gecko/gfx/layers/basic/BasicBuffers.h
Nicholas Cameron c064eb870f Bug 768723; Reorganise BasicLayers.cpp into multiple files; r=roc
--HG--
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicBuffers.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicBuffers.h
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicCanvasLayer.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicColorLayer.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicContainerLayer.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicContainerLayer.h
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicImageLayer.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicLayerManager.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicLayersImpl.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicLayersImpl.h
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicThebesLayer.cpp
rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicThebesLayer.h
extra : rebase_source : aff7ec0b95a70e00149d2d9ea2856f9192dbc7f6
2012-06-29 18:01:34 +12:00

116 lines
3.1 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_BASICBUFFERS_H
#define GFX_BASICBUFFERS_H
#include "BasicLayersImpl.h"
namespace mozilla {
namespace layers {
class BasicThebesLayer;
class BasicThebesLayerBuffer : public ThebesLayerBuffer {
typedef ThebesLayerBuffer Base;
public:
BasicThebesLayerBuffer(BasicThebesLayer* aLayer)
: Base(ContainsVisibleBounds)
, mLayer(aLayer)
{
}
virtual ~BasicThebesLayerBuffer()
{}
using Base::BufferRect;
using Base::BufferRotation;
/**
* Complete the drawing operation. The region to draw must have been
* drawn before this is called. The contents of the buffer are drawn
* to aTarget.
*/
void DrawTo(ThebesLayer* aLayer, gfxContext* aTarget, float aOpacity,
Layer* aMaskLayer);
virtual already_AddRefed<gfxASurface>
CreateBuffer(ContentType aType, const nsIntSize& aSize, PRUint32 aFlags);
/**
* Swap out the old backing buffer for |aBuffer| and attributes.
*/
void SetBackingBuffer(gfxASurface* aBuffer,
const nsIntRect& aRect, const nsIntPoint& aRotation)
{
gfxIntSize prevSize = gfxIntSize(BufferRect().width, BufferRect().height);
gfxIntSize newSize = aBuffer->GetSize();
NS_ABORT_IF_FALSE(newSize == prevSize,
"Swapped-in buffer size doesn't match old buffer's!");
nsRefPtr<gfxASurface> oldBuffer;
oldBuffer = SetBuffer(aBuffer, aRect, aRotation);
}
void SetBackingBufferAndUpdateFrom(
gfxASurface* aBuffer,
gfxASurface* aSource, const nsIntRect& aRect, const nsIntPoint& aRotation,
const nsIntRegion& aUpdateRegion);
private:
BasicThebesLayerBuffer(gfxASurface* aBuffer,
const nsIntRect& aRect, const nsIntPoint& aRotation)
// The size policy doesn't really matter here; this constructor is
// intended to be used for creating temporaries
: ThebesLayerBuffer(ContainsVisibleBounds)
{
SetBuffer(aBuffer, aRect, aRotation);
}
BasicThebesLayer* mLayer;
};
class ShadowThebesLayerBuffer : public BasicThebesLayerBuffer
{
typedef BasicThebesLayerBuffer Base;
public:
ShadowThebesLayerBuffer()
: Base(NULL)
{
MOZ_COUNT_CTOR(ShadowThebesLayerBuffer);
}
~ShadowThebesLayerBuffer()
{
MOZ_COUNT_DTOR(ShadowThebesLayerBuffer);
}
void Swap(gfxASurface* aNewBuffer,
const nsIntRect& aNewRect, const nsIntPoint& aNewRotation,
gfxASurface** aOldBuffer,
nsIntRect* aOldRect, nsIntPoint* aOldRotation)
{
*aOldRect = BufferRect();
*aOldRotation = BufferRotation();
nsRefPtr<gfxASurface> oldBuffer;
oldBuffer = SetBuffer(aNewBuffer,
aNewRect, aNewRotation);
oldBuffer.forget(aOldBuffer);
}
protected:
virtual already_AddRefed<gfxASurface>
CreateBuffer(ContentType, const nsIntSize&, PRUint32)
{
NS_RUNTIMEABORT("ShadowThebesLayer can't paint content");
return nsnull;
}
};
}
}
#endif