gecko/gfx/layers/d3d9/TextureD3D9.cpp

629 lines
18 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "TextureD3D9.h"
#include "CompositorD3D9.h"
#include "gfxContext.h"
#include "gfxImageSurface.h"
#include "Effects.h"
#include "ipc/AutoOpenSurface.h"
#include "mozilla/layers/YCbCrImageDataSerializer.h"
#include "gfxWindowsPlatform.h"
using namespace mozilla::gfx;
namespace mozilla {
namespace layers {
TemporaryRef<DeprecatedTextureHost>
CreateDeprecatedTextureHostD3D9(SurfaceDescriptorType aDescriptorType,
uint32_t aDeprecatedTextureHostFlags,
uint32_t aTextureFlags)
{
RefPtr<DeprecatedTextureHost> result;
if (aDescriptorType == SurfaceDescriptor::TYCbCrImage) {
result = new DeprecatedTextureHostYCbCrD3D9();
} else if (aDescriptorType == SurfaceDescriptor::TSurfaceDescriptorD3D9) {
result = new DeprecatedTextureHostSystemMemD3D9();
} else {
result = new DeprecatedTextureHostShmemD3D9();
}
result->SetFlags(aTextureFlags);
return result.forget();
}
CompositingRenderTargetD3D9::CompositingRenderTargetD3D9(IDirect3DTexture9* aTexture,
SurfaceInitMode aInit,
const gfx::IntSize& aSize)
: mInitMode(aInit)
, mInitialized(false)
{
MOZ_COUNT_CTOR(CompositingRenderTargetD3D9);
MOZ_ASSERT(aTexture);
mTextures[0] = aTexture;
HRESULT hr = mTextures[0]->GetSurfaceLevel(0, getter_AddRefs(mSurface));
NS_ASSERTION(mSurface, "Couldn't create surface for texture");
TextureSourceD3D9::SetSize(aSize);
}
CompositingRenderTargetD3D9::CompositingRenderTargetD3D9(IDirect3DSurface9* aSurface,
SurfaceInitMode aInit,
const gfx::IntSize& aSize)
: mSurface(aSurface)
, mInitMode(aInit)
, mInitialized(false)
{
MOZ_COUNT_CTOR(CompositingRenderTargetD3D9);
MOZ_ASSERT(mSurface);
TextureSourceD3D9::SetSize(aSize);
}
CompositingRenderTargetD3D9::~CompositingRenderTargetD3D9()
{
MOZ_COUNT_DTOR(CompositingRenderTargetD3D9);
}
void
CompositingRenderTargetD3D9::BindRenderTarget(IDirect3DDevice9* aDevice)
{
aDevice->SetRenderTarget(0, mSurface);
if (!mInitialized &&
mInitMode == INIT_MODE_CLEAR) {
mInitialized = true;
aDevice->Clear(0, 0, D3DCLEAR_TARGET, D3DCOLOR_RGBA(0, 0, 0, 0), 0, 0);
}
}
IntSize
CompositingRenderTargetD3D9::GetSize() const
{
return TextureSourceD3D9::GetSize();
}
DeprecatedTextureHostD3D9::DeprecatedTextureHostD3D9()
: mIsTiled(false)
, mCurrentTile(0)
, mIterating(false)
{
MOZ_COUNT_CTOR(DeprecatedTextureHostD3D9);
}
DeprecatedTextureHostD3D9::~DeprecatedTextureHostD3D9()
{
MOZ_COUNT_DTOR(DeprecatedTextureHostD3D9);
}
IntSize
DeprecatedTextureHostD3D9::GetSize() const
{
if (mIterating) {
gfx::IntRect rect = GetTileRect(mCurrentTile);
return gfx::IntSize(rect.width, rect.height);
}
return TextureSourceD3D9::GetSize();
}
nsIntRect
DeprecatedTextureHostD3D9::GetTileRect()
{
IntRect rect = GetTileRect(mCurrentTile);
return nsIntRect(rect.x, rect.y, rect.width, rect.height);
}
static uint32_t GetRequiredTiles(uint32_t aSize, uint32_t aMaxSize)
{
uint32_t requiredTiles = aSize / aMaxSize;
if (aSize % aMaxSize) {
requiredTiles++;
}
return requiredTiles;
}
void
DeprecatedTextureHostD3D9::SetCompositor(Compositor* aCompositor)
{
mCompositor = static_cast<CompositorD3D9*>(aCompositor);
mDevice = mCompositor ? mCompositor->device() : nullptr;
}
static TemporaryRef<IDirect3DTexture9>
DataToTexture(IDirect3DDevice9 *aDevice,
unsigned char *aData,
int aStride,
const gfxIntSize &aSize,
_D3DFORMAT aFormat,
uint32_t aBPP)
{
RefPtr<IDirect3DTexture9> texture;
nsRefPtr<IDirect3DDevice9Ex> deviceEx;
aDevice->QueryInterface(IID_IDirect3DDevice9Ex,
(void**)getter_AddRefs(deviceEx));
RefPtr<IDirect3DSurface9> surface;
D3DLOCKED_RECT lockedRect;
if (deviceEx) {
// D3D9Ex doesn't support managed textures. We could use dynamic textures
// here but since Images are immutable that probably isn't such a great
// idea.
