mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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191 lines
6.1 KiB
C++
191 lines
6.1 KiB
C++
/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Corp
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir@pobox.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include <windows.h>
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#include <winternl.h>
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#include <stdio.h>
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#include "nsAutoPtr.h"
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#include "prlog.h"
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#include "nsWindowsDllInterceptor.h"
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#define IN_WINDOWS_DLL_BLOCKLIST
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#include "nsWindowsDllBlocklist.h"
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typedef NTSTATUS (NTAPI *LdrLoadDll_func) (PWCHAR filePath, PULONG flags, PUNICODE_STRING moduleFileName, PHANDLE handle);
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static LdrLoadDll_func stub_LdrLoadDll = 0;
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static NTSTATUS NTAPI
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patched_LdrLoadDll (PWCHAR filePath, PULONG flags, PUNICODE_STRING moduleFileName, PHANDLE handle)
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{
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// We have UCS2 (UTF16?), we want ASCII, but we also just want the filename portion
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#define DLLNAME_MAX 128
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char dllName[DLLNAME_MAX+1];
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// Dirty secret about this UNICODE_STRING: it's not guaranteed to be
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// null-terminated, and Length is supposed to contain the number of
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// characters. But in the UNICODE_STRING passed to this function,
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// that doesn't seem to be true -- Length is often much bigger than
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// the actual valid characters of the string, which seems to always
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// be null terminated. So, we take the minimum of len or the length
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// to the first null byte, if any, but we still can't assume the null
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// termination.
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int len = moduleFileName->Length;
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wchar_t *fn_buf = moduleFileName->Buffer;
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int count = 0;
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while (count < len && fn_buf[count] != 0)
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count++;
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len = count;
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// copy it into fname, which will then be guaranteed null-terminated
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nsAutoArrayPtr<wchar_t> fname = new wchar_t[len+1];
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wcsncpy(fname, moduleFileName->Buffer, len);
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fname[len] = 0; // *ncpy considered harmful
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wchar_t *dll_part = wcsrchr(fname, L'\\');
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if (dll_part) {
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dll_part = dll_part + 1;
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len = (fname+len) - dll_part;
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} else {
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dll_part = fname;
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}
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// if it's too long, then, we assume we won't want to block it,
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// since DLLNAME_MAX should be at least long enough to hold the longest
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// entry in our blocklist.
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if (len > DLLNAME_MAX)
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goto continue_loading;
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// copy over to our char byte buffer, lowercasing ASCII as we go
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for (int i = 0; i < len; i++) {
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wchar_t c = dll_part[i];
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if (c >= 'A' && c <= 'Z')
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c += 'a' - 'A';
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if (c > 0x7f) {
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// welp, it's not ascii; if we need to add non-ascii things to
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// our blocklist, we'll have to remove this limitation.
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goto continue_loading;
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}
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dllName[i] = (char) c;
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}
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dllName[len] = 0;
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// then compare to everything on the blocklist
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DllBlockInfo *info = &sWindowsDllBlocklist[0];
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while (info->name) {
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if (strcmp(info->name, dllName) == 0)
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break;
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info++;
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}
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if (info->name) {
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BOOL load_ok = FALSE;
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if (info->maxVersion != ALL_VERSIONS) {
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// figure out the length of the string that we need
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DWORD pathlen = SearchPathW(filePath, fname, L".dll", 0, NULL, NULL);
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if (pathlen == 0) {
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// uh, we couldn't find the DLL at all, so...
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return STATUS_DLL_NOT_FOUND;
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}
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nsAutoArrayPtr<wchar_t> full_fname = new wchar_t[pathlen+1];
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// now actually grab it
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SearchPathW(filePath, fname, L".dll", pathlen+1, full_fname, NULL);
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DWORD zero;
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DWORD infoSize = GetFileVersionInfoSizeW(full_fname, &zero);
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// If we failed to get the version information, we block.
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if (infoSize != 0) {
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nsAutoArrayPtr<unsigned char> infoData = new unsigned char[infoSize];
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VS_FIXEDFILEINFO *vInfo;
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UINT vInfoLen;
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if (GetFileVersionInfoW(full_fname, 0, infoSize, infoData) &&
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VerQueryValueW(infoData, L"\\", (LPVOID*) &vInfo, &vInfoLen))
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{
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unsigned long long fVersion =
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((unsigned long long)vInfo->dwFileVersionMS) << 32 |
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((unsigned long long)vInfo->dwFileVersionLS);
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// finally do the version check, and if it's greater than our block
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// version, keep loading
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if (fVersion > info->maxVersion)
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goto continue_loading;
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}
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}
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}
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PR_LogPrint("LdrLoadDll: Blocking load of '%s'", dllName);
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return STATUS_DLL_NOT_FOUND;
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}
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continue_loading:
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return stub_LdrLoadDll(filePath, flags, moduleFileName, handle);
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}
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WindowsDllInterceptor NtDllIntercept;
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void
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SetupDllBlocklist()
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{
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NtDllIntercept.Init("ntdll.dll");
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bool ok = NtDllIntercept.AddHook("LdrLoadDll", patched_LdrLoadDll, (void**) &stub_LdrLoadDll);
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if (!ok)
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PR_LogPrint ("LdrLoadDll hook failed, no dll blocklisting active");
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}
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