gecko/dom/system/gonk/nsIAudioManager.idl

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsISupports.idl"
[scriptable, builtinclass, uuid(60da41b4-cdc2-11e2-8a91-10bf48d64bd4)]
interface nsIAudioManager : nsISupports
{
/**
* Microphone muted?
*/
attribute boolean microphoneMuted;
/**
* Are we playing audio from the FM radio?
*/
attribute boolean fmRadioAudioEnabled;
/**
* Set the phone's audio mode.
*/
const long PHONE_STATE_INVALID = -2;
const long PHONE_STATE_CURRENT = -1;
const long PHONE_STATE_NORMAL = 0;
const long PHONE_STATE_RINGTONE = 1;
const long PHONE_STATE_IN_CALL = 2;
const long PHONE_STATE_IN_COMMUNICATION = 3;
attribute long phoneState;
/**
* Configure a particular device ("force") to be used for one of the uses
* (communication, media playback, etc.)
*/
const long FORCE_NONE = 0; // the default
const long FORCE_SPEAKER = 1;
const long FORCE_HEADPHONES = 2;
const long FORCE_BT_SCO = 3;
const long FORCE_BT_A2DP = 4;
const long FORCE_WIRED_ACCESSORY = 5;
const long FORCE_BT_CAR_DOCK = 6;
const long FORCE_BT_DESK_DOCK = 7;
const long USE_COMMUNICATION = 0;
const long USE_MEDIA = 1;
const long USE_RECORD = 2;
const long USE_DOCK = 3;
void setForceForUse(in long usage, in long force);
long getForceForUse(in long usage);
/* The range of volume index is from 0 to N. Ex: 0 ~ 15 */
void setAudioChannelVolume(in long channel, in long index);
long getAudioChannelVolume(in long channel);
long getMaxAudioChannelVolume(in long channel);
};