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https://gitlab.winehq.org/wine/wine-gecko.git
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1270 lines
38 KiB
JavaScript
1270 lines
38 KiB
JavaScript
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is tabitems.js.
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*
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* The Initial Developer of the Original Code is
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* the Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Ian Gilman <ian@iangilman.com>
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* Aza Raskin <aza@mozilla.com>
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* Michael Yoshitaka Erlewine <mitcho@mitcho.com>
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* Ehsan Akhgari <ehsan@mozilla.com>
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* Raymond Lee <raymond@appcoast.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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// **********
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// Title: tabitems.js
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// ##########
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// Class: TabItem
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// An <Item> that represents a tab. Also implements the <Subscribable> interface.
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//
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// Parameters:
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// tab - a xul:tab
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function TabItem(tab, options) {
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Utils.assert(tab, "tab");
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this.tab = tab;
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// register this as the tab's tabItem
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this.tab.tabItem = this;
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if (!options)
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options = {};
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// ___ set up div
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var $div = iQ('<div>')
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.addClass('tab')
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.html("<div class='thumb'>" +
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"<img class='cached-thumb' style='display:none'/><canvas/></div>" +
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"<div class='favicon'><img/></div>" +
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"<span class='tab-title'> </span>"
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)
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.appendTo('body');
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this._cachedImageData = null;
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this.shouldHideCachedData = false;
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this.canvasSizeForced = false;
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this.favEl = (iQ('.favicon', $div))[0];
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this.favImgEl = (iQ('.favicon>img', $div))[0];
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this.nameEl = (iQ('.tab-title', $div))[0];
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this.thumbEl = (iQ('.thumb', $div))[0];
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this.canvasEl = (iQ('.thumb canvas', $div))[0];
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this.cachedThumbEl = (iQ('img.cached-thumb', $div))[0];
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this.tabCanvas = new TabCanvas(this.tab, this.canvasEl);
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this.defaultSize = new Point(TabItems.tabWidth, TabItems.tabHeight);
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this.locked = {};
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this.isATabItem = true;
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this._zoomPrep = false;
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this.sizeExtra = new Point();
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this.keepProportional = true;
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var self = this;
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this.isDragging = false;
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this.sizeExtra.x = parseInt($div.css('padding-left'))
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+ parseInt($div.css('padding-right'));
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this.sizeExtra.y = parseInt($div.css('padding-top'))
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+ parseInt($div.css('padding-bottom'));
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this.bounds = $div.bounds();
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this._lastTabUpdateTime = Date.now();
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// ___ superclass setup
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this._init($div[0]);
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// ___ reconnect to data from Storage
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this._hasBeenDrawn = false;
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let reconnected = TabItems.reconnect(this);
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// ___ drag/drop
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// override dropOptions with custom tabitem methods
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// This is mostly to support the phantom groupItems.
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this.dropOptions.drop = function(e) {
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var $target = iQ(this.container);
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this.isDropTarget = false;
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var phantom = $target.data("phantomGroupItem");
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var groupItem = drag.info.item.parent;
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if (groupItem) {
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groupItem.add(drag.info.$el);
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} else {
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phantom.removeClass("phantom acceptsDrop");
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new GroupItem([$target, drag.info.$el], {container:phantom, bounds:phantom.bounds()});
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}
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};
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this.dropOptions.over = function(e) {
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var $target = iQ(this.container);
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this.isDropTarget = true;
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$target.removeClass("acceptsDrop");
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var phantomMargin = 40;
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var groupItemBounds = this.getBoundsWithTitle();
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groupItemBounds.inset(-phantomMargin, -phantomMargin);
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iQ(".phantom").remove();
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var phantom = iQ("<div>")
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.addClass("groupItem phantom acceptsDrop")
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.css({
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position: "absolute",
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zIndex: -99
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})
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.css(groupItemBounds.css())
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.hide()
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.appendTo("body");
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var defaultRadius = Trenches.defaultRadius;
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// Extend the margin so that it covers the case where the target tab item
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// is right next to a trench.
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Trenches.defaultRadius = phantomMargin + 1;
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var updatedBounds = drag.info.snapBounds(groupItemBounds,'none');
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Trenches.defaultRadius = defaultRadius;
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// Utils.log('updatedBounds:',updatedBounds);
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if (updatedBounds)
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phantom.css(updatedBounds.css());
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phantom.fadeIn();
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$target.data("phantomGroupItem", phantom);
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};
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this.dropOptions.out = function(e) {
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this.isDropTarget = false;
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var phantom = iQ(this.container).data("phantomGroupItem");
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if (phantom) {
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phantom.fadeOut(function() {
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iQ(this).remove();
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});
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}
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};
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this.draggable();
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// ___ more div setup
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$div.mousedown(function(e) {
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if (!Utils.isRightClick(e))
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self.lastMouseDownTarget = e.target;
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});
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$div.mouseup(function(e) {
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var same = (e.target == self.lastMouseDownTarget);
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self.lastMouseDownTarget = null;
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if (!same)
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return;
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// press close button or middle mouse click
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if (iQ(e.target).hasClass("close") || e.button == 1) {
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self.close();
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} else {
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if (!Items.item(this).isDragging)
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self.zoomIn();
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}
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});
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iQ("<div>")
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.addClass('close')
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.appendTo($div);
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this.closeEl = (iQ(".close", $div))[0];
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iQ("<div>")
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.addClass('expander')
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.appendTo($div);
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this._updateDebugBounds();
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TabItems.register(this);
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if (!this.reconnected)
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GroupItems.newTab(this, options);
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// tabs which were not reconnected at all or were not immediately added
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// to a group get the same treatment.
