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0fd9123eac
This patch was generated by a script. Here's the source of the script for future reference: function convert() { echo "Converting $1 to $2..." find . ! -wholename "*nsprpub*" \ ! -wholename "*security/nss*" \ ! -wholename "*/.hg*" \ ! -wholename "obj-ff-dbg*" \ ! -name nsXPCOMCID.h \ ! -name prtypes.h \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert PRInt8 int8_t convert PRUint8 uint8_t convert PRInt16 int16_t convert PRUint16 uint16_t convert PRInt32 int32_t convert PRUint32 uint32_t convert PRInt64 int64_t convert PRUint64 uint64_t convert PRIntn int convert PRUintn unsigned convert PRSize size_t convert PROffset32 int32_t convert PROffset64 int64_t convert PRPtrdiff ptrdiff_t convert PRFloat64 double
83 lines
2.7 KiB
C++
83 lines
2.7 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/Attributes.h"
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#include "mozilla/ReentrantMonitor.h"
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#include "imgIEncoder.h"
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#include "nsCOMPtr.h"
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#include <png.h>
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#define NS_PNGENCODER_CID \
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{ /* 38d1592e-b81e-432b-86f8-471878bbfe07 */ \
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0x38d1592e, \
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0xb81e, \
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0x432b, \
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{0x86, 0xf8, 0x47, 0x18, 0x78, 0xbb, 0xfe, 0x07} \
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}
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// Provides PNG encoding functionality. Use InitFromData() to do the
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// encoding. See that function definition for encoding options.
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class nsPNGEncoder MOZ_FINAL : public imgIEncoder
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{
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typedef mozilla::ReentrantMonitor ReentrantMonitor;
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_IMGIENCODER
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NS_DECL_NSIINPUTSTREAM
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NS_DECL_NSIASYNCINPUTSTREAM
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nsPNGEncoder();
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~nsPNGEncoder();
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protected:
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nsresult ParseOptions(const nsAString& aOptions,
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bool* useTransparency,
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bool* skipFirstFrame,
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uint32_t* numAnimatedFrames,
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uint32_t* numIterations,
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uint32_t* frameDispose,
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uint32_t* frameBlend,
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uint32_t* frameDelay,
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uint32_t* offsetX,
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uint32_t* offsetY);
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void ConvertHostARGBRow(const uint8_t* aSrc, uint8_t* aDest,
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uint32_t aPixelWidth, bool aUseTransparency);
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void StripAlpha(const uint8_t* aSrc, uint8_t* aDest,
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uint32_t aPixelWidth);
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static void WarningCallback(png_structp png_ptr, png_const_charp warning_msg);
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static void ErrorCallback(png_structp png_ptr, png_const_charp error_msg);
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static void WriteCallback(png_structp png, png_bytep data, png_size_t size);
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void NotifyListener();
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png_struct* mPNG;
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png_info* mPNGinfo;
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bool mIsAnimation;
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bool mFinished;
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// image buffer
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uint8_t* mImageBuffer;
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uint32_t mImageBufferSize;
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uint32_t mImageBufferUsed;
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uint32_t mImageBufferReadPoint;
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nsCOMPtr<nsIInputStreamCallback> mCallback;
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nsCOMPtr<nsIEventTarget> mCallbackTarget;
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uint32_t mNotifyThreshold;
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/*
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nsPNGEncoder is designed to allow one thread to pump data into it while another
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reads from it. We lock to ensure that the buffer remains append-only while
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we read from it (that it is not realloced) and to ensure that only one thread
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dispatches a callback for each call to AsyncWait.
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*/
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ReentrantMonitor mReentrantMonitor;
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};
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