gecko/ipc/unixsocket/StreamSocket.cpp
Thomas Zimmermann 70111c54d3 Bug 1166638: Use |StreamSocketConsumer| in |StreamSocket|, r=kmachulis, dlee, chucklee, htsai
This patch converts |StreamSocket| to forward events and data to an
instance of |StreamSocketConsumer|. All users are converted and the
related listener and consumer classes are removed.
2015-05-26 13:24:20 +02:00

628 lines
13 KiB
C++

/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "StreamSocket.h"
#include <fcntl.h>
#include "mozilla/RefPtr.h"
#include "nsXULAppAPI.h"
#include "StreamSocketConsumer.h"
#include "UnixSocketConnector.h"
static const size_t MAX_READ_SIZE = 1 << 16;
namespace mozilla {
namespace ipc {
//
// StreamSocketIO
//
class StreamSocketIO final
: public UnixSocketWatcher
, public ConnectionOrientedSocketIO
{
public:
class ConnectTask;
class DelayedConnectTask;
class ReceiveRunnable;
StreamSocketIO(MessageLoop* mIOLoop,
StreamSocket* aStreamSocket,
UnixSocketConnector* aConnector);
StreamSocketIO(MessageLoop* mIOLoop, int aFd,
ConnectionStatus aConnectionStatus,
StreamSocket* aStreamSocket,
UnixSocketConnector* aConnector);
~StreamSocketIO();
StreamSocket* GetStreamSocket();
DataSocket* GetDataSocket();
// Delayed-task handling
//
void SetDelayedConnectTask(CancelableTask* aTask);
void ClearDelayedConnectTask();
void CancelDelayedConnectTask();
// Task callback methods
//
/**
* Connect to a socket
*/
void Connect();
void Send(UnixSocketIOBuffer* aBuffer);
// I/O callback methods
//
void OnConnected() override;
void OnError(const char* aFunction, int aErrno) override;
void OnListening() override;
void OnSocketCanReceiveWithoutBlocking() override;
void OnSocketCanSendWithoutBlocking() override;
// Methods for |ConnectionOrientedSocketIO|
//
nsresult Accept(int aFd,
const union sockaddr_any* aAddr,
socklen_t aAddrLen) override;
// Methods for |DataSocket|
//
nsresult QueryReceiveBuffer(UnixSocketIOBuffer** aBuffer) override;
void ConsumeBuffer() override;
void DiscardBuffer() override;
// Methods for |SocketIOBase|
//
SocketBase* GetSocketBase() override;
bool IsShutdownOnMainThread() const override;
bool IsShutdownOnIOThread() const override;
void ShutdownOnMainThread() override;
void ShutdownOnIOThread() override;
private:
void FireSocketError();
/**
* Consumer pointer. Non-thread safe RefPtr, so should only be manipulated
* directly from main thread. All non-main-thread accesses should happen with
* mIO as container.
*/
RefPtr<StreamSocket> mStreamSocket;
/**
* Connector object used to create the connection we are currently using.
*/
nsAutoPtr<UnixSocketConnector> mConnector;
/**
* If true, do not requeue whatever task we're running
*/
bool mShuttingDownOnIOThread;
/**
* Number of valid bytes in |mAddress|
*/
socklen_t mAddressLength;
/**
* Address structure of the socket currently in use
*/
struct sockaddr_storage mAddress;
/**
* Task member for delayed connect task. Should only be access on main thread.
*/
CancelableTask* mDelayedConnectTask;
/**
* I/O buffer for received data
*/
nsAutoPtr<UnixSocketRawData> mBuffer;
};
StreamSocketIO::StreamSocketIO(MessageLoop* mIOLoop,
StreamSocket* aStreamSocket,
UnixSocketConnector* aConnector)
: UnixSocketWatcher(mIOLoop)
, mStreamSocket(aStreamSocket)
, mConnector(aConnector)
, mShuttingDownOnIOThread(false)
, mAddressLength(0)
, mDelayedConnectTask(nullptr)
{
MOZ_ASSERT(mStreamSocket);
MOZ_ASSERT(mConnector);
}
StreamSocketIO::StreamSocketIO(MessageLoop* mIOLoop, int aFd,
ConnectionStatus aConnectionStatus,
StreamSocket* aStreamSocket,
UnixSocketConnector* aConnector)
: UnixSocketWatcher(mIOLoop, aFd, aConnectionStatus)
, mStreamSocket(aStreamSocket)
, mConnector(aConnector)
, mShuttingDownOnIOThread(false)
, mAddressLength(0)
, mDelayedConnectTask(nullptr)
{
MOZ_ASSERT(mStreamSocket);
MOZ_ASSERT(mConnector);
}
StreamSocketIO::~StreamSocketIO()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(IsShutdownOnMainThread());
}
StreamSocket*
StreamSocketIO::GetStreamSocket()
{
return mStreamSocket.get();
}
DataSocket*
StreamSocketIO::GetDataSocket()
{
return mStreamSocket.get();
}
void
StreamSocketIO::SetDelayedConnectTask(CancelableTask* aTask)
{
MOZ_ASSERT(NS_IsMainThread());