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if (!this.reconnected || (reconnected && !reconnected.addedToGroup) ) {
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this.setResizable(true, options.immediately);
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this.droppable(true);
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}
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};
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TabItem.prototype = Utils.extend(new Item(), new Subscribable(), {
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// ----------
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// Function: forceCanvasSize
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// Repaints the thumbnail with the given resolution, and forces it
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// to stay that resolution until unforceCanvasSize is called.
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forceCanvasSize: function TabItem_forceCanvasSize(w, h) {
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this.canvasSizeForced = true;
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this.canvasEl.width = w;
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this.canvasEl.height = h;
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this.tabCanvas.paint();
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},
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// ----------
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// Function: unforceCanvasSize
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// Stops holding the thumbnail resolution; allows it to shift to the
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// size of thumbnail on screen. Note that this call does not nest, unlike
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// <TabItems.resumePainting>; if you call forceCanvasSize multiple
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// times, you just need a single unforce to clear them all.
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unforceCanvasSize: function TabItem_unforceCanvasSize() {
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this.canvasSizeForced = false;
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},
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// ----------
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// Function: isShowingCachedData
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// Returns a boolean indicates whether the cached data is being displayed or
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// not.
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isShowingCachedData: function() {
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return (this._cachedImageData != null);
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},
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// ----------
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// Function: showCachedData
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// Shows the cached data i.e. image and title. Note: this method should only
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// be called at browser startup with the cached data avaliable.
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//
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// Parameters:
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// tabData - the tab data
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showCachedData: function TabItem_showCachedData(tabData) {
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if (!this._cachedImageData) {
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TabItems.cachedDataCounter++;
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this.tab.linkedBrowser._tabViewTabItemWithCachedData = this;
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if (TabItems.cachedDataCounter == 1)
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gBrowser.addTabsProgressListener(TabItems.tabsProgressListener);
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}
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this._cachedImageData = tabData.imageData;
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let $nameElement = iQ(this.nameEl);
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let $canvasElement = iQ(this.canvasEl);
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let $cachedThumbElement = iQ(this.cachedThumbEl);
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$cachedThumbElement.attr("src", this._cachedImageData).show();
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$canvasElement.css({opacity: 0.0});
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$nameElement.text(tabData.title ? tabData.title : "");
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},
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// ----------
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// Function: hideCachedData
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// Hides the cached data i.e. image and title and show the canvas.
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hideCachedData: function TabItem_hideCachedData() {
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let $canvasElement = iQ(this.canvasEl);
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let $cachedThumbElement = iQ(this.cachedThumbEl);
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$cachedThumbElement.hide();
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$canvasElement.css({opacity: 1.0});
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if (this._cachedImageData) {
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TabItems.cachedDataCounter--;
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this._cachedImageData = null;
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this.tab.linkedBrowser._tabViewTabItemWithCachedData = null;
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if (TabItems.cachedDataCounter == 0)
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gBrowser.removeTabsProgressListener(TabItems.tabsProgressListener);
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}
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},
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// ----------
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// Function: getStorageData
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// Get data to be used for persistent storage of this object.
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//
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// Parameters:
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// getImageData - true to include thumbnail pixels (and page title as well); default false
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getStorageData: function TabItem_getStorageData(getImageData) {
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let imageData = null;
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if (getImageData) {
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if (this._cachedImageData)
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imageData = this._cachedImageData;
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else if (this.tabCanvas)
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imageData = this.tabCanvas.toImageData();
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}
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return {
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bounds: this.getBounds(),
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userSize: (Utils.isPoint(this.userSize) ? new Point(this.userSize) : null),
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url: this.tab.linkedBrowser.currentURI.spec,
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groupID: (this.parent ? this.parent.id : 0),
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imageData: imageData,
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title: getImageData && this.tab.label || null
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};
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},
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// ----------
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// Function: save
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// Store persistent for this object.
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//
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// Parameters:
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// saveImageData - true to include thumbnail pixels (and page title as well); default false
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save: function TabItem_save(saveImageData) {
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try{
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if (!this.tab || this.tab.parentNode == null || !this.reconnected) // too soon/late to save
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return;
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var data = this.getStorageData(saveImageData);
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if (TabItems.storageSanity(data))
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Storage.saveTab(this.tab, data);
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} catch(e) {
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Utils.log("Error in saving tab value: "+e);
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}
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},
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// ----------
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// Function: setBounds
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// Moves this item to the specified location and size.
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//
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// Parameters:
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// rect - a <Rect> giving the new bounds
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// immediately - true if it should not animate; default false
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// options - an object with additional parameters, see below
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//
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// Possible options:
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// force - true to always update the DOM even if the bounds haven't changed; default false
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setBounds: function TabItem_setBounds(rect, immediately, options) {
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if (!Utils.isRect(rect)) {
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Utils.trace('TabItem.setBounds: rect is not a real rectangle!', rect);
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return;
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}
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if (!options)
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options = {};
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if (this._zoomPrep)
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this.bounds.copy(rect);
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else {
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var $container = iQ(this.container);
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var $title = iQ(this.nameEl);
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var $thumb = iQ(this.thumbEl);
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var $close = iQ(this.closeEl);
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var $fav = iQ(this.favEl);
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var css = {};
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const fontSizeRange = new Range(8,15);
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if (rect.left != this.bounds.left || options.force)
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css.left = rect.left;
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if (rect.top != this.bounds.top || options.force)
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css.top = rect.top;
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if (rect.width != this.bounds.width || options.force) {
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css.width = rect.width - this.sizeExtra.x;
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let widthRange = new Range(0,TabItems.tabWidth);
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let proportion = widthRange.proportion(css.width, true); // in [0,1]
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css.fontSize = fontSizeRange.scale(proportion); // returns a value in the fontSizeRange
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css.fontSize += 'px';
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}
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if (rect.height != this.bounds.height || options.force)
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css.height = rect.height - this.sizeExtra.y;
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if (Utils.isEmptyObject(css))
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return;
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this.bounds.copy(rect);
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// If this is a brand new tab don't animate it in from
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// a random location (i.e., from [0,0]). Instead, just
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// have it appear where it should be.
