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87 lines
3.8 KiB
C++
87 lines
3.8 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkNWayCanvas_DEFINED
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#define SkNWayCanvas_DEFINED
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#include "SkCanvas.h"
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class SkNWayCanvas : public SkCanvas {
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public:
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SkNWayCanvas(int width, int height);
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virtual ~SkNWayCanvas();
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void addCanvas(SkCanvas*);
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void removeCanvas(SkCanvas*);
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void removeAll();
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///////////////////////////////////////////////////////////////////////////
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// These are forwarded to the N canvases we're referencing
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virtual int save(SaveFlags) SK_OVERRIDE;
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virtual int saveLayer(const SkRect* bounds, const SkPaint*,
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SaveFlags) SK_OVERRIDE;
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virtual void restore() SK_OVERRIDE;
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virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
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virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
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virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
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virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
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virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
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virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
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virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipRRect(const SkRRect&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipRegion(const SkRegion& deviceRgn,
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SkRegion::Op) SK_OVERRIDE;
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virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
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virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
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const SkPaint&) SK_OVERRIDE;
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virtual void drawOval(const SkRect&, const SkPaint&) SK_OVERRIDE;
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virtual void drawRect(const SkRect&, const SkPaint&) SK_OVERRIDE;
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virtual void drawRRect(const SkRRect&, const SkPaint&) SK_OVERRIDE;
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virtual void drawPath(const SkPath& path, const SkPaint&) SK_OVERRIDE;
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virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
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const SkPaint*) SK_OVERRIDE;
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virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
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const SkRect& dst, const SkPaint*) SK_OVERRIDE;
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virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
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const SkPaint*) SK_OVERRIDE;
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virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
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const SkPaint*) SK_OVERRIDE;
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virtual void drawText(const void* text, size_t byteLength, SkScalar x,
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SkScalar y, const SkPaint&) SK_OVERRIDE;
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virtual void drawPosText(const void* text, size_t byteLength,
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const SkPoint pos[], const SkPaint&) SK_OVERRIDE;
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virtual void drawPosTextH(const void* text, size_t byteLength,
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const SkScalar xpos[], SkScalar constY,
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const SkPaint&) SK_OVERRIDE;
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virtual void drawTextOnPath(const void* text, size_t byteLength,
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const SkPath& path, const SkMatrix* matrix,
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const SkPaint&) SK_OVERRIDE;
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virtual void drawPicture(SkPicture&) SK_OVERRIDE;
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virtual void drawVertices(VertexMode vmode, int vertexCount,
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const SkPoint vertices[], const SkPoint texs[],
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const SkColor colors[], SkXfermode* xmode,
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const uint16_t indices[], int indexCount,
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const SkPaint&) SK_OVERRIDE;
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virtual SkBounder* setBounder(SkBounder*) SK_OVERRIDE;
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virtual SkDrawFilter* setDrawFilter(SkDrawFilter*) SK_OVERRIDE;
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private:
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SkTDArray<SkCanvas*> fList;
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class Iter;
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typedef SkCanvas INHERITED;
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};
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#endif
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