mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
194 lines
6.5 KiB
JavaScript
194 lines
6.5 KiB
JavaScript
/* ***** BEGIN LICENSE BLOCK *****
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
*
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
* the License. You may obtain a copy of the License at
|
|
* http://www.mozilla.org/MPL/
|
|
*
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
* for the specific language governing rights and limitations under the
|
|
* License.
|
|
*
|
|
* The Original Code is Weave.
|
|
*
|
|
* The Initial Developer of the Original Code is Mozilla.
|
|
* Portions created by the Initial Developer are Copyright (C) 2009
|
|
* the Initial Developer. All Rights Reserved.
|
|
*
|
|
* Contributor(s):
|
|
* Edward Lee <edilee@mozilla.com>
|
|
* Dan Mills <thunder@mozilla.com>
|
|
* Myk Melez <myk@mozilla.org>
|
|
*
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
* the provisions above, a recipient may use your version of this file under
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
*
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
let EXPORTED_SYMBOLS = ["Sync"];
|
|
|
|
const Cc = Components.classes;
|
|
const Ci = Components.interfaces;
|
|
const Cr = Components.results;
|
|
const Cu = Components.utils;
|
|
|
|
// Define some constants to specify various sync. callback states
|
|
const CB_READY = {};
|
|
const CB_COMPLETE = {};
|
|
const CB_FAIL = {};
|
|
|
|
// Share a secret only for functions in this file to prevent outside access
|
|
const SECRET = {};
|
|
|
|
/**
|
|
* Create a callback that remembers state like whether it's been called
|
|
*/
|
|
function makeCallback() {
|
|
// Initialize private callback data to prepare to be called
|
|
let _ = {
|
|
state: CB_READY,
|
|
value: null
|
|
};
|
|
|
|
// The main callback remembers the value it's passed and that it got data
|
|
let onComplete = function makeCallback_onComplete(data) {
|
|
_.state = CB_COMPLETE;
|
|
_.value = data;
|
|
};
|
|
|
|
// Only allow access to the private data if the secret matches
|
|
onComplete._ = function onComplete__(secret) secret == SECRET ? _ : {};
|
|
|
|
// Allow an alternate callback to trigger an exception to be thrown
|
|
onComplete.throw = function onComplete_throw(data) {
|
|
_.state = CB_FAIL;
|
|
_.value = data;
|
|
|
|
// Cause the caller to get an exception and stop execution
|
|
throw data;
|
|
};
|
|
|
|
return onComplete;
|
|
}
|
|
|
|
/**
|
|
* Make a synchronous version of the function object that will be called with
|
|
* the provided thisArg.
|
|
*
|
|
* @param func {Function}
|
|
* The asynchronous function to make a synchronous function
|
|
* @param thisArg {Object} [optional]
|
|
* The object that the function accesses with "this"
|
|
* @param callback {Function} [optional] [internal]
|
|
* The callback that will trigger the end of the async. call
|
|
* @usage let ret = Sync(asyncFunc, obj)(arg1, arg2);
|
|
* @usage let ret = Sync(ignoreThisFunc)(arg1, arg2);
|
|
* @usage let sync = Sync(async); let ret = sync(arg1, arg2);
|
|
*/
|
|
function Sync(func, thisArg, callback) {
|
|
return function syncFunc(/* arg1, arg2, ... */) {
|
|
// Grab the current thread so we can make it give up priority
|
|
let thread = Cc["@mozilla.org/thread-manager;1"].getService().currentThread;
|
|
|
|
// Save the original arguments into an array
|
|
let args = Array.slice(arguments);
|
|
|
|
let instanceCallback = callback;
|
|
// We need to create a callback and insert it if we weren't given one
|
|
if (instanceCallback == null) {
|
|
// Create a new callback for this invocation instance and pass it in
|
|
instanceCallback = makeCallback();
|
|
args.unshift(instanceCallback);
|
|
}
|
|
|
|
// Call the async function bound to thisArg with the passed args
|
|
func.apply(thisArg, args);
|
|
|
|
// Keep waiting until our callback is triggered
|
|
let callbackData = instanceCallback._(SECRET);
|
|
while (callbackData.state == CB_READY)
|
|
thread.processNextEvent(true);
|
|
|
|
// Reset the state of the callback to prepare for another call
|
|
let state = callbackData.state;
|
|
callbackData.state = CB_READY;
|
|
|
|
// Throw the value the callback decided to fail with
|
|
if (state == CB_FAIL)
|
|
throw callbackData.value;
|
|
|
|
// Return the value passed to the callback
|
|
return callbackData.value;
|
|
};
|
|
}
|
|
|
|
/**
|
|
* Make a synchronous version of an async. function and the callback to trigger
|
|
* the end of the async. call.
|
|
*
|
|
* @param func {Function}
|
|
* The asynchronous function to make a synchronous function
|
|
* @param thisArg {Object} [optional]
|
|
* The object that the function accesses with "this"
|
|
* @usage let [sync, cb] = Sync.withCb(async); let ret = sync(arg1, arg2, cb);
|
|
*/
|
|
Sync.withCb = function Sync_withCb(func, thisArg) {
|
|
let cb = makeCallback();
|
|
return [Sync(func, thisArg, cb), cb];
|
|
};
|
|
|
|
/**
|
|
* Set a timer, simulating the API for the window.setTimeout call.
|
|
* This only simulates the API for the version of the call that accepts
|
|
* a function as its first argument and no additional parameters,
|
|
* and it doesn't return the timeout ID.
|
|
*
|
|
* @param func {Function}
|
|
* the function to call after the delay
|
|
* @param delay {Number}
|
|
* the number of milliseconds to wait
|
|
*/
|
|
function setTimeout(func, delay) {
|
|
let timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
|
|
let callback = {
|
|
_func: func,
|
|
notify: function(timer) {
|
|
// Call the function such that "this" inside the function is the global
|
|
// object, just as it would be with window.setTimeout.
|
|
(this._func)();
|
|
}
|
|
}
|
|
timer.initWithCallback(callback, delay, Ci.nsITimer.TYPE_ONE_SHOT);
|
|
}
|
|
|
|
function sleep(callback, milliseconds) {
|
|
setTimeout(callback, milliseconds);
|
|
}
|
|
|
|
/**
|
|
* Sleep the specified number of milliseconds, pausing execution of the caller
|
|
* without halting the current thread.
|
|
* For example, the following code pauses 1000ms between dumps:
|
|
*
|
|
* dump("Wait for it...\n");
|
|
* Sync.sleep(1000);
|
|
* dump("Wait for it...\n");
|
|
* Sync.sleep(1000);
|
|
* dump("What are you waiting for?!\n");
|
|
*
|
|
* @param milliseconds {Number}
|
|
* The number of milliseconds to sleep
|
|
*/
|
|
Sync.sleep = Sync(sleep);
|