mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
f61c010661
Having this implicit conversion means that we can silently do extra refcounting when it's completely unnecessary. It's also an obstacle to making RefPtr more nsRefPtr-like, so let's get rid of it.
294 lines
8.7 KiB
C++
294 lines
8.7 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "IMFYCbCrImage.h"
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#include "mozilla/layers/TextureD3D11.h"
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#include "mozilla/layers/CompositableClient.h"
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#include "mozilla/layers/CompositableForwarder.h"
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#include "mozilla/gfx/Types.h"
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#include "mozilla/layers/TextureClient.h"
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#include "d3d9.h"
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namespace mozilla {
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namespace layers {
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IMFYCbCrImage::IMFYCbCrImage(IMFMediaBuffer* aBuffer, IMF2DBuffer* a2DBuffer)
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: PlanarYCbCrImage(nullptr)
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, mBuffer(aBuffer)
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, m2DBuffer(a2DBuffer)
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{}
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IMFYCbCrImage::~IMFYCbCrImage()
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{
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if (m2DBuffer) {
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m2DBuffer->Unlock2D();
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}
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else {
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mBuffer->Unlock();
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}
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}
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struct AutoLockTexture
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{
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AutoLockTexture(ID3D11Texture2D* aTexture)
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{
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aTexture->QueryInterface((IDXGIKeyedMutex**)byRef(mMutex));
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HRESULT hr = mMutex->AcquireSync(0, 10000);
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if (hr == WAIT_TIMEOUT) {
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MOZ_CRASH();
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}
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if (FAILED(hr)) {
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NS_WARNING("Failed to lock the texture");
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}
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}
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~AutoLockTexture()
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{
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HRESULT hr = mMutex->ReleaseSync(0);
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if (FAILED(hr)) {
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NS_WARNING("Failed to unlock the texture");
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}
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}
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RefPtr<IDXGIKeyedMutex> mMutex;
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};
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static TemporaryRef<IDirect3DTexture9>
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InitTextures(IDirect3DDevice9* aDevice,
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const IntSize &aSize,
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_D3DFORMAT aFormat,
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RefPtr<IDirect3DSurface9>& aSurface,
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HANDLE& aHandle,
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D3DLOCKED_RECT& aLockedRect)
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{
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if (!aDevice) {
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return nullptr;
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}
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RefPtr<IDirect3DTexture9> result;
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if (FAILED(aDevice->CreateTexture(aSize.width, aSize.height,
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1, 0, aFormat, D3DPOOL_DEFAULT,
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byRef(result), &aHandle))) {
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return nullptr;
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}
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if (!result) {
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return nullptr;
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}
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RefPtr<IDirect3DTexture9> tmpTexture;
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if (FAILED(aDevice->CreateTexture(aSize.width, aSize.height,
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1, 0, aFormat, D3DPOOL_SYSTEMMEM,
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byRef(tmpTexture), nullptr))) {
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return nullptr;
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}
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if (!tmpTexture) {
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return nullptr;
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}
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tmpTexture->GetSurfaceLevel(0, byRef(aSurface));
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aSurface->LockRect(&aLockedRect, nullptr, 0);
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if (!aLockedRect.pBits) {
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NS_WARNING("Could not lock surface");
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return nullptr;
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}
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return result.forget();
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}
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static void
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FinishTextures(IDirect3DDevice9* aDevice,
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IDirect3DTexture9* aTexture,
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IDirect3DSurface9* aSurface)
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{
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if (!aDevice) {
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return;
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}
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aSurface->UnlockRect();
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nsRefPtr<IDirect3DSurface9> dstSurface;
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aTexture->GetSurfaceLevel(0, getter_AddRefs(dstSurface));
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aDevice->UpdateSurface(aSurface, nullptr, dstSurface, nullptr);
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}
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static bool UploadData(IDirect3DDevice9* aDevice,
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RefPtr<IDirect3DTexture9>& aTexture,
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HANDLE& aHandle,
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uint8_t* aSrc,
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const gfx::IntSize& aSrcSize,
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int32_t aSrcStride)
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{
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RefPtr<IDirect3DSurface9> surf;
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D3DLOCKED_RECT rect;
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aTexture = InitTextures(aDevice, aSrcSize, D3DFMT_A8, surf, aHandle, rect);
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if (!aTexture) {
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return false;
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}
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if (aSrcStride == rect.Pitch) {
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memcpy(rect.pBits, aSrc, rect.Pitch * aSrcSize.height);
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} else {
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for (int i = 0; i < aSrcSize.height; i++) {
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memcpy((uint8_t*)rect.pBits + i * rect.Pitch,
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aSrc + i * aSrcStride,
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aSrcSize.width);
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}
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}
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FinishTextures(aDevice, aTexture, surf);
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return true;
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}
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TextureClient*
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IMFYCbCrImage::GetD3D9TextureClient(CompositableClient* aClient)
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{
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IDirect3DDevice9* device = gfxWindowsPlatform::GetPlatform()->GetD3D9Device();
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RefPtr<IDirect3DTexture9> textureY;
