gecko/dom/canvas/test/webgl-conformance
2015-03-16 18:30:23 +10:00
..
_wrappers Back out 90758efa9a09 (bug 1017865) because the expectAssertions() it removed actually do happen 2015-03-16 21:34:09 -07:00
conformance Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-15 15:40:39 -08:00
extra
misc
resources
00_test_list.txt
always-fail.html
dont-load-image-from-internet.patch
ext-texture-filter-anisotropic.patch
fix-webgl-harness-async.patch
gc.patch
generate-wrappers-and-manifest.py Bug 1134251 - Disable broken B2G Desktop tests on Mulet. r=jmaher, r=jgilbert 2015-02-25 23:49:00 -05:00
iframe-autoresize.js
log-more-info-about-test-failures.patch
mochi-single.html Bug 1099175 - Skip conformance/textures/texture-npot.html on android; r=jgilbert 2015-02-27 13:15:01 -07:00
mochi-wrapper.html.template Bug 649012 - Fail mochitest-plains which use flaky timeouts (setTimeout(x) for x > 0); r=ted 2014-12-11 13:34:40 -05:00
mochitest-errata.ini Bug 1124996 - Remove expected fail on OSX 10.10. r=jgilbert 2015-03-16 18:30:23 +10:00
mochitest.ini.template
README.mozilla
README.txt
reference-cycle-test.patch
webgl-conformance-tests.html

Welcome to the WebGL Conformance Test Suite
===========================================

This is the initial release of the WebGL conformance test suite.

NOTE TO USERS: Unless you are a WebGL implementor, there is no need to submit
a conformance result using this process.  Should you discover bugs in your
browser's WebGL implementation, either via this test suite or otherwise,
please report them through your browser vendor's bug tracking system.

FOR WEBGL IMPLEMENTORS: Please follow the instructions below to create
a formal conformance submission.

1) Open webgl-conformance-tests.html in your target browser

2) Press the "run tests" button

3) At the end of the run, press "display text summary"

4) Verify that the User Agent and WebGL renderer strings identify your browser and target correctly.

5) Copy the contents of the text summary (starting with "WebGL Conformance Test Results") and send via email to
   webgl_conformance_submissions@khronos.org

Please see CONFORMANCE_RULES.txt in this directory for guidelines
about what constitutes a conformant WebGL implementation.


- Version 1.0.0
- February 24, 2011

- Version 1.0.1
- February 23, 2012