gecko/mobile/android/base/gfx/LayerView.java
Chris Lord 2ae26ef2b7 Bug 705171 - Render when necessary, instead of continuously. r=kats,pcwalton
Set the render mode to RENDERMODE_WHEN_DIRTY and request a redraw when a layer
transaction ends and when the viewport in LayerController changes. This stops
us from drawing continuously.
2011-11-30 17:27:13 +00:00

172 lines
6.1 KiB
Java

/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Android code.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2009-2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Patrick Walton <pcwalton@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
package org.mozilla.gecko.gfx;
import org.mozilla.gecko.gfx.FloatSize;
import org.mozilla.gecko.gfx.InputConnectionHandler;
import org.mozilla.gecko.gfx.LayerController;
import android.content.Context;
import android.opengl.GLSurfaceView;
import android.view.GestureDetector;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputConnection;
import android.view.ScaleGestureDetector;
/**
* A view rendered by the layer compositor.
*
* This view delegates to LayerRenderer to actually do the drawing. Its role is largely that of a
* mediator between the LayerRenderer and the LayerController.
*/
public class LayerView extends GLSurfaceView {
private Context mContext;
private LayerController mController;
private InputConnectionHandler mInputConnectionHandler;
private LayerRenderer mRenderer;
private GestureDetector mGestureDetector;
private ScaleGestureDetector mScaleGestureDetector;
private long mRenderTime;
private boolean mRenderTimeReset;
public LayerView(Context context, LayerController controller) {
super(context);
mContext = context;
mController = controller;
mRenderer = new LayerRenderer(this);
setRenderer(mRenderer);
setRenderMode(RENDERMODE_WHEN_DIRTY);
mGestureDetector = new GestureDetector(context, controller.getGestureListener());
mScaleGestureDetector = new ScaleGestureDetector(context, controller.getScaleGestureListener());
mGestureDetector.setOnDoubleTapListener(controller.getDoubleTapListener());
mInputConnectionHandler = null;
setFocusable(true);
setFocusableInTouchMode(true);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (mGestureDetector.onTouchEvent(event))
return true;
mScaleGestureDetector.onTouchEvent(event);
if (mScaleGestureDetector.isInProgress())
return true;
return mController.onTouchEvent(event);
}
public LayerController getController() { return mController; }
/** The LayerRenderer calls this to indicate that the window has changed size. */
public void setViewportSize(IntSize size) {
mController.setViewportSize(new FloatSize(size));
}
public void setInputConnectionHandler(InputConnectionHandler handler) {
mInputConnectionHandler = handler;
}
@Override
public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
if (mInputConnectionHandler != null)
return mInputConnectionHandler.onCreateInputConnection(outAttrs);
return null;
}
@Override
public boolean onKeyPreIme(int keyCode, KeyEvent event) {
if (mInputConnectionHandler != null)
return mInputConnectionHandler.onKeyPreIme(keyCode, event);
return false;
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (mInputConnectionHandler != null)
return mInputConnectionHandler.onKeyDown(keyCode, event);
return false;
}
@Override
public boolean onKeyLongPress(int keyCode, KeyEvent event) {
if (mInputConnectionHandler != null)
return mInputConnectionHandler.onKeyLongPress(keyCode, event);
return false;
}
@Override
public boolean onKeyMultiple(int keyCode, int repeatCount, KeyEvent event) {
if (mInputConnectionHandler != null)
return mInputConnectionHandler.onKeyMultiple(keyCode, repeatCount, event);
return false;
}
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
if (mInputConnectionHandler != null)
return mInputConnectionHandler.onKeyUp(keyCode, event);
return false;
}
@Override
public void requestRender() {
super.requestRender();
synchronized(this) {
if (!mRenderTimeReset) {
mRenderTimeReset = true;
mRenderTime = System.nanoTime();
}
}
}
/**
* Returns the time elapsed between the first call of requestRender() after
* the last call of getRenderTime(), in nanoseconds.
*/
public long getRenderTime() {
synchronized(this) {
mRenderTimeReset = false;
return System.nanoTime() - mRenderTime;
}
}
}