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if (immediately || (!this._hasBeenDrawn)) {
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$container.css(css);
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} else {
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TabItems.pausePainting();
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$container.animate(css, {
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duration: 200,
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easing: "tabviewBounce",
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complete: function() {
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TabItems.resumePainting();
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}
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});
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}
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if (css.fontSize && !this.inStack()) {
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if (css.fontSize < fontSizeRange.min)
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immediately ? $title.hide() : $title.fadeOut();
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else
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immediately ? $title.show() : $title.fadeIn();
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}
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if (css.width) {
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TabItems.update(this.tab);
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let widthRange, proportion;
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if (this.inStack()) {
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if (UI.rtl) {
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$fav.css({top:0, right:0});
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} else {
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$fav.css({top:0, left:0});
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}
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widthRange = new Range(70, 90);
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proportion = widthRange.proportion(css.width); // between 0 and 1
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} else {
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if (UI.rtl) {
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$fav.css({top:4, right:2});
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} else {
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$fav.css({top:4, left:4});
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}
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widthRange = new Range(40, 45);
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proportion = widthRange.proportion(css.width); // between 0 and 1
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}
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if (proportion <= .1)
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$close.hide();
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else
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$close.show().css({opacity:proportion});
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var pad = 1 + 5 * proportion;
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var alphaRange = new Range(0.1,0.2);
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$fav.css({
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"-moz-padding-start": pad + "px",
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"-moz-padding-end": pad + 2 + "px",
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"padding-top": pad + "px",
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"padding-bottom": pad + "px",
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"border-color": "rgba(0,0,0,"+ alphaRange.scale(proportion) +")",
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});
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}
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this._hasBeenDrawn = true;
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}
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this._updateDebugBounds();
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rect = this.getBounds(); // ensure that it's a <Rect>
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if (!Utils.isRect(this.bounds))
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Utils.trace('TabItem.setBounds: this.bounds is not a real rectangle!', this.bounds);
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if (!this.parent && this.tab.parentNode != null)
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this.setTrenches(rect);
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this.save();
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},
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// ----------
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// Function: getBoundsWithTitle
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// Returns a <Rect> for the groupItem's bounds, including the title
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getBoundsWithTitle: function TabItem_getBoundsWithTitle() {
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var b = this.getBounds();
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var $title = iQ(this.container).find('.tab-title');
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var height = b.height;
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if ( Utils.isNumber($title.height()) )
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height += $title.height();
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return new Rect(b.left, b.top, b.width, height);
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},
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// ----------
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// Function: inStack
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// Returns true if this item is in a stacked groupItem.
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inStack: function TabItem_inStack() {
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return iQ(this.container).hasClass("stacked");
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},
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// ----------
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// Function: setZ
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// Sets the z-index for this item.
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setZ: function TabItem_setZ(value) {
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this.zIndex = value;
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iQ(this.container).css({zIndex: value});
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},
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// ----------
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// Function: close
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// Closes this item (actually closes the tab associated with it, which automatically
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// closes the item.
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// Returns true if this tab is removed.
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close: function TabItem_close() {
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// when "TabClose" event is fired, the browser tab is about to close and our
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// item "close" is fired before the browser tab actually get closed.
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// Therefore, we need "tabRemoved" event below.
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gBrowser.removeTab(this.tab);
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let tabNotClosed =
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Array.some(gBrowser.tabs, function(tab) { return tab == this.tab; }, this);
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if (!tabNotClosed)
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this._sendToSubscribers("tabRemoved");
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// No need to explicitly delete the tab data, becasue sessionstore data
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// associated with the tab will automatically go away
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return !tabNotClosed;
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},
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// ----------
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// Function: addClass
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// Adds the specified CSS class to this item's container DOM element.
|
|
addClass: function TabItem_addClass(className) {
|
|
iQ(this.container).addClass(className);
|
|
},
|
|
|
|
// ----------
|
|
// Function: removeClass
|
|
// Removes the specified CSS class from this item's container DOM element.
|
|
removeClass: function TabItem_removeClass(className) {
|
|
iQ(this.container).removeClass(className);
|
|
},
|
|
|
|
// ----------
|
|
// Function: setResizable
|
|
// If value is true, makes this item resizable, otherwise non-resizable.
|
|
// Shows/hides a visible resize handle as appropriate.
|
|
setResizable: function TabItem_setResizable(value, immediately) {
|
|
var $resizer = iQ('.expander', this.container);
|
|
|
|
if (value) {
|
|
this.resizeOptions.minWidth = TabItems.minTabWidth;
|
|
this.resizeOptions.minHeight = TabItems.minTabWidth * (TabItems.tabHeight / TabItems.tabWidth);
|
|
immediately ? $resizer.show() : $resizer.fadeIn();
|
|
this.resizable(true);
|
|
} else {
|
|
immediately ? $resizer.hide() : $resizer.fadeOut();
|
|
this.resizable(false);
|
|
}
|
|
},
|
|
|
|
// ----------
|
|
// Function: makeActive
|
|
// Updates this item to visually indicate that it's active.
