mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
f54316ca85
--HG-- extra : rebase_source : 3618cb3097aa99a79a06af016bf6b3a3c6f77208
177 lines
5.0 KiB
C++
177 lines
5.0 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef AudioParam_h_
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#define AudioParam_h_
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#include "AudioParamTimeline.h"
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#include "nsWrapperCache.h"
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#include "nsCycleCollectionParticipant.h"
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#include "nsAutoPtr.h"
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#include "AudioNode.h"
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#include "mozilla/dom/TypedArray.h"
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#include "WebAudioUtils.h"
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#include "js/TypeDecls.h"
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namespace mozilla {
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namespace dom {
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class AudioParam MOZ_FINAL : public nsWrapperCache,
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public AudioParamTimeline
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{
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public:
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typedef void (*CallbackType)(AudioNode*);
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AudioParam(AudioNode* aNode,
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CallbackType aCallback,
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float aDefaultValue);
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virtual ~AudioParam();
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NS_IMETHOD_(nsrefcnt) AddRef(void);
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NS_IMETHOD_(nsrefcnt) Release(void);
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(AudioParam)
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AudioContext* GetParentObject() const
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{
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return mNode->Context();
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}
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double DOMTimeToStreamTime(double aTime) const
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{
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return mNode->Context()->DOMTimeToStreamTime(aTime);
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}
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virtual JSObject* WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aScope) MOZ_OVERRIDE;
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// We override SetValueCurveAtTime to convert the Float32Array to the wrapper
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// object.
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void SetValueCurveAtTime(const Float32Array& aValues, double aStartTime, double aDuration, ErrorResult& aRv)
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{
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if (!WebAudioUtils::IsTimeValid(aStartTime)) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return;
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}
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AudioParamTimeline::SetValueCurveAtTime(aValues.Data(), aValues.Length(),
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DOMTimeToStreamTime(aStartTime), aDuration, aRv);
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mCallback(mNode);
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}
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// We override the rest of the mutating AudioParamTimeline methods in order to make
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// sure that the callback is called every time that this object gets mutated.
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void SetValue(float aValue)
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{
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// Optimize away setting the same value on an AudioParam
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if (HasSimpleValue() &&
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WebAudioUtils::FuzzyEqual(GetValue(), aValue)) {
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return;
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}
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AudioParamTimeline::SetValue(aValue);
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mCallback(mNode);
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}
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void SetValueAtTime(float aValue, double aStartTime, ErrorResult& aRv)
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{
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if (!WebAudioUtils::IsTimeValid(aStartTime)) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return;
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}
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AudioParamTimeline::SetValueAtTime(aValue, DOMTimeToStreamTime(aStartTime), aRv);
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mCallback(mNode);
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}
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void LinearRampToValueAtTime(float aValue, double aEndTime, ErrorResult& aRv)
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{
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if (!WebAudioUtils::IsTimeValid(aEndTime)) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return;
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}
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AudioParamTimeline::LinearRampToValueAtTime(aValue, DOMTimeToStreamTime(aEndTime), aRv);
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mCallback(mNode);
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}
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void ExponentialRampToValueAtTime(float aValue, double aEndTime, ErrorResult& aRv)
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{
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if (!WebAudioUtils::IsTimeValid(aEndTime)) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return;
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}
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AudioParamTimeline::ExponentialRampToValueAtTime(aValue, DOMTimeToStreamTime(aEndTime), aRv);
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mCallback(mNode);
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}
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void SetTargetAtTime(float aTarget, double aStartTime, double aTimeConstant, ErrorResult& aRv)
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{
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if (!WebAudioUtils::IsTimeValid(aStartTime) ||
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!WebAudioUtils::IsTimeValid(aTimeConstant)) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return;
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}
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AudioParamTimeline::SetTargetAtTime(aTarget, DOMTimeToStreamTime(aStartTime), aTimeConstant, aRv);
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mCallback(mNode);
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}
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void SetTargetValueAtTime(float aTarget, double aStartTime, double aTimeConstant, ErrorResult& aRv)
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{
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SetTargetAtTime(aTarget, aStartTime, aTimeConstant, aRv);
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}
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void CancelScheduledValues(double aStartTime, ErrorResult& aRv)
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{
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if (!WebAudioUtils::IsTimeValid(aStartTime)) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return;
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}
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AudioParamTimeline::CancelScheduledValues(DOMTimeToStreamTime(aStartTime));
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mCallback(mNode);
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}
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float DefaultValue() const
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{
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return mDefaultValue;
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}
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AudioNode* Node() const
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{
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return mNode;
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}
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const nsTArray<AudioNode::InputNode>& InputNodes() const
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{
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return mInputNodes;
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}
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void RemoveInputNode(uint32_t aIndex)
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{
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mInputNodes.RemoveElementAt(aIndex);
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}
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AudioNode::InputNode* AppendInputNode()
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{
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return mInputNodes.AppendElement();
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}
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void DisconnectFromGraphAndDestroyStream();
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// May create the stream if it doesn't exist
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MediaStream* Stream();
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protected:
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nsCycleCollectingAutoRefCnt mRefCnt;
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NS_DECL_OWNINGTHREAD
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private:
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nsRefPtr<AudioNode> mNode;
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// For every InputNode, there is a corresponding entry in mOutputParams of the
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// InputNode's mInputNode.
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nsTArray<AudioNode::InputNode> mInputNodes;
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CallbackType mCallback;
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const float mDefaultValue;
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// The input port used to connect the AudioParam's stream to its node's stream
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nsRefPtr<MediaInputPort> mNodeStreamPort;
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};
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}
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}
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#endif
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