gecko/gfx/gl/SurfaceTypes.h
Nathan Froyd e4e2da55c9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
2015-10-18 01:24:48 -04:00

98 lines
1.8 KiB
C++

/* -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40; -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef SURFACE_TYPES_H_
#define SURFACE_TYPES_H_
#include "mozilla/RefPtr.h"
#include "mozilla/Attributes.h"
#include <stdint.h>
namespace mozilla {
namespace layers {
class ISurfaceAllocator;
} // namespace layers
namespace gl {
struct SurfaceCaps final
{
bool any;
bool color, alpha;
bool bpp16;
bool depth, stencil;
bool antialias;
bool premultAlpha;
bool preserve;
// The surface allocator that we want to create this
// for. May be null.
RefPtr<layers::ISurfaceAllocator> surfaceAllocator;
SurfaceCaps();
SurfaceCaps(const SurfaceCaps& other);
~SurfaceCaps();
void Clear();
SurfaceCaps& operator=(const SurfaceCaps& other);
// We can't use just 'RGB' here, since it's an ancient Windows macro.
static SurfaceCaps ForRGB() {
SurfaceCaps caps;
caps.color = true;
return caps;
}
static SurfaceCaps ForRGBA() {
SurfaceCaps caps;
caps.color = true;
caps.alpha = true;
return caps;
}
static SurfaceCaps Any() {
SurfaceCaps caps;
caps.any = true;
return caps;
}
};
enum class SharedSurfaceType : uint8_t {
Unknown = 0,
Basic,
EGLImageShare,
EGLSurfaceANGLE,
DXGLInterop,
DXGLInterop2,
Gralloc,
IOSurface,
GLXDrawable,
Max
};
enum class AttachmentType : uint8_t {
Screen = 0,
GLTexture,
GLRenderbuffer,
Max
};
} // namespace gl
} /* namespace mozilla */
#endif /* SURFACE_TYPES_H_ */