|
|
makeActive: function TabItem_makeActive() {
|
|
iQ(this.container).addClass("focus");
|
|
|
|
if (this.parent)
|
|
this.parent.setActiveTab(this);
|
|
},
|
|
|
|
// ----------
|
|
// Function: makeDeactive
|
|
// Updates this item to visually indicate that it's not active.
|
|
makeDeactive: function TabItem_makeDeactive() {
|
|
iQ(this.container).removeClass("focus");
|
|
},
|
|
|
|
// ----------
|
|
// Function: zoomIn
|
|
// Allows you to select the tab and zoom in on it, thereby bringing you
|
|
// to the tab in Firefox to interact with.
|
|
// Parameters:
|
|
// isNewBlankTab - boolean indicates whether it is a newly opened blank tab.
|
|
zoomIn: function TabItem_zoomIn(isNewBlankTab) {
|
|
// don't allow zoom in if its group is hidden
|
|
if (this.parent && this.parent.hidden)
|
|
return;
|
|
|
|
var self = this;
|
|
var $tabEl = iQ(this.container);
|
|
var childHitResult = { shouldZoom: true };
|
|
if (this.parent)
|
|
childHitResult = this.parent.childHit(this);
|
|
|
|
if (childHitResult.shouldZoom) {
|
|
// Zoom in!
|
|
var tab = this.tab;
|
|
var orig = $tabEl.bounds();
|
|
|
|
function onZoomDone() {
|
|
UI.goToTab(tab);
|
|
|
|
// tab might not be selected because hideTabView() is invoked after
|
|
// UI.goToTab() so we need to setup everything for the gBrowser.selectedTab
|
|
if (tab != gBrowser.selectedTab) {
|
|
UI.onTabSelect(gBrowser.selectedTab);
|
|
} else {
|
|
if (isNewBlankTab)
|
|
gWindow.gURLBar.focus();
|
|
}
|
|
if (childHitResult.callback)
|
|
childHitResult.callback();
|
|
}
|
|
|
|
let animateZoom = gPrefBranch.getBoolPref("animate_zoom");
|
|
if (animateZoom) {
|
|
TabItems.pausePainting();
|
|
$tabEl.addClass("front")
|
|
.animate(this.getZoomRect(), {
|
|
duration: 230,
|
|
easing: 'fast',
|
|
complete: function() {
|
|
TabItems.resumePainting();
|
|
|
|
$tabEl
|
|
.css(orig.css())
|
|
.removeClass("front");
|
|
|
|
onZoomDone();
|
|
}
|
|
});
|
|
} else {
|
|
setTimeout(onZoomDone, 0);
|
|
}
|
|
}
|
|
},
|
|
|
|
// ----------
|
|
// Function: zoomOut
|
|
// Handles the zoom down animation after returning to TabView.
|
|
// It is expected that this routine will be called from the chrome thread
|
|
//
|
|
// Parameters:
|
|
// complete - a function to call after the zoom down animation
|
|
zoomOut: function TabItem_zoomOut(complete) {
|
|
var $tab = iQ(this.container);
|
|
|
|
var box = this.getBounds();
|
|
box.width -= this.sizeExtra.x;
|
|
box.height -= this.sizeExtra.y;
|
|
|
|
var self = this;
|
|
|
|
let onZoomDone = function onZoomDone() {
|
|
self.setZoomPrep(false);
|
|
|
|
GroupItems.setActiveOrphanTab(null);
|
|
|
|
if (typeof complete == "function")
|
|
complete();
|
|
};
|
|
|
|
let animateZoom = gPrefBranch.getBoolPref("animate_zoom");
|
|
if (animateZoom) {
|
|
TabItems.pausePainting();
|
|
$tab.animate({
|
|
left: box.left,
|
|
top: box.top,
|
|
width: box.width,
|
|
height: box.height
|
|
}, {
|
|
duration: 300,
|
|
easing: 'cubic-bezier', // note that this is legal easing, even without parameters
|
|
complete: function() {
|
|
TabItems.resumePainting();
|
|
onZoomDone();
|
|
}
|
|
});
|
|
} else {
|
|
onZoomDone();
|
|
}
|
|
},
|
|
|
|
// ----------
|
|
// Function: getZoomRect
|
|
// Returns a faux rect (just an object with top, left, width, height)
|
|
// which represents the maximum bounds of the tab thumbnail in the zoom
|
|
// animation. Note that this is not just the rect of the window itself,
|
|
// due to scaleCheat.
|
|
getZoomRect: function TabItem_getZoomRect(scaleCheat) {
|
|
let $tabEl = iQ(this.container);
|
|
let orig = $tabEl.bounds();
|
|
// The scaleCheat is a clever way to speed up the zoom-in code.
|
|
// Because image scaling is slowest on big images, we cheat and stop
|
|
// the image at scaled-down size and placed accordingly. Because the
|
|
// animation is fast, you can't see the difference but it feels a lot
|
|
// zippier. The only trick is choosing the right animation function so
|
|
// that you don't see a change in percieved animation speed.
