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71 lines
1.9 KiB
HTML
71 lines
1.9 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<!--
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https://bugzilla.mozilla.org/show_bug.cgi?id=493187
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-->
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<head>
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<title>Bug 493187 - enter HAVE_FUTURE_DATA when seeking within buffered data even if new data isn't arriving</title>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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<script type="text/javascript" src="use_large_cache.js"></script>
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<script type="text/javascript" src="manifest.js"></script>
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</head>
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<body>
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<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=493187">Mozilla Bug 493187</a>
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<pre id="test">
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<script class="testbody" type="text/javascript">
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SimpleTest.expectAssertions(0, 2);
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var manager = new MediaTestManager;
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function start(e) {
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e.target.currentTime = e.target.duration / 4;
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}
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function startSeeking(e) {
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e.target._seeked = true;
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}
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function canPlayThrough(e) {
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var v = e.target;
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if (v._seeked && !v._finished) {
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ok(true, "Got canplaythrough after seek for " + v._name);
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v._finished = true;
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v.parentNode.removeChild(v);
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v.src = "";
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manager.finished(v.token);
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}
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}
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function startTest(test, token) {
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// TODO: Bug 568402, there's a bug in the WAV backend where we sometimes
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// don't send canplaythrough events after seeking. Once that is fixed,
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// we should remove this guard below so that we run this test for audio.
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var type = getMajorMimeType(test.type);
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if (type != "video")
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return;
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var v = document.createElement('video');
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v.token = token;
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manager.started(token);
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v.src = test.name;
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v._name = test.name;
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v._seeked = false;
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v._finished = false;
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v.preload = "auto";
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v.addEventListener("loadedmetadata", start, false);
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v.addEventListener("canplaythrough", canPlayThrough, false);
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v.addEventListener("seeking", startSeeking, false);
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document.body.appendChild(v);
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}
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manager.runTests(gSeekTests, startTest);
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</script>
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</pre>
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</body>
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</html>
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