mDelayedConnectTask = aTask;
}
void
StreamSocketIO::ClearDelayedConnectTask()
{
MOZ_ASSERT(NS_IsMainThread());
mDelayedConnectTask = nullptr;
}
void
StreamSocketIO::CancelDelayedConnectTask()
{
MOZ_ASSERT(NS_IsMainThread());
if (!mDelayedConnectTask) {
return;
}
mDelayedConnectTask->Cancel();
ClearDelayedConnectTask();
}
void
StreamSocketIO::Connect()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(mConnector);
MOZ_ASSERT(!IsOpen());
struct sockaddr* address = reinterpret_cast<struct sockaddr*>(&mAddress);
mAddressLength = sizeof(mAddress);
int fd;
nsresult rv = mConnector->CreateStreamSocket(address, &mAddressLength, fd);
if (NS_FAILED(rv)) {
FireSocketError();
return;
}
SetFd(fd);
// calls OnConnected() on success, or OnError() otherwise
rv = UnixSocketWatcher::Connect(address, mAddressLength);
NS_WARN_IF(NS_FAILED(rv));
}
void
StreamSocketIO::Send(UnixSocketIOBuffer* aData)
{
EnqueueData(aData);
AddWatchers(WRITE_WATCHER, false);
}
void
StreamSocketIO::OnConnected()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED);
NS_DispatchToMainThread(
new SocketIOEventRunnable(this, SocketIOEventRunnable::CONNECT_SUCCESS));
AddWatchers(READ_WATCHER, true);
if (HasPendingData()) {
AddWatchers(WRITE_WATCHER, false);
}
}
void
StreamSocketIO::OnListening()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
NS_NOTREACHED("Invalid call to |StreamSocketIO::OnListening|");
}
void
StreamSocketIO::OnError(const char* aFunction, int aErrno)
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
UnixFdWatcher::OnError(aFunction, aErrno);
FireSocketError();
}
void
StreamSocketIO::OnSocketCanReceiveWithoutBlocking()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984
ssize_t res = ReceiveData(GetFd());
if (res < 0) {
/* I/O error */
RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
} else if (!res) {
/* EOF or peer shutdown */
RemoveWatchers(READ_WATCHER);
}
}
void
StreamSocketIO::OnSocketCanSendWithoutBlocking()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984
nsresult rv = SendPendingData(GetFd());
if (NS_FAILED(rv)) {
return;
}
if (HasPendingData()) {
AddWatchers(WRITE_WATCHER, false);
}
}
void
StreamSocketIO::FireSocketError()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
// Clean up watchers, statuses, fds
Close();
// Tell the main thread we've errored
NS_DispatchToMainThread(
new SocketIOEventRunnable(this, SocketIOEventRunnable::CONNECT_ERROR));
}
// |ConnectionOrientedSocketIO|
nsresult
StreamSocketIO::Accept(int aFd,
const union sockaddr_any* aAddr, socklen_t aAddrLen)
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTING);
SetSocket(aFd, SOCKET_IS_CONNECTED);
// Address setup
mAddressLength = aAddrLen;
memcpy(&mAddress, aAddr, mAddressLength);
// Signal success
NS_DispatchToMainThread(
new SocketIOEventRunnable(this, SocketIOEventRunnable::CONNECT_SUCCESS));
AddWatchers(READ_WATCHER, true);
if (HasPendingData()) {
AddWatchers(WRITE_WATCHER, false);
}
return NS_OK;
}
// |DataSocketIO|
nsresult
StreamSocketIO::QueryReceiveBuffer(UnixSocketIOBuffer** aBuffer)
{
MOZ_ASSERT(aBuffer);
if (!mBuffer) {
mBuffer = new UnixSocketRawData(MAX_READ_SIZE);
}
*aBuffer = mBuffer.get();
return NS_OK;
}
/**
* |ReceiveRunnable| transfers data received on the I/O thread
* to an instance of |StreamSocket| on the main thread.
*/
class StreamSocketIO::ReceiveRunnable final
: public SocketIORunnable<StreamSocketIO>
{
public:
ReceiveRunnable(StreamSocketIO* aIO, UnixSocketBuffer* aBuffer)
: SocketIORunnable<StreamSocketIO>(aIO)
, mBuffer(aBuffer)
{ }
NS_IMETHOD Run() override
{
MOZ_ASSERT(NS_IsMainThread());
StreamSocketIO* io = SocketIORunnable<StreamSocketIO>::GetIO();
if (NS_WARN_IF(io->IsShutdownOnMainThread())) {
// Since we've already explicitly closed and the close
// happened before this, this isn't really an error.
return NS_OK;
}
StreamSocket* streamSocket = io->GetStreamSocket();
MOZ_ASSERT(streamSocket);
streamSocket->ReceiveSocketData(mBuffer);
return NS_OK;
}
private:
nsAutoPtr<UnixSocketBuffer> mBuffer;
};
void
StreamSocketIO::ConsumeBuffer()
{
NS_DispatchToMainThread(new ReceiveRunnable(this, mBuffer.forget()));
}
void
StreamSocketIO::DiscardBuffer()
{
// Nothing to do.