|
|
if (!scaleCheat)
|
|
scaleCheat = 1.7;
|
|
|
|
let zoomWidth = orig.width + (window.innerWidth - orig.width) / scaleCheat;
|
|
return {
|
|
top: orig.top * (1 - 1/scaleCheat),
|
|
left: orig.left * (1 - 1/scaleCheat),
|
|
width: zoomWidth,
|
|
height: orig.height * zoomWidth / orig.width
|
|
};
|
|
},
|
|
|
|
// ----------
|
|
// Function: setZoomPrep
|
|
// Either go into or return from (depending on <value>) "zoom prep" mode,
|
|
// where the tab fills a large portion of the screen in anticipation of
|
|
// the zoom out animation.
|
|
setZoomPrep: function TabItem_setZoomPrep(value) {
|
|
let animateZoom = gPrefBranch.getBoolPref("animate_zoom");
|
|
|
|
var $div = iQ(this.container);
|
|
var data;
|
|
|
|
var box = this.getBounds();
|
|
if (value && animateZoom) {
|
|
this._zoomPrep = true;
|
|
|
|
// The scaleCheat of 2 here is a clever way to speed up the zoom-out code.
|
|
// Because image scaling is slowest on big images, we cheat and start the image
|
|
// at half-size and placed accordingly. Because the animation is fast, you can't
|
|
// see the difference but it feels a lot zippier. The only trick is choosing the
|
|
// right animation function so that you don't see a change in percieved
|
|
// animation speed from frame #1 (the tab) to frame #2 (the half-size image) to
|
|
// frame #3 (the first frame of real animation). Choosing an animation that starts
|
|
// fast is key.
|
|
|
|
$div
|
|
.addClass('front')
|
|
.css(this.getZoomRect(2));
|
|
} else {
|
|
this._zoomPrep = false;
|
|
$div.removeClass('front');
|
|
|
|
this.setBounds(box, true, {force: true});
|
|
}
|
|
}
|
|
});
|
|
|
|
// ##########
|
|
// Class: TabItems
|
|
// Singleton for managing <TabItem>s
|
|
let TabItems = {
|
|
minTabWidth: 40,
|
|
tabWidth: 160,
|
|
tabHeight: 120,
|
|
fontSize: 9,
|
|
items: [],
|
|
paintingPaused: 0,
|
|
cachedDataCounter: 0, // total number of cached data being displayed.
|
|
tabsProgressListener: null,
|
|
_tabsWaitingForUpdate: [],
|
|
_heartbeatOn: false, // see explanation at startHeartbeat() below
|
|
_heartbeatTiming: 100, // milliseconds between _checkHeartbeat() calls
|
|
_lastUpdateTime: Date.now(),
|
|
_eventListeners: [],
|
|
tempCanvas: null,
|
|
|
|
// ----------
|
|
// Function: init
|
|
// Set up the necessary tracking to maintain the <TabItems>s.
|
|
init: function TabItems_init() {
|
|
Utils.assert(window.AllTabs, "AllTabs must be initialized first");
|
|
let self = this;
|
|
|
|
let $canvas = iQ("<canvas>");
|
|
$canvas.appendTo(iQ("body"));
|
|
$canvas.hide();
|
|
this.tempCanvas = $canvas[0];
|
|
// 150 pixels is an empirical size, below which FF's drawWindow()
|
|
// algorithm breaks down
|
|
this.tempCanvas.width = 150;
|
|
this.tempCanvas.height = 150;
|
|
|
|
this.tabsProgressListener = {
|
|
onStateChange: function(browser, webProgress, request, stateFlags, status) {
|
|
if ((stateFlags & Ci.nsIWebProgressListener.STATE_STOP) &&
|
|
(stateFlags & Ci.nsIWebProgressListener.STATE_IS_WINDOW)) {
|
|
// browser would only has _tabViewTabItemWithCachedData if
|
|
// it's showing cached data.
|
|
if (browser._tabViewTabItemWithCachedData)
|
|
browser._tabViewTabItemWithCachedData.shouldHideCachedData = true;
|
|
}
|
|
}
|
|
};
|
|
|
|
// When a tab is opened, create the TabItem
|
|
this._eventListeners["open"] = function(tab) {
|
|
if (tab.ownerDocument.defaultView != gWindow || tab.pinned)
|
|
return;
|
|
|
|
self.link(tab);
|
|
}
|
|
// When a tab's content is loaded, show the canvas and hide the cached data
|
|
// if necessary.
|
|
this._eventListeners["attrModified"] = function(tab) {
|
|
if (tab.ownerDocument.defaultView != gWindow || tab.pinned)
|
|
return;
|
|
|
|
self.update(tab);
|
|
}
|
|
// When a tab is closed, unlink.
|
|
this._eventListeners["close"] = function(tab) {
|
|
if (tab.ownerDocument.defaultView != gWindow || tab.pinned)
|
|
return;
|
|
|
|
self.unlink(tab);
|
|
}
|
|
for (let name in this._eventListeners) {
|
|
AllTabs.register(name, this._eventListeners[name]);
|
|
}
|
|
|
|
// For each tab, create the link.
|
|
AllTabs.tabs.forEach(function(tab) {
|
|
if (tab.ownerDocument.defaultView != gWindow || tab.pinned)
|
|
return;
|
|
|
|
self.link(tab, {immediately: true});
|
|
self.update(tab);
|
|
});
|
|
},
|
|
|
|
// ----------
|
|
// Function: uninit
|
|
uninit: function TabItems_uninit() {
|
|
if (this.tabsProgressListener)
|
|
gBrowser.removeTabsProgressListener(this.tabsProgressListener);
|
|
|
|
for (let name in this._eventListeners) {
|
|
AllTabs.unregister(name, this._eventListeners[name]);
|
|
}
|
|
this.items.forEach(function(tabItem) {
|
|
for (let x in tabItem) {
|
|
if (typeof tabItem[x] == "object")
|
|
tabItem[x] = null;
|
|
}
|
|
});
|
|
|
|
this.items = null;
|
|
this._eventListeners = null;
|
|
this._lastUpdateTime = null;
|
|
this._tabsWaitingForUpdate = null;
|
|
},
|
|
|
|
// ----------
|
|
// Function: update
|
|
// Takes in a xul:tab.
