gecko/gfx/layers/ipc/CompositableTransactionParent.h

72 lines
2.5 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_LAYERS_COMPOSITABLETRANSACTIONPARENT_H
#define MOZILLA_LAYERS_COMPOSITABLETRANSACTIONPARENT_H
#include <vector> // for vector
#include "mozilla/Attributes.h" // for MOZ_OVERRIDE
#include "mozilla/layers/AsyncTransactionTracker.h" // for AsyncTransactionTracker
#include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator
#include "mozilla/layers/LayersMessages.h" // for EditReply, etc
namespace mozilla {
namespace layers {
class CompositableHost;
class PTextureChild;
typedef std::vector<mozilla::layers::EditReply> EditReplyVector;
// Since PCompositble has two potential manager protocols, we can't just call
// the Manager() method usually generated when there's one manager protocol,
// so both manager protocols implement this and we keep a reference to them
// through this interface.
class CompositableParentManager : public ISurfaceAllocator
, public AsyncTransactionTrackersHolder
{
public:
virtual void SendFenceHandleIfPresent(PTextureParent* aTexture,
CompositableHost* aCompositableHost) = 0;
virtual void SendFenceHandle(AsyncTransactionTracker* aTracker,
PTextureParent* aTexture,
const FenceHandle& aFence) = 0;
virtual void SendAsyncMessage(const InfallibleTArray<AsyncParentMessageData>& aMessage) = 0;
void SendPendingAsyncMessges();
/**
* Get child side's process Id.
*/
virtual base::ProcessId GetChildProcessId() = 0;
protected:
/**
* Handle the IPDL messages that affect PCompositable actors.
*/
bool ReceiveCompositableUpdate(const CompositableOperation& aEdit,
EditReplyVector& replyv);
bool IsOnCompositorSide() const MOZ_OVERRIDE { return true; }
/**
* Return true if this protocol is asynchronous with respect to the content
* thread (ImageBridge for instance).
*/
virtual bool IsAsync() const { return false; }
virtual void ReplyRemoveTexture(const OpReplyRemoveTexture& aReply) {}
std::vector<AsyncParentMessageData> mPendingAsyncMessage;
};
} // namespace
} // namespace
#endif