gecko/dom/canvas/WebGL1ContextBuffers.cpp
Dan Glastonbury f88bc8aa5e Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
--HG--
extra : rebase_source : 40fe3ec66b091ced40f5a773fdc23d06bf6abc11
2014-11-26 12:00:06 +10:00

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982 B
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGL1Context.h"
#include "WebGLBuffer.h"
#include "GLContext.h"
using namespace mozilla;
using namespace mozilla::dom;
// -------------------------------------------------------------------------
// Buffer objects
/** Target validation for BindBuffer, etc */
bool
WebGL1Context::ValidateBufferTarget(GLenum target, const char* info)
{
switch (target) {
case LOCAL_GL_ARRAY_BUFFER:
case LOCAL_GL_ELEMENT_ARRAY_BUFFER:
return true;
default:
ErrorInvalidEnumInfo(info, target);
return false;
}
}
bool
WebGL1Context::ValidateBufferIndexedTarget(GLenum target, const char* info)
{
ErrorInvalidEnumInfo(info, target);
return false;
}