gecko/editor/composer/public/nsIEditingSession.idl

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Simon Fraser <sfraser@netscape.com>
* Mike Judge <mjudge@netscape.com>
* Charles Manske <cmanske@netscape.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsISupports.idl"
#include "domstubs.idl"
interface nsIEditor;
[scriptable, uuid(274cd32e-3675-47e1-9d8a-fc6504ded9ce)]
interface nsIEditingSession : nsISupports
{
/**
* Error codes when we fail to create an editor
* is placed in attribute editorStatus
*/
const long eEditorOK = 0;
const long eEditorCreationInProgress = 1;
const long eEditorErrorCantEditMimeType = 2;
const long eEditorErrorFileNotFound = 3;
const long eEditorErrorCantEditFramesets = 8;
const long eEditorErrorUnknown = 9;
/**
* Status after editor creation and document loading
* Value is one of the above error codes
*/
readonly attribute unsigned long editorStatus;
/**
* Make this window editable
* @param aWindow nsIDOMWindow, the window the embedder needs to make editable
* @param aEditorType string, "html" "htmlsimple" "text" "textsimple"
* @param aMakeWholeDocumentEditable if PR_TRUE make the whole document in
* aWindow editable, otherwise it's the
* embedder who should make the document
* (or part of it) editable.
* @param aInteractive if PR_FALSE turn off scripting and plugins
*/
void makeWindowEditable(in nsIDOMWindow window, in string aEditorType,
in boolean doAfterUriLoad,
in boolean aMakeWholeDocumentEditable,
in boolean aInteractive);
/**
* Test whether a specific window has had its editable flag set; it may have an editor
* now, or will get one after the uri load.
*
* Use this, passing the content root window, to test if we've set up editing
* for this content.
*/
boolean windowIsEditable(in nsIDOMWindow window);
/**
* Get the editor for this window. May return null
*/
nsIEditor getEditorForWindow(in nsIDOMWindow window);
/**
* Setup editor and related support objects
*/
void setupEditorOnWindow(in nsIDOMWindow window);
/**
* Destroy editor and related support objects
*/
void tearDownEditorOnWindow(in nsIDOMWindow window);
void setEditorOnControllers(in nsIDOMWindow aWindow,
in nsIEditor aEditor);
/**
* Disable scripts and plugins in aWindow.
*/
void disableJSAndPlugins(in nsIDOMWindow aWindow);
/**
* Restore JS and plugins (enable/disable them) according to the state they
* were before the last call to disableJSAndPlugins.
*/
void restoreJSAndPlugins(in nsIDOMWindow aWindow);
/**
* Removes all the editor's controllers/listeners etc and makes the window
* uneditable.
*/
void detachFromWindow(in nsIDOMWindow aWindow);
/**
* Undos detachFromWindow(), reattaches this editing session/editor
* to the window.
*/
void reattachToWindow(in nsIDOMWindow aWindow);
};