|
|
update: function TabItems_update(tab) {
|
|
try {
|
|
Utils.assertThrow(tab, "tab");
|
|
Utils.assertThrow(!tab.pinned, "shouldn't be an app tab");
|
|
Utils.assertThrow(tab.tabItem, "should already be linked");
|
|
|
|
let shouldDefer = (
|
|
this.isPaintingPaused() ||
|
|
this._tabsWaitingForUpdate.length ||
|
|
Date.now() - this._lastUpdateTime < this._heartbeatTiming
|
|
);
|
|
|
|
let isCurrentTab = (
|
|
!UI.isTabViewVisible() &&
|
|
tab == gBrowser.selectedTab
|
|
);
|
|
|
|
if (shouldDefer && !isCurrentTab) {
|
|
if (this._tabsWaitingForUpdate.indexOf(tab) == -1)
|
|
this._tabsWaitingForUpdate.push(tab);
|
|
this.startHeartbeat();
|
|
} else
|
|
this._update(tab);
|
|
} catch(e) {
|
|
Utils.log(e);
|
|
}
|
|
},
|
|
|
|
// ----------
|
|
// Function: _update
|
|
// Takes in a xul:tab.
|
|
_update: function TabItems__update(tab) {
|
|
try {
|
|
Utils.assertThrow(tab, "tab");
|
|
|
|
// ___ remove from waiting list if needed
|
|
let index = this._tabsWaitingForUpdate.indexOf(tab);
|
|
if (index != -1)
|
|
this._tabsWaitingForUpdate.splice(index, 1);
|
|
|
|
// ___ get the TabItem
|
|
Utils.assertThrow(tab.tabItem, "must already be linked");
|
|
let tabItem = tab.tabItem;
|
|
|
|
// ___ icon
|
|
let iconUrl = tab.image;
|
|
if (!iconUrl)
|
|
iconUrl = Utils.defaultFaviconURL;
|
|
|
|
if (iconUrl != tabItem.favImgEl.src)
|
|
tabItem.favImgEl.src = iconUrl;
|
|
|
|
// ___ URL
|
|
let tabUrl = tab.linkedBrowser.currentURI.spec;
|
|
if (tabUrl != tabItem.url) {
|
|
let oldURL = tabItem.url;
|
|
tabItem.url = tabUrl;
|
|
|
|
if (!tabItem.reconnected)
|
|
this.reconnect(tabItem);
|
|
|
|
tabItem.save();
|
|
}
|
|
|
|
// ___ label
|
|
let label = tab.label;
|
|
let $name = iQ(tabItem.nameEl);
|
|
if (!tabItem.isShowingCachedData() && $name.text() != label)
|
|
$name.text(label);
|
|
|
|
// ___ thumbnail
|
|
let $canvas = iQ(tabItem.canvasEl);
|
|
if (!tabItem.canvasSizeForced) {
|
|
let w = $canvas.width();
|
|
let h = $canvas.height();
|
|
if (w != tabItem.canvasEl.width || h != tabItem.canvasEl.height) {
|
|
tabItem.canvasEl.width = w;
|
|
tabItem.canvasEl.height = h;
|
|
}
|
|
}
|
|
|
|
this._lastUpdateTime = Date.now();
|
|
tabItem._lastTabUpdateTime = this._lastUpdateTime;
|
|
|
|
tabItem.tabCanvas.paint();
|
|
|
|
// ___ cache
|
|
if (tabItem.isShowingCachedData() && tabItem.shouldHideCachedData)
|
|
tabItem.hideCachedData();
|
|
} catch(e) {
|
|
Utils.log(e);
|
|
}
|
|
},
|
|
|
|
// ----------
|
|
// Function: link
|
|
// Takes in a xul:tab, creates a TabItem for it and adds it to the scene.
|
|
link: function TabItems_link(tab, options) {
|
|
try {
|
|
Utils.assertThrow(tab, "tab");
|
|
Utils.assertThrow(!tab.pinned, "shouldn't be an app tab");
|
|
Utils.assertThrow(!tab.tabItem, "shouldn't already be linked");
|
|
new TabItem(tab, options); // sets tab.tabItem to itself
|
|
} catch(e) {
|
|
Utils.log(e);
|
|
}
|
|
},
|
|
|
|
// ----------
|
|
// Function: unlink
|
|
// Takes in a xul:tab and destroys the TabItem associated with it.