}
// |SocketIOBase|
SocketBase*
StreamSocketIO::GetSocketBase()
{
return GetDataSocket();
}
bool
StreamSocketIO::IsShutdownOnMainThread() const
{
MOZ_ASSERT(NS_IsMainThread());
return mStreamSocket == nullptr;
}
bool
StreamSocketIO::IsShutdownOnIOThread() const
{
return mShuttingDownOnIOThread;
}
void
StreamSocketIO::ShutdownOnMainThread()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!IsShutdownOnMainThread());
mStreamSocket = nullptr;
}
void
StreamSocketIO::ShutdownOnIOThread()
{
MOZ_ASSERT(!NS_IsMainThread());
MOZ_ASSERT(!mShuttingDownOnIOThread);
Close(); // will also remove fd from I/O loop
mShuttingDownOnIOThread = true;
}
//
// Socket tasks
//
class StreamSocketIO::ConnectTask final
: public SocketIOTask<StreamSocketIO>
{
public:
ConnectTask(StreamSocketIO* aIO)
: SocketIOTask<StreamSocketIO>(aIO)
{ }
void Run() override
{
MOZ_ASSERT(!NS_IsMainThread());
MOZ_ASSERT(!IsCanceled());
GetIO()->Connect();
}
};
class StreamSocketIO::DelayedConnectTask final
: public SocketIOTask<StreamSocketIO>
{
public:
DelayedConnectTask(StreamSocketIO* aIO)
: SocketIOTask<StreamSocketIO>(aIO)
{ }
void Run() override
{
MOZ_ASSERT(NS_IsMainThread());
if (IsCanceled()) {
return;
}
StreamSocketIO* io = GetIO();
if (io->IsShutdownOnMainThread()) {
return;
}
io->ClearDelayedConnectTask();
XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new ConnectTask(io));
}
};
//
// StreamSocket
//
StreamSocket::StreamSocket(StreamSocketConsumer* aConsumer, int aIndex)
: mConsumer(aConsumer)
, mIndex(aIndex)
, mIO(nullptr)
{
MOZ_ASSERT(mConsumer);
}
StreamSocket::~StreamSocket()
{
MOZ_ASSERT(!mIO);
}
void
StreamSocket::ReceiveSocketData(nsAutoPtr<UnixSocketBuffer>& aBuffer)
{
MOZ_ASSERT(NS_IsMainThread());
mConsumer->ReceiveSocketData(mIndex, aBuffer);
}
nsresult
StreamSocket::Connect(UnixSocketConnector* aConnector,
int aDelayMs)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!mIO);
MessageLoop* ioLoop = XRE_GetIOMessageLoop();
mIO = new StreamSocketIO(ioLoop, this, aConnector);
SetConnectionStatus(SOCKET_CONNECTING);
if (aDelayMs > 0) {
StreamSocketIO::DelayedConnectTask* connectTask =
new StreamSocketIO::DelayedConnectTask(mIO);
mIO->SetDelayedConnectTask(connectTask);
MessageLoop::current()->PostDelayedTask(FROM_HERE, connectTask, aDelayMs);
} else {
ioLoop->PostTask(FROM_HERE, new StreamSocketIO::ConnectTask(mIO));
}
return NS_OK;
}
// |ConnectionOrientedSocket|
nsresult
StreamSocket::PrepareAccept(UnixSocketConnector* aConnector,
ConnectionOrientedSocketIO*& aIO)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!mIO);
MOZ_ASSERT(aConnector);
SetConnectionStatus(SOCKET_CONNECTING);
mIO = new StreamSocketIO(XRE_GetIOMessageLoop(),
-1, UnixSocketWatcher::SOCKET_IS_CONNECTING,
this, aConnector);
aIO = mIO;
return NS_OK;
}
// |DataSocket|
void
StreamSocket::SendSocketData(UnixSocketIOBuffer* aBuffer)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mIO);
MOZ_ASSERT(!mIO->IsShutdownOnMainThread());
XRE_GetIOMessageLoop()->PostTask(
FROM_HERE,
new SocketIOSendTask<StreamSocketIO, UnixSocketIOBuffer>(mIO, aBuffer));
}
// |SocketBase|
void
StreamSocket::Close()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mIO);
mIO->CancelDelayedConnectTask();
// From this point on, we consider |mIO| as being deleted. We sever
// the relationship here so any future calls to |Connect| will create
// a new I/O object.
mIO->ShutdownOnMainThread();
XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketIOShutdownTask(mIO));
mIO = nullptr;
NotifyDisconnect();
}
void
StreamSocket::OnConnectSuccess()
{
MOZ_ASSERT(NS_IsMainThread());
mConsumer->OnConnectSuccess(mIndex);
}
void
StreamSocket::OnConnectError()
{
MOZ_ASSERT(NS_IsMainThread());
mConsumer->OnConnectError(mIndex);
}
void
StreamSocket::OnDisconnect()
{
MOZ_ASSERT(NS_IsMainThread());
mConsumer->OnDisconnect(mIndex);
}
} // namespace ipc
} // namespace mozilla