gecko/dom/media/DecodedStream.h

116 lines
4.0 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef DecodedStream_h_
#define DecodedStream_h_
#include "nsRefPtr.h"
#include "nsTArray.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/gfx/Point.h"
namespace mozilla {
class MediaDecoder;
class MediaInputPort;
class SourceMediaStream;
class ProcessedMediaStream;
class DecodedStreamGraphListener;
class OutputStreamData;
class OutputStreamListener;
namespace layers {
class Image;
}
/*
* All MediaStream-related data is protected by the decoder's monitor.
* We have at most one DecodedStreamDaata per MediaDecoder. Its stream
* is used as the input for each ProcessedMediaStream created by calls to
* captureStream(UntilEnded). Seeking creates a new source stream, as does
* replaying after the input as ended. In the latter case, the new source is
* not connected to streams created by captureStreamUntilEnded.
*/
class DecodedStreamData {
public:
DecodedStreamData(MediaDecoder* aDecoder, int64_t aInitialTime,
SourceMediaStream* aStream);
~DecodedStreamData();
bool IsFinished() const;
int64_t GetClock() const;
/* The following group of fields are protected by the decoder's monitor
* and can be read or written on any thread.
*/
// Count of audio frames written to the stream
int64_t mAudioFramesWritten;
// Saved value of aInitialTime. Timestamp of the first audio and/or
// video packet written.
const int64_t mInitialTime; // microseconds
// mNextVideoTime is the end timestamp for the last packet sent to the stream.
// Therefore video packets starting at or after this time need to be copied
// to the output stream.
int64_t mNextVideoTime; // microseconds
int64_t mNextAudioTime; // microseconds
MediaDecoder* mDecoder;
// The last video image sent to the stream. Useful if we need to replicate
// the image.
nsRefPtr<layers::Image> mLastVideoImage;
gfx::IntSize mLastVideoImageDisplaySize;
// This is set to true when the stream is initialized (audio and
// video tracks added).
bool mStreamInitialized;
bool mHaveSentFinish;
bool mHaveSentFinishAudio;
bool mHaveSentFinishVideo;
// The decoder is responsible for calling Destroy() on this stream.
const nsRefPtr<SourceMediaStream> mStream;
nsRefPtr<DecodedStreamGraphListener> mListener;
// True when we've explicitly blocked this stream because we're
// not in PLAY_STATE_PLAYING. Used on the main thread only.
bool mHaveBlockedForPlayState;
// We also have an explicit blocker on the stream when
// mDecoderStateMachine is non-null and MediaDecoderStateMachine is false.
bool mHaveBlockedForStateMachineNotPlaying;
// True if we need to send a compensation video frame to ensure the
// StreamTime going forward.
bool mEOSVideoCompensation;
};
class OutputStreamData {
public:
// Compiler-generated default constructor needs the complete definition
// of OutputStreamListener when constructing OutputStreamData. Provide our
// own default constructor for forward declaration of OutputStreamListener
// to work.
OutputStreamData();
~OutputStreamData();
void Init(MediaDecoder* aDecoder, ProcessedMediaStream* aStream);
nsRefPtr<ProcessedMediaStream> mStream;
// mPort connects DecodedStreamData::mStream to our mStream.
nsRefPtr<MediaInputPort> mPort;
nsRefPtr<OutputStreamListener> mListener;
};
class DecodedStream {
public:
DecodedStreamData* GetData();
void DestroyData();
void RecreateData(MediaDecoder* aDecoder, int64_t aInitialTime,
SourceMediaStream* aStream);
nsTArray<OutputStreamData>& OutputStreams();
private:
UniquePtr<DecodedStreamData> mData;
// Data about MediaStreams that are being fed by the decoder.
nsTArray<OutputStreamData> mOutputStreams;
};
} // namespace mozilla
#endif // DecodedStream_h_