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34 lines
920 B
C++
34 lines
920 B
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/GamepadMonitoring.h"
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#include "mozilla/dom/GamepadFunctions.h"
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#include "mozilla/dom/PContentParent.h"
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namespace mozilla {
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namespace dom {
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using namespace GamepadFunctions;
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void
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MaybeStopGamepadMonitoring()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(XRE_GetProcessType() == GeckoProcessType_Default);
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nsTArray<ContentParent*> t;
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ContentParent::GetAll(t);
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for(uint32_t i = 0; i < t.Length(); ++i) {
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if (t[i]->HasGamepadListener()) {
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return;
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}
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}
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StopGamepadMonitoring();
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ResetGamepadIndexes();
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}
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} // namespace dom
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} // namespace mozilla
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