|
|
unlink: function TabItems_unlink(tab) {
|
|
try {
|
|
Utils.assertThrow(tab, "tab");
|
|
Utils.assertThrow(tab.tabItem, "should already be linked");
|
|
// note that it's ok to unlink an app tab; see .handleTabUnpin
|
|
|
|
this.unregister(tab.tabItem);
|
|
tab.tabItem._sendToSubscribers("close");
|
|
iQ(tab.tabItem.container).remove();
|
|
tab.tabItem.removeTrenches();
|
|
Items.unsquish(null, tab.tabItem);
|
|
|
|
tab.tabItem = null;
|
|
Storage.saveTab(tab, null);
|
|
|
|
let index = this._tabsWaitingForUpdate.indexOf(tab);
|
|
if (index != -1)
|
|
this._tabsWaitingForUpdate.splice(index, 1);
|
|
} catch(e) {
|
|
Utils.log(e);
|
|
}
|
|
},
|
|
|
|
// ----------
|
|
// when a tab becomes pinned, destroy its TabItem
|
|
handleTabPin: function TabItems_handleTabPin(xulTab) {
|
|
this.unlink(xulTab);
|
|
},
|
|
|
|
// ----------
|
|
// when a tab becomes unpinned, create a TabItem for it
|
|
handleTabUnpin: function TabItems_handleTabUnpin(xulTab) {
|
|
this.link(xulTab);
|
|
this.update(xulTab);
|
|
},
|
|
|
|
// ----------
|
|
// Function: startHeartbeat
|
|
// Start a new heartbeat if there isn't one already started.
|
|
// The heartbeat is a chain of setTimeout calls that allows us to spread
|
|
// out update calls over a period of time.
|
|
// _heartbeatOn is used to make sure that we don't add multiple
|
|
// setTimeout chains.
|
|
startHeartbeat: function TabItems_startHeartbeat() {
|
|
if (!this._heartbeatOn) {
|
|
this._heartbeatOn = true;
|
|
let self = this;
|
|
setTimeout(function() {
|
|
self._checkHeartbeat();
|
|
}, this._heartbeatTiming);
|
|
}
|
|
},
|
|
|
|
// ----------
|
|
// Function: _checkHeartbeat
|
|
// This periodically checks for tabs waiting to be updated, and calls
|
|
// _update on them.
|
|
// Should only be called by startHeartbeat and resumePainting.
|
|
_checkHeartbeat: function TabItems__checkHeartbeat() {
|
|
this._heartbeatOn = false;
|
|
|
|
if (this.isPaintingPaused())
|
|
return;
|
|
|
|
if (this._tabsWaitingForUpdate.length && UI.isIdle()) {
|
|
this._update(this._tabsWaitingForUpdate[0]);
|
|
//_update will remove the tab from the waiting list
|
|
}
|
|
|
|
if (this._tabsWaitingForUpdate.length) {
|
|
this.startHeartbeat();
|
|
}
|
|
},
|
|
|
|
// ----------
|
|
// Function: pausePainting
|
|
// Tells TabItems to stop updating thumbnails (so you can do
|
|
// animations without thumbnail paints causing stutters).
|
|
// pausePainting can be called multiple times, but every call to
|
|
// pausePainting needs to be mirrored with a call to <resumePainting>.
|
|
pausePainting: function TabItems_pausePainting() {
|
|
this.paintingPaused++;
|
|
},
|
|
|
|
// ----------
|
|
// Function: resumePainting
|
|
// Undoes a call to <pausePainting>. For instance, if you called
|
|
// pausePainting three times in a row, you'll need to call resumePainting
|
|
// three times before TabItems will start updating thumbnails again.
|
|
resumePainting: function TabItems_resumePainting() {
|
|
this.paintingPaused--;
|
|
if (!this.isPaintingPaused())
|
|
this.startHeartbeat();
|
|
},
|
|
|
|
// ----------
|
|
// Function: isPaintingPaused
|
|
// Returns a boolean indicating whether painting
|
|
// is paused or not.
|
|
isPaintingPaused: function TabItems_isPaintingPaused() {
|
|
return this.paintingPaused > 0;
|
|
},
|
|
|
|
// ----------
|
|
// Function: register
|
|
// Adds the given <TabItem> to the master list.
|
|
register: function TabItems_register(item) {
|
|
Utils.assert(item && item.isAnItem, 'item must be a TabItem');
|
|
Utils.assert(this.items.indexOf(item) == -1, 'only register once per item');
|
|
this.items.push(item);
|
|
},
|
|
|
|
// ----------
|
|
// Function: unregister
|
|
// Removes the given <TabItem> from the master list.
|
|
unregister: function TabItems_unregister(item) {
|
|
var index = this.items.indexOf(item);
|
|
if (index != -1)
|
|
this.items.splice(index, 1);
|
|
},
|
|
|
|
// ----------
|
|
// Function: getItems
|
|
// Returns a copy of the master array of <TabItem>s.
|
|
getItems: function TabItems_getItems() {
|
|
return Utils.copy(this.items);
|
|
},
|
|
|
|
// ----------
|
|
// Function: saveAll
|
|
// Saves all open <TabItem>s.
|
|
//
|
|
// Parameters:
|
|
// saveImageData - true to include thumbnail pixels (and page title as well); default false
|
|
saveAll: function TabItems_saveAll(saveImageData) {
|
|
var items = this.getItems();
|
|
items.forEach(function(item) {
|
|
item.save(saveImageData);
|
|
});
|
|
},
|
|
|
|
// ----------
|
|
// Function: storageSanity
|
|
// Checks the specified data (as returned by TabItem.getStorageData or loaded from storage)
|
|
// and returns true if it looks valid.
|
|
// TODO: check everything
|
|
storageSanity: function TabItems_storageSanity(data) {
|
|
var sane = true;
|
|
if (!Utils.isRect(data.bounds)) {
|
|
Utils.log('TabItems.storageSanity: bad bounds', data.bounds);
|
|
sane = false;
|
|
}
|
|
|
|
return sane;
|
|
},
|
|
|
|
// ----------
|
|
// Function: reconnect
|
|
// Given a <TabItem>, attempts to load its persistent data from storage.
