mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
e4e2da55c9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi
96 lines
2.9 KiB
C++
96 lines
2.9 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef MOZILLA_GFX_SOURCESURFACED2D1_H_
|
|
#define MOZILLA_GFX_SOURCESURFACED2D1_H_
|
|
|
|
#include "2D.h"
|
|
#include "HelpersD2D.h"
|
|
#include <vector>
|
|
#include <d3d11.h>
|
|
#include <d2d1_1.h>
|
|
|
|
namespace mozilla {
|
|
namespace gfx {
|
|
|
|
class DrawTargetD2D1;
|
|
|
|
class SourceSurfaceD2D1 : public SourceSurface
|
|
{
|
|
public:
|
|
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurfaceD2D1)
|
|
SourceSurfaceD2D1(ID2D1Image* aImage, ID2D1DeviceContext *aDC,
|
|
SurfaceFormat aFormat, const IntSize &aSize,
|
|
DrawTargetD2D1 *aDT = nullptr);
|
|
~SourceSurfaceD2D1();
|
|
|
|
virtual SurfaceType GetType() const { return SurfaceType::D2D1_1_IMAGE; }
|
|
virtual IntSize GetSize() const { return mSize; }
|
|
virtual SurfaceFormat GetFormat() const { return mFormat; }
|
|
virtual bool IsValid() const;
|
|
virtual already_AddRefed<DataSourceSurface> GetDataSurface();
|
|
|
|
ID2D1Image *GetImage() { return mImage; }
|
|
|
|
void EnsureIndependent() { if (!mDrawTarget) return; DrawTargetWillChange(); }
|
|
|
|
private:
|
|
friend class DrawTargetD2D1;
|
|
|
|
bool EnsureRealizedBitmap();
|
|
|
|
// This function is called by the draw target this texture belongs to when
|
|
// it is about to be changed. The texture will be required to make a copy
|
|
// of itself when this happens.
|
|
void DrawTargetWillChange();
|
|
|
|
// This will mark the surface as no longer depending on its drawtarget,
|
|
// this may happen on destruction or copying.
|
|
void MarkIndependent();
|
|
|
|
RefPtr<ID2D1Image> mImage;
|
|
// This may be null if we were created for a non-bitmap image and have not
|
|
// had a reason yet to realize ourselves.
|
|
RefPtr<ID2D1Bitmap1> mRealizedBitmap;
|
|
RefPtr<ID2D1DeviceContext> mDC;
|
|
// Keep this around to verify whether out image is still valid in the future.
|
|
RefPtr<ID2D1Device> mDevice;
|
|
|
|
SurfaceFormat mFormat;
|
|
IntSize mSize;
|
|
DrawTargetD2D1* mDrawTarget;
|
|
};
|
|
|
|
class DataSourceSurfaceD2D1 : public DataSourceSurface
|
|
{
|
|
public:
|
|
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DataSourceSurfaceD2D1)
|
|
DataSourceSurfaceD2D1(ID2D1Bitmap1 *aMappableBitmap, SurfaceFormat aFormat);
|
|
~DataSourceSurfaceD2D1();
|
|
|
|
virtual SurfaceType GetType() const { return SurfaceType::DATA; }
|
|
virtual IntSize GetSize() const;
|
|
virtual SurfaceFormat GetFormat() const { return mFormat; }
|
|
virtual bool IsValid() const { return !!mBitmap; }
|
|
virtual uint8_t *GetData();
|
|
virtual int32_t Stride();
|
|
virtual bool Map(MapType, MappedSurface *aMappedSurface);
|
|
virtual void Unmap();
|
|
|
|
private:
|
|
friend class SourceSurfaceD2DTarget;
|
|
void EnsureMapped();
|
|
|
|
mutable RefPtr<ID2D1Bitmap1> mBitmap;
|
|
SurfaceFormat mFormat;
|
|
D2D1_MAPPED_RECT mMap;
|
|
bool mMapped;
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
#endif /* MOZILLA_GFX_SOURCESURFACED2D2TARGET_H_ */
|