if (FAILED(aDevice->
CreateTexture(aSize.width, aSize.height,
1, 0, aFormat, D3DPOOL_DEFAULT,
byRef(texture), nullptr)))
{
return nullptr;
}
RefPtr<IDirect3DTexture9> tmpTexture;
if (FAILED(aDevice->
CreateTexture(aSize.width, aSize.height,
1, 0, aFormat, D3DPOOL_SYSTEMMEM,
byRef(tmpTexture), nullptr)))
{
return nullptr;
}
tmpTexture->GetSurfaceLevel(0, byRef(surface));
surface->LockRect(&lockedRect, NULL, 0);
NS_ASSERTION(lockedRect.pBits, "Could not lock surface");
} else {
if (FAILED(aDevice->
CreateTexture(aSize.width, aSize.height,
1, 0, aFormat, D3DPOOL_MANAGED,
byRef(texture), nullptr))) {
return nullptr;
}
/* lock the entire texture */
texture->LockRect(0, &lockedRect, nullptr, 0);
}
uint32_t width = aSize.width * aBPP;
for (int y = 0; y < aSize.height; y++) {
memcpy((char*)lockedRect.pBits + lockedRect.Pitch * y,
aData + aStride * y,
width);
}
if (deviceEx) {
surface->UnlockRect();
nsRefPtr<IDirect3DSurface9> dstSurface;
texture->GetSurfaceLevel(0, getter_AddRefs(dstSurface));
aDevice->UpdateSurface(surface, NULL, dstSurface, NULL);
} else {
texture->UnlockRect(0);
}
return texture.forget();
}
void
DeprecatedTextureHostShmemD3D9::UpdateImpl(const SurfaceDescriptor& aImage,
nsIntRegion *aRegion,
nsIntPoint *aOffset)
{
MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TShmem ||
aImage.type() == SurfaceDescriptor::TMemoryImage);
MOZ_ASSERT(mCompositor, "Must have compositor to update.");
AutoOpenSurface openSurf(OPEN_READ_ONLY, aImage);
nsRefPtr<gfxImageSurface> surf = openSurf.GetAsImage();
gfxIntSize size = surf->GetSize();
mSize = IntSize(size.width, size.height);
uint32_t bpp = 0;
_D3DFORMAT format = D3DFMT_A8R8G8B8;
switch (surf->Format()) {
case gfxImageSurface::ImageFormatRGB24:
mFormat = FORMAT_B8G8R8X8;
format = D3DFMT_X8R8G8B8;
bpp = 4;
break;
case gfxImageSurface::ImageFormatARGB32:
mFormat = FORMAT_B8G8R8A8;
format = D3DFMT_A8R8G8B8;
bpp = 4;
break;
case gfxImageSurface::ImageFormatA8:
mFormat = FORMAT_A8;
format = D3DFMT_A8;
bpp = 1;
break;
default:
NS_ERROR("Bad image format");
}
int32_t maxSize = mCompositor->GetMaxTextureSize();
if (size.width <= maxSize && size.height <= maxSize) {
mTextures[0] = DataToTexture(mDevice,
surf->Data(), surf->Stride(),
size, format, bpp);
NS_ASSERTION(mTextures[0], "Could not upload texture");
