gecko/gfx/layers/d3d10
2011-08-03 15:04:20 +12:00
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CanvasLayerD3D10.cpp Bug 674042 - WebGL: crash in getUniformLocation with too long uniform identifiers - r=jrmuizel 2011-07-28 17:12:31 -04:00
CanvasLayerD3D10.h Bug 651858 - Part 5: Add CanvasLayer code for azure. r=jrmuizel 2011-06-24 19:41:18 +02:00
ColorLayerD3D10.cpp Back out bug 648484 2011-07-15 11:35:55 -07:00
ColorLayerD3D10.h Back out bug 648484 2011-07-15 11:35:55 -07:00
ContainerLayerD3D10.cpp Back out bug 648484 2011-07-15 11:35:55 -07:00
ContainerLayerD3D10.h Back out bug 648484 2011-07-15 11:35:55 -07:00
genshaders.sh Bug 546514: Address D3D10 Layers backend review comments. r=jrmuizel 2010-10-19 21:08:27 +02:00
ImageLayerD3D10.cpp Bug 672755 - Add memory reporters for decoded video and audio queues. r=cpearce r=joe 2011-07-22 15:17:23 +12:00
ImageLayerD3D10.h Bug 672755 - Add memory reporters for decoded video and audio queues. r=cpearce r=joe 2011-07-22 15:17:23 +12:00
LayerManagerD3D10.cpp Bug 505115 - Part 7 - Layers support for 3d transforms. r=roc 2011-08-03 15:04:20 +12:00
LayerManagerD3D10.fx Bug 622585 - Use Clamp instead of Wrap texture sampling in D3D10 layers. r=Bas a=blocking2.0 2011-02-16 16:19:45 +13:00
LayerManagerD3D10.h Back out bug 648484 2011-07-15 11:35:55 -07:00
LayerManagerD3D10Effect.h Fix DOS line endings rs=joedrew! 2011-05-26 20:41:33 +01:00
ReadbackLayerD3D10.h Backout bug 626602, follow-ups and conflicting bug 631388 due to Win Tp4 permaorange causing a=CLOSED TREE 2011-02-09 15:48:12 +01:00
ReadbackManagerD3D10.cpp Bug 639885 - Don't use named Windows kernel objects because they will cause conflicts when running multiple Firefox processes concurrently; r=jrmuizel a=stuart 2011-03-11 21:22:38 -05:00
ReadbackManagerD3D10.h Backout bug 626602, follow-ups and conflicting bug 631388 due to Win Tp4 permaorange causing a=CLOSED TREE 2011-02-09 15:48:12 +01:00
ThebesLayerD3D10.cpp Back out bug 648484 2011-07-15 11:35:55 -07:00
ThebesLayerD3D10.h Back out bug 648484 2011-07-15 11:35:55 -07:00