gecko/browser/metro/base/content/WebProgress.js

206 lines
6.2 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// Progress heartbeat timer duration (ms)
const kHeartbeatDuration = 1000;
// Start and end progress screen css margins as percentages
const kProgressMarginStart = 30;
const kProgressMarginEnd = 70;
const WebProgress = {
_progressActive: false,
init: function init() {
messageManager.addMessageListener("Content:StateChange", this);
messageManager.addMessageListener("Content:LocationChange", this);
messageManager.addMessageListener("Content:SecurityChange", this);
Elements.progress.addEventListener("transitionend", this._progressTransEnd, true);
return this;
},
receiveMessage: function receiveMessage(aMessage) {
let json = aMessage.json;
let tab = Browser.getTabForBrowser(aMessage.target);
switch (aMessage.name) {
case "Content:StateChange": {
if (json.stateFlags & Ci.nsIWebProgressListener.STATE_IS_WINDOW) {
if (json.stateFlags & Ci.nsIWebProgressListener.STATE_START)
this._windowStart(json, tab);
else if (json.stateFlags & Ci.nsIWebProgressListener.STATE_STOP)
this._windowStop(json, tab);
}
if (json.stateFlags & Ci.nsIWebProgressListener.STATE_IS_NETWORK) {
if (json.stateFlags & Ci.nsIWebProgressListener.STATE_START)
this._networkStart(json, tab);
else if (json.stateFlags & Ci.nsIWebProgressListener.STATE_STOP)
this._networkStop(json, tab);
}
this._progressStep();
break;
}
case "Content:LocationChange": {
this._locationChange(json, tab);
this._progressStep();
break;
}
case "Content:SecurityChange": {
this._securityChange(json, tab);
this._progressStep();
break;
}
}
},
_securityChange: function _securityChange(aJson, aTab) {
// Don't need to do anything if the data we use to update the UI hasn't changed
if (aTab.state == aJson.state && !aTab.hostChanged)
return;
aTab.hostChanged = false;
aTab.state = aJson.state;
},
_locationChange: function _locationChange(aJson, aTab) {
let spec = aJson.location;
let location = spec.split("#")[0]; // Ignore fragment identifier changes.
if (aTab == Browser.selectedTab)
BrowserUI.updateURI();
let locationHasChanged = (location != aTab.browser.lastLocation);
if (locationHasChanged) {
Browser.getNotificationBox(aTab.browser).removeTransientNotifications();
aTab.resetZoomLevel();
aTab.hostChanged = true;
aTab.browser.lastLocation = location;
aTab.browser.userTypedValue = "";
aTab.browser.appIcon = { href: null, size:-1 };
#ifdef MOZ_CRASHREPORTER
if (CrashReporter.enabled)
CrashReporter.annotateCrashReport("URL", spec);
#endif
this._waitForLoad(aTab);
}
let event = document.createEvent("UIEvents");
event.initUIEvent("URLChanged", true, false, window, locationHasChanged);
aTab.browser.dispatchEvent(event);
},
_waitForLoad: function _waitForLoad(aTab) {
let browser = aTab.browser;
aTab._firstPaint = false;
browser.messageManager.addMessageListener("Browser:FirstPaint", function firstPaintListener(aMessage) {
browser.messageManager.removeMessageListener(aMessage.name, arguments.callee);
aTab._firstPaint = true;
aTab.scrolledAreaChanged(true);
aTab.updateThumbnailSource();
});
},
_networkStart: function _networkStart(aJson, aTab) {
aTab.startLoading();
if (aTab == Browser.selectedTab) {
BrowserUI.update(TOOLBARSTATE_LOADING);
// We should at least show something in the URLBar until
// the load has progressed further along
if (aTab.browser.currentURI.spec == "about:blank")
BrowserUI.updateURI({ captionOnly: true });
}
},
_networkStop: function _networkStop(aJson, aTab) {
aTab.endLoading();
if (aTab == Browser.selectedTab) {
BrowserUI.update(TOOLBARSTATE_LOADED);
}
},
_windowStart: function _windowStart(aJson, aTab) {
this._progressStart(aJson, aTab);
},
_windowStop: function _windowStop(aJson, aTab) {
this._progressStop(aJson, aTab);
},
_progressStart: function _progressStart(aJson, aTab) {
// We will get multiple calls from _windowStart, so
// only process once.
if (this._progressActive)
return;
this._progressActive = true;
// 'Whoosh' in
this._progressCount = kProgressMarginStart;
Elements.progress.style.width = this._progressCount + "%";
Elements.progress.removeAttribute("fade");
// Create a pulse timer to keep things moving even if we don't
// collect any state changes.
setTimeout(function() {
WebProgress._progressStepTimer();
}, kHeartbeatDuration, this);
},
_stepProgressCount: function _stepProgressCount() {
// Step toward the end margin in smaller slices as we get closer
let left = kProgressMarginEnd - this._progressCount;
let step = left * .05;
this._progressCount += Math.ceil(step);
// Don't go past the 'whoosh out' margin.
if (this._progressCount > kProgressMarginEnd) {
this._progressCount = kProgressMarginEnd;
}
},
_progressStep: function _progressStep() {
if (!this._progressActive)
return;
this._stepProgressCount();
Elements.progress.style.width = this._progressCount + "%";
},
_progressStepTimer: function _progressStepTimer() {
if (!this._progressActive)
return;
this._progressStep();
setTimeout(function() {
WebProgress._progressStepTimer();
}, kHeartbeatDuration, this);
},
_progressStop: function _progressStop(aJson, aTab) {
this._progressActive = false;
// 'Whoosh out' and fade
Elements.progress.style.width = "100%";
Elements.progress.setAttribute("fade", true);
},
_progressTransEnd: function _progressTransEnd(data) {
if (!Elements.progress.hasAttribute("fade"))
return;
// Close out fade finished, reset
if (data.propertyName == "opacity") {
Elements.progress.style.width = "0px";
}
},
};