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HANDLE shareHandleY = 0;
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if (!UploadData(device, textureY, shareHandleY,
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mData.mYChannel, mData.mYSize, mData.mYStride)) {
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return nullptr;
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}
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RefPtr<IDirect3DTexture9> textureCb;
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HANDLE shareHandleCb = 0;
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if (!UploadData(device, textureCb, shareHandleCb,
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mData.mCbChannel, mData.mCbCrSize, mData.mCbCrStride)) {
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return nullptr;
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}
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RefPtr<IDirect3DTexture9> textureCr;
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HANDLE shareHandleCr = 0;
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if (!UploadData(device, textureCr, shareHandleCr,
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mData.mCrChannel, mData.mCbCrSize, mData.mCbCrStride)) {
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return nullptr;
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}
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RefPtr<IDirect3DQuery9> query;
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HRESULT hr = device->CreateQuery(D3DQUERYTYPE_EVENT, byRef(query));
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hr = query->Issue(D3DISSUE_END);
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int iterations = 0;
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bool valid = false;
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while (iterations < 10) {
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HRESULT hr = query->GetData(nullptr, 0, D3DGETDATA_FLUSH);
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if (hr == S_FALSE) {
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Sleep(1);
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iterations++;
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continue;
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}
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if (hr == S_OK) {
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valid = true;
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}
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break;
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}
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if (!valid) {
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return nullptr;
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}
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mTextureClient = DXGIYCbCrTextureClient::Create(aClient->GetForwarder(),
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TextureFlags::DEFAULT,
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textureY,
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textureCb,
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textureCr,
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shareHandleY,
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shareHandleCb,
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shareHandleCr,
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GetSize(),
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mData.mYSize,
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mData.mCbCrSize);
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return mTextureClient;
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}
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TextureClient*
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IMFYCbCrImage::GetTextureClient(CompositableClient* aClient)
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{
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ID3D11Device* device = gfxWindowsPlatform::GetPlatform()->GetD3D11MediaDevice();
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if (!device ||
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aClient->GetForwarder()->GetCompositorBackendType() != LayersBackend::LAYERS_D3D11) {
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IDirect3DDevice9* d3d9device = gfxWindowsPlatform::GetPlatform()->GetD3D9Device();
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if (d3d9device && aClient->GetForwarder()->GetCompositorBackendType() == LayersBackend::LAYERS_D3D9) {
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return GetD3D9TextureClient(aClient);
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}
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return nullptr;
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}
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if (mTextureClient) {
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return mTextureClient;
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}
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RefPtr<ID3D11DeviceContext> ctx;
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device->GetImmediateContext(byRef(ctx));
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CD3D11_TEXTURE2D_DESC newDesc(DXGI_FORMAT_A8_UNORM,
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mData.mYSize.width, mData.mYSize.height, 1, 1);
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newDesc.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX;
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RefPtr<ID3D11Texture2D> textureY;
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HRESULT hr = device->CreateTexture2D(&newDesc, nullptr, byRef(textureY));
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NS_ENSURE_TRUE(SUCCEEDED(hr), nullptr);
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newDesc.Width = mData.mCbCrSize.width;
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newDesc.Height = mData.mCbCrSize.height;
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RefPtr<ID3D11Texture2D> textureCb;
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hr = device->CreateTexture2D(&newDesc, nullptr, byRef(textureCb));
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NS_ENSURE_TRUE(SUCCEEDED(hr), nullptr);
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RefPtr<ID3D11Texture2D> textureCr;
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hr = device->CreateTexture2D(&newDesc, nullptr, byRef(textureCr));
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NS_ENSURE_TRUE(SUCCEEDED(hr), nullptr);
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{
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AutoLockTexture lockY(textureY);
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AutoLockTexture lockCb(textureCb);
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AutoLockTexture lockCr(textureCr);
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ctx->UpdateSubresource(textureY, 0, nullptr, mData.mYChannel,
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mData.mYStride, mData.mYStride * mData.mYSize.height);
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ctx->UpdateSubresource(textureCb, 0, nullptr, mData.mCbChannel,
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mData.mCbCrStride, mData.mCbCrStride * mData.mCbCrSize.height);
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ctx->UpdateSubresource(textureCr, 0, nullptr, mData.mCrChannel,
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mData.mCbCrStride, mData.mCbCrStride * mData.mCbCrSize.height);
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}
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RefPtr<IDXGIResource> resource;
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HANDLE shareHandleY;
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textureY->QueryInterface((IDXGIResource**)byRef(resource));
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hr = resource->GetSharedHandle(&shareHandleY);
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HANDLE shareHandleCb;
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textureCb->QueryInterface((IDXGIResource**)byRef(resource));
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hr = resource->GetSharedHandle(&shareHandleCb);
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HANDLE shareHandleCr;
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textureCr->QueryInterface((IDXGIResource**)byRef(resource));
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hr = resource->GetSharedHandle(&shareHandleCr);
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mTextureClient = DXGIYCbCrTextureClient::Create(aClient->GetForwarder(),
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TextureFlags::DEFAULT,
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textureY,
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textureCb,
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textureCr,
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shareHandleY,
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shareHandleCb,
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shareHandleCr,
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GetSize(),
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mData.mYSize,
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mData.mCbCrSize);
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return mTextureClient;
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}
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} /* layers */
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} /* mozilla */
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