mIsTiled = false;
} else {
mIsTiled = true;
uint32_t tileCount = GetRequiredTiles(size.width, maxSize) *
GetRequiredTiles(size.height, maxSize);
mTileTextures.resize(tileCount);
for (uint32_t i = 0; i < tileCount; i++) {
IntRect tileRect = GetTileRect(i);
unsigned char* data = surf->Data() +
tileRect.y * surf->Stride() +
tileRect.x * bpp;
mTileTextures[i] = DataToTexture(mDevice,
data,
surf->Stride(),
gfxIntSize(tileRect.width, tileRect.height),
format,
bpp);
}
}
}
IntRect
DeprecatedTextureHostD3D9::GetTileRect(uint32_t aID) const
{
uint32_t maxSize = mCompositor->GetMaxTextureSize();
uint32_t horizontalTiles = GetRequiredTiles(mSize.width, maxSize);
uint32_t verticalTiles = GetRequiredTiles(mSize.height, maxSize);
uint32_t verticalTile = aID / horizontalTiles;
uint32_t horizontalTile = aID % horizontalTiles;
return IntRect(horizontalTile * maxSize,
verticalTile * maxSize,
horizontalTile < (horizontalTiles - 1) ? maxSize : mSize.width % maxSize,
verticalTile < (verticalTiles - 1) ? maxSize : mSize.height % maxSize);
}
void
DeprecatedTextureHostYCbCrD3D9::SetCompositor(Compositor* aCompositor)
{
CompositorD3D9 *d3dCompositor = static_cast<CompositorD3D9*>(aCompositor);
mDevice = d3dCompositor ? d3dCompositor->device() : nullptr;
}
IntSize
DeprecatedTextureHostYCbCrD3D9::GetSize() const
{
return TextureSourceD3D9::GetSize();
}
void
DeprecatedTextureHostYCbCrD3D9::UpdateImpl(const SurfaceDescriptor& aImage,
nsIntRegion *aRegion,
nsIntPoint *aOffset)
{
MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TYCbCrImage);
YCbCrImageDataDeserializer yuvDeserializer(aImage.get_YCbCrImage().data().get<uint8_t>());
gfxIntSize gfxCbCrSize = yuvDeserializer.GetCbCrSize();
gfxIntSize size = yuvDeserializer.GetYSize();
mSize = IntSize(size.width, size.height);
mStereoMode = yuvDeserializer.GetStereoMode();
mTextures[0] = DataToTexture(mDevice,
yuvDeserializer.GetYData(),
yuvDeserializer.GetYStride(),
size,
D3DFMT_L8, 1);
mTextures[1] = DataToTexture(mDevice,
yuvDeserializer.GetCbData(),
yuvDeserializer.GetCbCrStride(),
gfxCbCrSize,
D3DFMT_L8, 1);
mTextures[2] = DataToTexture(mDevice,
yuvDeserializer.GetCrData(),
yuvDeserializer.GetCbCrStride(),
gfxCbCrSize,
D3DFMT_L8, 1);
}
// aTexture should be in SYSTEMMEM, returns a texture in the default
// pool (that is, in video memory).
