gecko/netwerk/protocol/device/nsB2GProtocolHandler.cpp
2012-05-21 12:12:37 +01:00

86 lines
2.3 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsB2GProtocolHandler.h"
#include "nsDeviceChannel.h"
#include "nsNetCID.h"
#include "nsAutoPtr.h"
#include "nsCOMPtr.h"
#include "nsSimpleURI.h"
#include "mozilla/Preferences.h"
//-----------------------------------------------------------------------------
NS_IMPL_THREADSAFE_ISUPPORTS1(nsB2GProtocolHandler,
nsIProtocolHandler)
nsresult
nsB2GProtocolHandler::Init(){
return NS_OK;
}
NS_IMETHODIMP
nsB2GProtocolHandler::GetScheme(nsACString &aResult)
{
aResult.AssignLiteral("b2g-camera");
return NS_OK;
}
NS_IMETHODIMP
nsB2GProtocolHandler::GetDefaultPort(PRInt32 *aResult)
{
*aResult = -1; // no port for b2g-camera: URLs
return NS_OK;
}
NS_IMETHODIMP
nsB2GProtocolHandler::GetProtocolFlags(PRUint32 *aResult)
{
*aResult = URI_NORELATIVE | URI_NOAUTH | URI_LOADABLE_BY_ANYONE | URI_IS_LOCAL_RESOURCE;
return NS_OK;
}
NS_IMETHODIMP
nsB2GProtocolHandler::NewURI(const nsACString &spec,
const char *originCharset,
nsIURI *baseURI,
nsIURI **result)
{
nsRefPtr<nsSimpleURI> uri = new nsSimpleURI();
nsresult rv;
// XXX get the "real" uri from the pref
// should use ipdl when we'll use e10s
nsCString key("b2g.camera.");
key.Append(spec);
nsCString pref;
rv = mozilla::Preferences::GetCString(key.get(), &pref);
NS_ENSURE_SUCCESS(rv, rv);
rv = uri->SetSpec(pref);
mozilla::Preferences::ClearUser(key.BeginReading());
NS_ENSURE_SUCCESS(rv, rv);
return CallQueryInterface(uri, result);
}
NS_IMETHODIMP
nsB2GProtocolHandler::NewChannel(nsIURI* aURI, nsIChannel **aResult)
{
nsRefPtr<nsDeviceChannel> channel = new nsDeviceChannel();
nsresult rv = channel->Init(aURI);
NS_ENSURE_SUCCESS(rv, rv);
return CallQueryInterface(channel, aResult);
}
NS_IMETHODIMP
nsB2GProtocolHandler::AllowPort(PRInt32 port,
const char *scheme,
bool *aResult)
{
// don't override anything.
*aResult = false;
return NS_OK;
}