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https://gitlab.winehq.org/wine/wine-gecko.git
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2ae26ef2b7
Set the render mode to RENDERMODE_WHEN_DIRTY and request a redraw when a layer transaction ends and when the viewport in LayerController changes. This stops us from drawing continuously.
172 lines
6.1 KiB
Java
172 lines
6.1 KiB
Java
/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Android code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2009-2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Patrick Walton <pcwalton@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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package org.mozilla.gecko.gfx;
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import org.mozilla.gecko.gfx.FloatSize;
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import org.mozilla.gecko.gfx.InputConnectionHandler;
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import org.mozilla.gecko.gfx.LayerController;
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import android.content.Context;
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import android.opengl.GLSurfaceView;
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import android.view.GestureDetector;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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import android.view.inputmethod.EditorInfo;
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import android.view.inputmethod.InputConnection;
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import android.view.ScaleGestureDetector;
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/**
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* A view rendered by the layer compositor.
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*
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* This view delegates to LayerRenderer to actually do the drawing. Its role is largely that of a
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* mediator between the LayerRenderer and the LayerController.
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*/
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public class LayerView extends GLSurfaceView {
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private Context mContext;
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private LayerController mController;
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private InputConnectionHandler mInputConnectionHandler;
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private LayerRenderer mRenderer;
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private GestureDetector mGestureDetector;
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private ScaleGestureDetector mScaleGestureDetector;
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private long mRenderTime;
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private boolean mRenderTimeReset;
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public LayerView(Context context, LayerController controller) {
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super(context);
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mContext = context;
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mController = controller;
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mRenderer = new LayerRenderer(this);
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setRenderer(mRenderer);
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setRenderMode(RENDERMODE_WHEN_DIRTY);
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mGestureDetector = new GestureDetector(context, controller.getGestureListener());
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mScaleGestureDetector = new ScaleGestureDetector(context, controller.getScaleGestureListener());
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mGestureDetector.setOnDoubleTapListener(controller.getDoubleTapListener());
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mInputConnectionHandler = null;
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setFocusable(true);
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setFocusableInTouchMode(true);
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}
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@Override
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public boolean onTouchEvent(MotionEvent event) {
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if (mGestureDetector.onTouchEvent(event))
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return true;
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mScaleGestureDetector.onTouchEvent(event);
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if (mScaleGestureDetector.isInProgress())
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return true;
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return mController.onTouchEvent(event);
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}
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public LayerController getController() { return mController; }
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/** The LayerRenderer calls this to indicate that the window has changed size. */
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public void setViewportSize(IntSize size) {
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mController.setViewportSize(new FloatSize(size));
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}
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public void setInputConnectionHandler(InputConnectionHandler handler) {
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mInputConnectionHandler = handler;
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}
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@Override
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public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
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if (mInputConnectionHandler != null)
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return mInputConnectionHandler.onCreateInputConnection(outAttrs);
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return null;
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}
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@Override
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public boolean onKeyPreIme(int keyCode, KeyEvent event) {
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if (mInputConnectionHandler != null)
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return mInputConnectionHandler.onKeyPreIme(keyCode, event);
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return false;
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}
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@Override
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public boolean onKeyDown(int keyCode, KeyEvent event) {
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if (mInputConnectionHandler != null)
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return mInputConnectionHandler.onKeyDown(keyCode, event);
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return false;
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}
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@Override
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public boolean onKeyLongPress(int keyCode, KeyEvent event) {
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if (mInputConnectionHandler != null)
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return mInputConnectionHandler.onKeyLongPress(keyCode, event);
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return false;
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}
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@Override
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public boolean onKeyMultiple(int keyCode, int repeatCount, KeyEvent event) {
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if (mInputConnectionHandler != null)
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return mInputConnectionHandler.onKeyMultiple(keyCode, repeatCount, event);
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return false;
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}
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@Override
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public boolean onKeyUp(int keyCode, KeyEvent event) {
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if (mInputConnectionHandler != null)
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return mInputConnectionHandler.onKeyUp(keyCode, event);
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return false;
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}
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@Override
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public void requestRender() {
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super.requestRender();
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synchronized(this) {
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if (!mRenderTimeReset) {
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mRenderTimeReset = true;
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mRenderTime = System.nanoTime();
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}
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}
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}
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/**
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* Returns the time elapsed between the first call of requestRender() after
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* the last call of getRenderTime(), in nanoseconds.
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*/
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public long getRenderTime() {
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synchronized(this) {
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mRenderTimeReset = false;
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return System.nanoTime() - mRenderTime;
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}
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}
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}
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