static TemporaryRef<IDirect3DTexture9>
TextureToTexture(IDirect3DDevice9* aDevice,
IDirect3DTexture9* aTexture,
const IntSize& aSize,
_D3DFORMAT aFormat)
{
RefPtr<IDirect3DTexture9> texture;
if (FAILED(aDevice->
CreateTexture(aSize.width, aSize.height,
1, 0, aFormat, D3DPOOL_DEFAULT,
byRef(texture), nullptr))) {
return nullptr;
}
HRESULT hr = aDevice->UpdateTexture(aTexture, texture);
if (FAILED(hr)) {
return nullptr;
}
return texture.forget();
}
void
DeprecatedTextureHostSystemMemD3D9::UpdateImpl(const SurfaceDescriptor& aImage,
nsIntRegion *aRegion,
nsIntPoint *aOffset)
{
MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TSurfaceDescriptorD3D9);
MOZ_ASSERT(mCompositor, "Must have compositor to update.");
IDirect3DTexture9* texture =
reinterpret_cast<IDirect3DTexture9*>(aImage.get_SurfaceDescriptorD3D9().texture());
if (!texture) {
mTextures[0] = nullptr;
return;
}
D3DSURFACE_DESC desc;
texture->GetLevelDesc(0, &desc);
mSize.width = desc.Width;
mSize.height = desc.Height;
_D3DFORMAT format = desc.Format;
uint32_t bpp = 0;
switch (format) {
case D3DFMT_X8R8G8B8:
mFormat = FORMAT_B8G8R8X8;
bpp = 4;
break;
case D3DFMT_A8R8G8B8:
mFormat = FORMAT_B8G8R8A8;
bpp = 4;
break;
case D3DFMT_A8:
mFormat = FORMAT_A8;
bpp = 1;
break;
default:
NS_ERROR("Bad image format");
}
int32_t maxSize = mCompositor->GetMaxTextureSize();
if (mSize.width <= maxSize && mSize.height <= maxSize) {
mIsTiled = false;
mTextures[0] = TextureToTexture(mDevice, texture, mSize, format);
NS_ASSERTION(mTextures[0], "Could not upload texture");
} else {
mIsTiled = true;
uint32_t tileCount = GetRequiredTiles(mSize.width, maxSize) *
GetRequiredTiles(mSize.height, maxSize);
mTileTextures.resize(tileCount);
for (uint32_t i = 0; i < tileCount; i++) {
IntRect tileRect = GetTileRect(i);
RECT d3dTileRect;
d3dTileRect.left = tileRect.x;
d3dTileRect.top = tileRect.y;
d3dTileRect.right = tileRect.XMost();
d3dTileRect.bottom = tileRect.YMost();
D3DLOCKED_RECT lockedRect;
texture->LockRect(0, &lockedRect, &d3dTileRect, 0);
mTileTextures[i] = DataToTexture(mDevice,
reinterpret_cast<unsigned char*>(lockedRect.pBits),
lockedRect.Pitch,
gfxIntSize(tileRect.width, tileRect.height),
format,
bpp);
texture->UnlockRect(0);
}
}
}
DeprecatedTextureClientD3D9::DeprecatedTextureClientD3D9(CompositableForwarder* aCompositableForwarder,
const TextureInfo& aTextureInfo)
: DeprecatedTextureClient(aCompositableForwarder, aTextureInfo)
, mDC(nullptr)
, mTextureLocked(false)
{
MOZ_COUNT_CTOR(DeprecatedTextureClientD3D9);
}
DeprecatedTextureClientD3D9::~DeprecatedTextureClientD3D9()
{
MOZ_COUNT_DTOR(DeprecatedTextureClientD3D9);
Unlock();
mDescriptor = SurfaceDescriptor();
ClearDT();
}
bool
DeprecatedTextureClientD3D9::EnsureAllocated(gfx::IntSize aSize,
gfxASurface::gfxContentType aType)
{
if (mTexture) {
D3DSURFACE_DESC desc;
mTexture->GetLevelDesc(0, &desc);
if (desc.Width == aSize.width &&
desc.Height == aSize.height) {
return true;
}
Unlock();
mD3D9Surface = nullptr;
mTexture = nullptr;
}
mSize = aSize;
_D3DFORMAT format = D3DFMT_A8R8G8B8;
switch (aType) {
case gfxASurface::CONTENT_COLOR:
format = D3DFMT_X8R8G8B8;
mIsOpaque = true;
break;
case gfxASurface::CONTENT_COLOR_ALPHA:
format = D3DFMT_A8R8G8B8;
mIsOpaque = false;
break;
case gfxASurface::CONTENT_ALPHA:
format = D3DFMT_A8;
mIsOpaque = true;
break;