|
|
reconnect: function TabItems_reconnect(item) {
|
|
var found = false;
|
|
|
|
try{
|
|
Utils.assert(item, 'item');
|
|
Utils.assert(item.tab, 'item.tab');
|
|
|
|
if (item.reconnected)
|
|
return true;
|
|
|
|
if (!item.tab)
|
|
return false;
|
|
|
|
let tabData = Storage.getTabData(item.tab);
|
|
if (tabData && this.storageSanity(tabData)) {
|
|
if (item.parent)
|
|
item.parent.remove(item, {immediately: true});
|
|
|
|
item.setBounds(tabData.bounds, true);
|
|
|
|
if (Utils.isPoint(tabData.userSize))
|
|
item.userSize = new Point(tabData.userSize);
|
|
|
|
if (tabData.groupID) {
|
|
var groupItem = GroupItems.groupItem(tabData.groupID);
|
|
if (groupItem) {
|
|
groupItem.add(item, null, {immediately: true});
|
|
|
|
// if it matches the selected tab or no active tab and the browser
|
|
// tab is hidden, the active group item would be set.
|
|
if (item.tab == gBrowser.selectedTab ||
|
|
(!GroupItems.getActiveGroupItem() && !item.tab.hidden))
|
|
GroupItems.setActiveGroupItem(item.parent);
|
|
}
|
|
}
|
|
|
|
if (tabData.imageData)
|
|
item.showCachedData(tabData);
|
|
|
|
item.reconnected = true;
|
|
found = {addedToGroup: tabData.groupID};
|
|
} else {
|
|
// We should never have any orphaned tabs. Therefore, item is not
|
|
// connected if it has no parent and GroupItems.newTab() would handle
|
|
// the group creation.
|
|
item.reconnected = (item.parent != null);
|
|
}
|
|
item.save();
|
|
|
|
if (item.reconnected)
|
|
item._sendToSubscribers("reconnected");
|
|
} catch(e) {
|
|
Utils.log(e);
|
|
}
|
|
|
|
return found;
|
|
}
|
|
};
|
|
|
|
// ##########
|
|
// Class: TabCanvas
|
|
// Takes care of the actual canvas for the tab thumbnail
|
|
// Does not need to be accessed from outside of tabitems.js
|
|
function TabCanvas(tab, canvas) {
|
|
this.init(tab, canvas);
|
|
};
|
|
|
|
TabCanvas.prototype = {
|
|
// ----------
|
|
// Function: init
|
|
init: function TabCanvas_init(tab, canvas) {
|
|
this.tab = tab;
|
|
this.canvas = canvas;
|
|
|
|
var $canvas = iQ(canvas);
|
|
var w = $canvas.width();
|
|
var h = $canvas.height();
|
|
canvas.width = w;
|
|
canvas.height = h;
|
|
},
|
|
|
|
// ----------
|
|
// Function: paint
|
|
paint: function TabCanvas_paint(evt) {
|
|
var w = this.canvas.width;
|
|
var h = this.canvas.height;
|
|
if (!w || !h)
|
|
return;
|
|
|
|
let fromWin = this.tab.linkedBrowser.contentWindow;
|
|
if (fromWin == null) {
|
|
Utils.log('null fromWin in paint');
|
|
return;
|
|
}
|
|
|
|
let tempCanvas = TabItems.tempCanvas;
|
|
if (w < tempCanvas.width) {
|
|
// Small draw case where nearest-neighbor algorithm breaks down in Windows
|
|
// First draw to a larger canvas (150px wide), and then draw that image
|
|
// to the destination canvas.
|
|
|
|
var tempCtx = tempCanvas.getContext("2d");
|
|
|
|
let canvW = tempCanvas.width;
|
|
let canvH = (h/w) * canvW;
|
|
|
|
var scaler = canvW/fromWin.innerWidth;
|
|
|
|
tempCtx.save();
|
|
tempCtx.clearRect(0,0,tempCanvas.width,tempCanvas.height);
|
|
tempCtx.scale(scaler, scaler);
|
|
try{
|
|
tempCtx.drawWindow(fromWin, fromWin.scrollX, fromWin.scrollY,
|
|
canvW/scaler, canvH/scaler, "#fff");
|
|
} catch(e) {
|
|
Utils.error('paint', e);
|
|
}
|
|
tempCtx.restore();
|
|
|
|
// Now copy to tabitem canvas. No save/restore necessary.
|
|
var destCtx = this.canvas.getContext("2d");
|
|
try{
|
|
// the tempcanvas is square, so draw it as a square.
|
|
destCtx.drawImage(tempCanvas, 0, 0, w, w);
|
|
} catch(e) {
|
|
Utils.error('paint', e);
|
|
}
|
|
|
|
} else {
|
|
// General case where nearest neighbor algorithm looks good
|
|
// Draw directly to the destination canvas
|
|
|
|
var ctx = this.canvas.getContext("2d");
|
|
|
|
var scaler = w/fromWin.innerWidth;
|
|
|
|
// TODO: Potentially only redraw the dirty rect? (Is it worth it?)
|
|
|
|
ctx.save();
|
|
ctx.scale(scaler, scaler);
|
|
try{
|
|
ctx.drawWindow(fromWin, fromWin.scrollX, fromWin.scrollY, w/scaler, h/scaler, "#fff");
|
|
} catch(e) {
|
|
Utils.error('paint', e);
|
|
}
|
|
|
|
ctx.restore();
|
|
}
|
|
},
|
|
|
|
// ----------
|
|
// Function: toImageData
|
|
toImageData: function TabCanvas_toImageData() {
|
|
return this.canvas.toDataURL("image/png", "");
|
|
}
|
|
};
|