mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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b6e35bb4b4
Most of this patch (with the exception of dom/bindings/Codegen.py) was generated by the following bash script: #!/bin/bash function convert() { echo "Converting $1 to $2..." find . ! -wholename "*nsprpub*" \ ! -wholename "*security/nss*" \ ! -wholename "*/.hg*" \ ! -wholename "*/.git*" \ ! -wholename "obj-*" \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert MOZ_DELETE '= delete'
180 lines
5.3 KiB
C++
180 lines
5.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef FFTBlock_h_
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#define FFTBlock_h_
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#include "nsTArray.h"
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#include "AudioNodeEngine.h"
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#include "kiss_fft/kiss_fftr.h"
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namespace mozilla {
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// This class defines an FFT block, loosely modeled after Blink's FFTFrame
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// class to make sharing code with Blink easy.
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// Currently it's implemented on top of KissFFT on all platforms.
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class FFTBlock {
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public:
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explicit FFTBlock(uint32_t aFFTSize)
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: mFFT(nullptr)
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, mIFFT(nullptr)
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, mFFTSize(aFFTSize)
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{
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MOZ_COUNT_CTOR(FFTBlock);
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mOutputBuffer.SetLength(aFFTSize / 2 + 1);
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PodZero(mOutputBuffer.Elements(), aFFTSize / 2 + 1);
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}
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~FFTBlock()
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{
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MOZ_COUNT_DTOR(FFTBlock);
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Clear();
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}
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// Return a new FFTBlock with frequency components interpolated between
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// |block0| and |block1| with |interp| between 0.0 and 1.0.
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static FFTBlock*
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CreateInterpolatedBlock(const FFTBlock& block0,
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const FFTBlock& block1, double interp);
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// Transform FFTSize() points of aData and store the result internally.
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void PerformFFT(const float* aData)
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{
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EnsureFFT();
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kiss_fftr(mFFT, aData, mOutputBuffer.Elements());
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}
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// Inverse-transform internal data and store the resulting FFTSize()
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// points in aData.
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void GetInverse(float* aDataOut)
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{
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GetInverseWithoutScaling(aDataOut);
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AudioBufferInPlaceScale(aDataOut, 1.0f / mFFTSize, mFFTSize);
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}
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// Inverse-transform internal frequency data and store the resulting
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// FFTSize() points in |aDataOut|. If frequency data has not already been
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// scaled, then the output will need scaling by 1/FFTSize().
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void GetInverseWithoutScaling(float* aDataOut)
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{
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EnsureIFFT();
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kiss_fftri(mIFFT, mOutputBuffer.Elements(), aDataOut);
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}
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// Inverse-transform the FFTSize()/2+1 points of data in each
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// of aRealDataIn and aImagDataIn and store the resulting
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// FFTSize() points in aRealDataOut.
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void PerformInverseFFT(float* aRealDataIn,
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float *aImagDataIn,
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float *aRealDataOut)
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{
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EnsureIFFT();
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const uint32_t inputSize = mFFTSize / 2 + 1;
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nsTArray<kiss_fft_cpx> inputBuffer;
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inputBuffer.SetLength(inputSize);
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for (uint32_t i = 0; i < inputSize; ++i) {
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inputBuffer[i].r = aRealDataIn[i];
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inputBuffer[i].i = aImagDataIn[i];
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}
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kiss_fftri(mIFFT, inputBuffer.Elements(), aRealDataOut);
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for (uint32_t i = 0; i < mFFTSize; ++i) {
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aRealDataOut[i] /= mFFTSize;
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}
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}
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void Multiply(const FFTBlock& aFrame)
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{
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BufferComplexMultiply(reinterpret_cast<const float*>(mOutputBuffer.Elements()),
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reinterpret_cast<const float*>(aFrame.mOutputBuffer.Elements()),
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reinterpret_cast<float*>(mOutputBuffer.Elements()),
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mFFTSize / 2 + 1);
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}
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// Perform a forward FFT on |aData|, assuming zeros after dataSize samples,
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// and pre-scale the generated internal frequency domain coefficients so
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// that GetInverseWithoutScaling() can be used to transform to the time
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// domain. This is useful for convolution kernels.
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void PadAndMakeScaledDFT(const float* aData, size_t dataSize)
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{
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MOZ_ASSERT(dataSize <= FFTSize());
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nsTArray<float> paddedData;
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paddedData.SetLength(FFTSize());
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AudioBufferCopyWithScale(aData, 1.0f / FFTSize(),
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paddedData.Elements(), dataSize);
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PodZero(paddedData.Elements() + dataSize, mFFTSize - dataSize);
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PerformFFT(paddedData.Elements());
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}
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void SetFFTSize(uint32_t aSize)
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{
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mFFTSize = aSize;
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mOutputBuffer.SetLength(aSize / 2 + 1);
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PodZero(mOutputBuffer.Elements(), aSize / 2 + 1);
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Clear();
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}
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// Return the average group delay and removes this from the frequency data.
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double ExtractAverageGroupDelay();
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uint32_t FFTSize() const
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{
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return mFFTSize;
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}
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float RealData(uint32_t aIndex) const
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{
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return mOutputBuffer[aIndex].r;
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}
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float ImagData(uint32_t aIndex) const
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{
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return mOutputBuffer[aIndex].i;
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}
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size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const
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{
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size_t amount = 0;
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amount += aMallocSizeOf(mFFT);
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amount += aMallocSizeOf(mIFFT);
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amount += mOutputBuffer.SizeOfExcludingThis(aMallocSizeOf);
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return amount;
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}
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size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const
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{
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return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
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}
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private:
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FFTBlock(const FFTBlock& other) = delete;
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void operator=(const FFTBlock& other) = delete;
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void EnsureFFT()
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{
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if (!mFFT) {
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mFFT = kiss_fftr_alloc(mFFTSize, 0, nullptr, nullptr);
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}
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}
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void EnsureIFFT()
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{
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if (!mIFFT) {
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mIFFT = kiss_fftr_alloc(mFFTSize, 1, nullptr, nullptr);
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}
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}
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void Clear()
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{
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free(mFFT);
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free(mIFFT);
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mFFT = mIFFT = nullptr;
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}
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void AddConstantGroupDelay(double sampleFrameDelay);
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void InterpolateFrequencyComponents(const FFTBlock& block0,
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const FFTBlock& block1, double interp);
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kiss_fftr_cfg mFFT, mIFFT;
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nsTArray<kiss_fft_cpx> mOutputBuffer;
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uint32_t mFFTSize;
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};
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}
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#endif
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