mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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307 lines
8.4 KiB
C++
307 lines
8.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: sw=4 ts=4 et :
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*/
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Plugin App.
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*
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* The Initial Developer of the Original Code is
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* Chris Jones <jones.chris.g@gmail.com>
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "mozilla/ipc/SyncChannel.h"
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#include "nsDebug.h"
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#include "nsTraceRefcnt.h"
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using mozilla::MutexAutoLock;
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template<>
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struct RunnableMethodTraits<mozilla::ipc::SyncChannel>
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{
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static void RetainCallee(mozilla::ipc::SyncChannel* obj) { }
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static void ReleaseCallee(mozilla::ipc::SyncChannel* obj) { }
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};
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namespace mozilla {
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namespace ipc {
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const int32 SyncChannel::kNoTimeout = PR_INT32_MIN;
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SyncChannel::SyncChannel(SyncListener* aListener)
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: AsyncChannel(aListener),
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mPendingReply(0),
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mProcessingSyncMessage(false),
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mNextSeqno(0),
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mTimeoutMs(kNoTimeout)
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{
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MOZ_COUNT_CTOR(SyncChannel);
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}
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SyncChannel::~SyncChannel()
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{
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MOZ_COUNT_DTOR(SyncChannel);
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}
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// static
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bool SyncChannel::sIsPumpingMessages = false;
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bool
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SyncChannel::EventOccurred()
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{
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AssertWorkerThread();
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mMutex.AssertCurrentThreadOwns();
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NS_ABORT_IF_FALSE(AwaitingSyncReply(), "not in wait loop");
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return (!Connected() || 0 != mRecvd.type());
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}
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bool
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SyncChannel::Send(Message* msg, Message* reply)
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{
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AssertWorkerThread();
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mMutex.AssertNotCurrentThreadOwns();
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NS_ABORT_IF_FALSE(!ProcessingSyncMessage(),
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"violation of sync handler invariant");
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NS_ABORT_IF_FALSE(msg->is_sync(), "can only Send() sync messages here");
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msg->set_seqno(NextSeqno());
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MutexAutoLock lock(mMutex);
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if (!Connected()) {
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ReportConnectionError("SyncChannel");
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return false;
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}
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mPendingReply = msg->type() + 1;
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int32 msgSeqno = msg->seqno();
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mIOLoop->PostTask(
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FROM_HERE,
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NewRunnableMethod(this, &SyncChannel::OnSend, msg));
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while (1) {
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bool maybeTimedOut = !SyncChannel::WaitForNotify();
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if (EventOccurred())
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break;
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if (maybeTimedOut && !ShouldContinueFromTimeout())
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return false;
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}
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if (!Connected()) {
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ReportConnectionError("SyncChannel");
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return false;
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}
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// we just received a synchronous message from the other side.
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// If it's not the reply we were awaiting, there's a serious
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// error: either a mistimed/malformed message or a sync in-message
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// that raced with our sync out-message.
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// (NB: IPDL prevents the latter from occuring in actor code)
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// FIXME/cjones: real error handling
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NS_ABORT_IF_FALSE(mRecvd.is_sync() && mRecvd.is_reply() &&
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(mRecvd.is_reply_error() ||
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(mPendingReply == mRecvd.type() &&
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msgSeqno == mRecvd.seqno())),
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"unexpected sync message");
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mPendingReply = 0;
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*reply = mRecvd;
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mRecvd = Message();
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return true;
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}
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void
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SyncChannel::OnDispatchMessage(const Message& msg)
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{
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AssertWorkerThread();
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NS_ABORT_IF_FALSE(msg.is_sync(), "only sync messages here");
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NS_ABORT_IF_FALSE(!msg.is_reply(), "wasn't awaiting reply");
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Message* reply = 0;
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mProcessingSyncMessage = true;
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Result rv =
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static_cast<SyncListener*>(mListener)->OnMessageReceived(msg, reply);
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mProcessingSyncMessage = false;
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if (!MaybeHandleError(rv, "SyncChannel")) {
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// FIXME/cjones: error handling; OnError()?