default:
NS_ERROR("Bad image type");
}
IDirect3DDevice9 *device = gfxWindowsPlatform::GetPlatform()->GetD3D9Device();
if (!device ||
FAILED(device->
CreateTexture(aSize.width, aSize.height,
1, 0, format, D3DPOOL_SYSTEMMEM,
getter_AddRefs(mTexture), nullptr)))
{
NS_WARNING("Could not create texture");
return false;
}
MOZ_ASSERT(mTexture);
mDescriptor = SurfaceDescriptorD3D9(reinterpret_cast<uintptr_t>(mTexture.get()));
if (!mIsOpaque) {
nsRefPtr<gfxASurface> surface = LockSurface();
nsRefPtr<gfxContext> ctx = new gfxContext(surface);
ctx->SetOperator(gfxContext::OPERATOR_SOURCE);
ctx->SetColor(gfxRGBA(0.0, 0.0, 0.0, 0.0));
ctx->Paint();
Unlock();
}
mContentType = aType;
return true;
}
gfxASurface*
DeprecatedTextureClientD3D9::LockSurface()
{
if (mSurface) {
return mSurface.get();
}
MOZ_ASSERT(mTexture, "Cannot lock surface without a texture to lock");
if (mIsOpaque) {
MOZ_ASSERT(!mTextureLocked, "Shouldn't lock texture and have a surface");
if (!mD3D9Surface) {
HRESULT hr = mTexture->GetSurfaceLevel(0, getter_AddRefs(mD3D9Surface));
if (FAILED(hr)) {
NS_WARNING("Failed to get texture surface level.");
return nullptr;
}
}
if (!mDC) {
HRESULT hr = mD3D9Surface->GetDC(&mDC);
if (FAILED(hr)) {
NS_WARNING("Failed to get device context for texture surface.");
return nullptr;
}
}
NS_ASSERTION(mDC, "We need a DC here");
mSurface = new gfxWindowsSurface(mDC);
} else {
// d3d9 SYSTEMMEM surfaces do not support GDI with an alpha channel
MOZ_ASSERT(!mD3D9Surface && !mDC, "Shouldn't lock texture and have a surface");
if (!mTextureLocked) {
D3DLOCKED_RECT lockedRect;
mTexture->LockRect(0, &lockedRect, nullptr, 0);
mTextureLocked = true;
mSurface = new gfxImageSurface(reinterpret_cast<unsigned char*>(lockedRect.pBits),
gfxIntSize(mSize.width, mSize.height),
lockedRect.Pitch,
gfxASurface::ImageFormatARGB32);
}
}
NS_ASSERTION(mSurface, "should have a surface one way or the other");
return mSurface.get();
}
DrawTarget*
DeprecatedTextureClientD3D9::LockDrawTarget()
{
if (!mDrawTarget) {
mDrawTarget =
gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(LockSurface(), mSize);
}
return mDrawTarget.get();
}
void
DeprecatedTextureClientD3D9::Unlock()
{
if (mDrawTarget) {
mDrawTarget->Flush();
mDrawTarget = nullptr;
}
if (mTextureLocked) {
MOZ_ASSERT(!mD3D9Surface && !mDC, "Shouldn't lock texture and have a surface");
mTexture->UnlockRect(0);
mTextureLocked = false;
} else if (mDC) {
MOZ_ASSERT(mD3D9Surface, "we need a D3D9Surface to release our DC");
MOZ_ASSERT(!mTextureLocked, "Shouldn't lock texture and have a surface");
mD3D9Surface->ReleaseDC(mDC);
mDC = nullptr;
}
if (mSurface) {
mSurface = nullptr;
}
}
void
DeprecatedTextureClientD3D9::SetDescriptor(const SurfaceDescriptor& aDescriptor)
{
if (aDescriptor.type() == SurfaceDescriptor::Tnull_t) {
EnsureAllocated(mSize, mContentType);
return;
}
mDescriptor = aDescriptor;
mSurface = nullptr;
ClearDT();
if (aDescriptor.type() == SurfaceDescriptor::T__None) {
return;
}
MOZ_ASSERT(aDescriptor.type() == SurfaceDescriptor::TSurfaceDescriptorD3D9);
Unlock();
mD3D9Surface = nullptr;
mTexture = reinterpret_cast<IDirect3DTexture9*>(
mDescriptor.get_SurfaceDescriptorD3D9().texture());
}
void
DeprecatedTextureClientD3D9::ClearDT()
{
// Perhaps this should be debug only.
if (mDrawTarget) {
mDrawTarget = nullptr;
}
}
}
}