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106 lines
3.9 KiB
C++
106 lines
3.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set sw=2 ts=8 et tw=80 : */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2011
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Josh Matthews <josh@joshmatthews.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef mozilla_net_WebSocketChannelChild_h
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#define mozilla_net_WebSocketChannelChild_h
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#include "mozilla/net/PWebSocketChild.h"
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#include "mozilla/net/ChannelEventQueue.h"
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#include "mozilla/net/BaseWebSocketChannel.h"
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#include "nsCOMPtr.h"
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#include "nsString.h"
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namespace mozilla {
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namespace net {
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class WebSocketChannelChild : public BaseWebSocketChannel,
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public PWebSocketChild
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{
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public:
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WebSocketChannelChild(bool aSecure);
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~WebSocketChannelChild();
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NS_DECL_ISUPPORTS
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// nsIWebSocketChannel methods BaseWebSocketChannel didn't implement for us
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//
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NS_IMETHOD AsyncOpen(nsIURI *aURI, const nsACString &aOrigin,
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nsIWebSocketListener *aListener, nsISupports *aContext);
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NS_IMETHOD Close(PRUint16 code, const nsACString & reason);
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NS_IMETHOD SendMsg(const nsACString &aMsg);
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NS_IMETHOD SendBinaryMsg(const nsACString &aMsg);
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NS_IMETHOD SendBinaryStream(nsIInputStream *aStream, PRUint32 aLength);
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NS_IMETHOD GetSecurityInfo(nsISupports **aSecurityInfo);
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void AddIPDLReference();
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void ReleaseIPDLReference();
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private:
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bool RecvOnStart(const nsCString& aProtocol, const nsCString& aExtensions);
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bool RecvOnStop(const nsresult& aStatusCode);
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bool RecvOnMessageAvailable(const nsCString& aMsg);
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bool RecvOnBinaryMessageAvailable(const nsCString& aMsg);
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bool RecvOnAcknowledge(const PRUint32& aSize);
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bool RecvOnServerClose(const PRUint16& aCode, const nsCString &aReason);
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bool RecvAsyncOpenFailed();
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void OnStart(const nsCString& aProtocol, const nsCString& aExtensions);
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void OnStop(const nsresult& aStatusCode);
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void OnMessageAvailable(const nsCString& aMsg);
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void OnBinaryMessageAvailable(const nsCString& aMsg);
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void OnAcknowledge(const PRUint32& aSize);
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void OnServerClose(const PRUint16& aCode, const nsCString& aReason);
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void AsyncOpenFailed();
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ChannelEventQueue mEventQ;
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bool mIPCOpen;
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friend class StartEvent;
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friend class StopEvent;
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friend class MessageEvent;
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friend class AcknowledgeEvent;
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friend class ServerCloseEvent;
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friend class AsyncOpenFailedEvent;
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};
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} // namespace net
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} // namespace mozilla
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#endif // mozilla_net_WebSocketChannelChild_h
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