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delete reply;
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reply = new Message();
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reply->set_sync();
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reply->set_reply();
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reply->set_reply_error();
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}
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reply->set_seqno(msg.seqno());
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{
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MutexAutoLock lock(mMutex);
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if (ChannelConnected == mChannelState)
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mIOLoop->PostTask(
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FROM_HERE,
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NewRunnableMethod(this, &SyncChannel::OnSend, reply));
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}
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}
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//
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// The methods below run in the context of the IO thread, and can proxy
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// back to the methods above
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//
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void
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SyncChannel::OnMessageReceived(const Message& msg)
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{
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AssertIOThread();
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if (!msg.is_sync()) {
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return AsyncChannel::OnMessageReceived(msg);
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}
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MutexAutoLock lock(mMutex);
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if (!AwaitingSyncReply()) {
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// wake up the worker, there's work to do
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mWorkerLoop->PostTask(
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FROM_HERE,
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NewRunnableMethod(this, &SyncChannel::OnDispatchMessage, msg));
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}
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else {
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// let the worker know a new sync message has arrived
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mRecvd = msg;
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NotifyWorkerThread();
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}
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}
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void
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SyncChannel::OnChannelError()
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{
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AssertIOThread();
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{
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MutexAutoLock lock(mMutex);
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// NB: this can race with the `Goodbye' event being processed by
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// the worker thread
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if (ChannelClosing != mChannelState)
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mChannelState = ChannelError;
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if (AwaitingSyncReply())
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NotifyWorkerThread();
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}
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AsyncChannel::OnChannelError();
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}
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//
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// Synchronization between worker and IO threads
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//
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namespace {
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bool
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IsTimeoutExpired(PRIntervalTime aStart, PRIntervalTime aTimeout)
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{
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return (aTimeout != PR_INTERVAL_NO_TIMEOUT) &&
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(aTimeout <= (PR_IntervalNow() - aStart));
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}
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} // namespace <anon>
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bool
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SyncChannel::ShouldContinueFromTimeout()
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{
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AssertWorkerThread();
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mMutex.AssertCurrentThreadOwns();
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bool cont;
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{
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MutexAutoUnlock unlock(mMutex);
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cont = static_cast<SyncListener*>(mListener)->OnReplyTimeout();
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}
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if (!cont) {
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// NB: there's a sublety here. If parents were allowed to
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// send sync messages to children, then it would be possible
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// for this synchronous close-on-timeout to race with async
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// |OnMessageReceived| tasks arriving from the child, posted
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// to the worker thread's event loop. This would complicate
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// cleanup of the *Channel. But since IPDL forbids this (and
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// since it doesn't support children timing out on parents),
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// the parent can only block on RPC messages to the child, and
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// in that case arriving async messages are enqueued to the
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// RPC channel's special queue. They're then ignored because
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// the channel state changes to ChannelTimeout
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// (i.e. !Connected).
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SynchronouslyClose();
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mChannelState = ChannelTimeout;
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}
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return cont;
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}
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// Windows versions of the following two functions live in
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// WindowsMessageLoop.cpp.
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#ifndef OS_WIN
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bool
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SyncChannel::WaitForNotify()
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{
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PRIntervalTime timeout = (kNoTimeout == mTimeoutMs) ?
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PR_INTERVAL_NO_TIMEOUT :
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PR_MillisecondsToInterval(mTimeoutMs);
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// XXX could optimize away this syscall for "no timeout" case if desired
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PRIntervalTime waitStart = PR_IntervalNow();
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mCvar.Wait(timeout);
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// if the timeout didn't expire, we know we received an event.
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// The converse is not true.
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return !IsTimeoutExpired(waitStart, timeout);
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}
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void
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SyncChannel::NotifyWorkerThread()
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{
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mCvar.Notify();
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}
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#endif // ifndef OS_WIN
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} // namespace ipc
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} // namespace mozilla
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