekLength;
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int seekWindowLength;
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int overlapDividerBits;
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int slopingDivider;
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float nominalSkip;
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float skipFract;
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FIFOSampleBuffer outputBuffer;
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FIFOSampleBuffer inputBuffer;
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- BOOL bQuickSeek;
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+ bool bQuickSeek;
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int sampleRate;
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int sequenceMs;
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int seekWindowMs;
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int overlapMs;
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- BOOL bAutoSeqSetting;
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- BOOL bAutoSeekSetting;
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+ bool bAutoSeqSetting;
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+ bool bAutoSeekSetting;
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void acceptNewOverlapLength(int newOverlapLength);
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virtual void clearCrossCorrState();
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void calculateOverlapLength(int overlapMs);
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virtual double calcCrossCorr(const SAMPLETYPE *mixingPos, const SAMPLETYPE *compare) const;
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@@ -188,20 +188,20 @@ public:
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/// Clears the input buffer
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void clearInput();
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/// Sets the number of channels, 1 = mono, 2 = stereo
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void setChannels(int numChannels);
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/// Enables/disables the quick position seeking algorithm. Zero to disable,
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/// nonzero to enable
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- void enableQuickSeek(BOOL enable);
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+ void enableQuickSeek(bool enable);
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/// Returns nonzero if the quick seeking algorithm is enabled.
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- BOOL isQuickSeekEnabled() const;
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+ bool isQuickSeekEnabled() const;
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/// Sets routine control parameters. These control are certain time constants
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/// defining how the sound is stretched to the desired duration.
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//
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/// 'sampleRate' = sample rate of the sound
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/// 'sequenceMS' = one processing sequence length in milliseconds
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/// 'seekwindowMS' = seeking window length for scanning the best overlapping
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/// position
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--- /src/cpu_detect_x86.cpp
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+++ /src/cpu_detect_x86.cpp
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@@ -38,28 +38,33 @@
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////
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#include "cpu_detect.h"
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#include "STTypes.h"
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#if defined(SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS)
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-
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- #if defined(__GNUC__) && defined(__i386__)
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- // gcc
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+ #if defined(__GNUC__) && defined (HAVE_CPUID_H)
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+ // gcc and clang
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#include "cpuid.h"
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#elif defined(_M_IX86)
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// windows non-gcc
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#include <intrin.h>
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- #define bit_MMX (1 << 23)
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- #define bit_SSE (1 << 25)
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- #define bit_SSE2 (1 << 26)
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#endif
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-
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+ // If we still don't have the macros, define them (Windows, MacOS)
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+ #ifndef bit_MMX
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+ #define bit_MMX (1 << 23)
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+ #endif
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+ #ifndef bit_SSE
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+ #define bit_SSE (1 << 25)
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+ #endif
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+ #ifndef bit_SSE2
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+ #define bit_SSE2 (1 << 26)
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+ #endif
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#endif
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//////////////////////////////////////////////////////////////////////////////
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//
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// processor instructions extension detection routines
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//
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//////////////////////////////////////////////////////////////////////////////
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