mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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1fcbd86174
In a following patch, all DevTools moz.build files will use DevToolsModules to install JS modules at a path that corresponds directly to their source tree location. Here we rewrite all require and import calls to match the new location that these files are installed to.
249 lines
7.9 KiB
JavaScript
249 lines
7.9 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const { Ci, Cc, Cu, Cr, CC } = require("chrome");
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const Services = require("Services");
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const DevToolsUtils = require("devtools/shared/DevToolsUtils");
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const { dumpv } = DevToolsUtils;
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const EventEmitter = require("devtools/shared/event-emitter");
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const promise = require("promise");
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DevToolsUtils.defineLazyGetter(this, "IOUtil", () => {
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return Cc["@mozilla.org/io-util;1"].getService(Ci.nsIIOUtil);
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});
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DevToolsUtils.defineLazyGetter(this, "ScriptableInputStream", () => {
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return CC("@mozilla.org/scriptableinputstream;1",
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"nsIScriptableInputStream", "init");
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});
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const BUFFER_SIZE = 0x8000;
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/**
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* This helper function (and its companion object) are used by bulk senders and
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* receivers to read and write data in and out of other streams. Functions that
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* make use of this tool are passed to callers when it is time to read or write
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* bulk data. It is highly recommended to use these copier functions instead of
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* the stream directly because the copier enforces the agreed upon length.
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* Since bulk mode reuses an existing stream, the sender and receiver must write
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* and read exactly the agreed upon amount of data, or else the entire transport
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* will be left in a invalid state. Additionally, other methods of stream
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* copying (such as NetUtil.asyncCopy) close the streams involved, which would
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* terminate the debugging transport, and so it is avoided here.
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*
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* Overall, this *works*, but clearly the optimal solution would be able to just
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* use the streams directly. If it were possible to fully implement
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* nsIInputStream / nsIOutputStream in JS, wrapper streams could be created to
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* enforce the length and avoid closing, and consumers could use familiar stream
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* utilities like NetUtil.asyncCopy.
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*
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* The function takes two async streams and copies a precise number of bytes
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* from one to the other. Copying begins immediately, but may complete at some
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* future time depending on data size. Use the returned promise to know when
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* it's complete.
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*
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* @param input nsIAsyncInputStream
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* The stream to copy from.
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* @param output nsIAsyncOutputStream
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* The stream to copy to.
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* @param length Integer
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* The amount of data that needs to be copied.
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* @return Promise
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* The promise is resolved when copying completes or rejected if any
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* (unexpected) errors occur.
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*/
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function copyStream(input, output, length) {
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let copier = new StreamCopier(input, output, length);
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return copier.copy();
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}
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function StreamCopier(input, output, length) {
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EventEmitter.decorate(this);
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this._id = StreamCopier._nextId++;
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this.input = input;
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// Save off the base output stream, since we know it's async as we've required
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this.baseAsyncOutput = output;
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if (IOUtil.outputStreamIsBuffered(output)) {
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this.output = output;
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} else {
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this.output = Cc["@mozilla.org/network/buffered-output-stream;1"].
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createInstance(Ci.nsIBufferedOutputStream);
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this.output.init(output, BUFFER_SIZE);
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}
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this._length = length;
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this._amountLeft = length;
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this._deferred = promise.defer();
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this._copy = this._copy.bind(this);
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this._flush = this._flush.bind(this);
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this._destroy = this._destroy.bind(this);
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// Copy promise's then method up to this object.
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// Allows the copier to offer a promise interface for the simple succeed or
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// fail scenarios, but also emit events (due to the EventEmitter) for other
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// states, like progress.
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this.then = this._deferred.promise.then.bind(this._deferred.promise);
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this.then(this._destroy, this._destroy);
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// Stream ready callback starts as |_copy|, but may switch to |_flush| at end
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// if flushing would block the output stream.
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this._streamReadyCallback = this._copy;
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}
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StreamCopier._nextId = 0;
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StreamCopier.prototype = {
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copy: function() {
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// Dispatch to the next tick so that it's possible to attach a progress
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// event listener, even for extremely fast copies (like when testing).
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Services.tm.currentThread.dispatch(() => {
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try {
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this._copy();
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} catch(e) {
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this._deferred.reject(e);
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}
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}, 0);
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return this;
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},
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_copy: function() {
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let bytesAvailable = this.input.available();
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let amountToCopy = Math.min(bytesAvailable, this._amountLeft);
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this._debug("Trying to copy: " + amountToCopy);
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let bytesCopied;
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try {
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bytesCopied = this.output.writeFrom(this.input, amountToCopy);
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} catch(e) {
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if (e.result == Cr.NS_BASE_STREAM_WOULD_BLOCK) {
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this._debug("Base stream would block, will retry");
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this._debug("Waiting for output stream");
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this.baseAsyncOutput.asyncWait(this, 0, 0, Services.tm.currentThread);
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return;
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} else {
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throw e;
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}
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}
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this._amountLeft -= bytesCopied;
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this._debug("Copied: " + bytesCopied +
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", Left: " + this._amountLeft);
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this._emitProgress();
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if (this._amountLeft === 0) {
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this._debug("Copy done!");
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this._flush();
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return;
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}
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this._debug("Waiting for input stream");
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this.input.asyncWait(this, 0, 0, Services.tm.currentThread);
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},
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_emitProgress: function() {
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this.emit("progress", {
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bytesSent: this._length - this._amountLeft,
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totalBytes: this._length
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});
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},
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_flush: function() {
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try {
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this.output.flush();
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} catch(e) {
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if (e.result == Cr.NS_BASE_STREAM_WOULD_BLOCK ||
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e.result == Cr.NS_ERROR_FAILURE) {
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this._debug("Flush would block, will retry");
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this._streamReadyCallback = this._flush;
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this._debug("Waiting for output stream");
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this.baseAsyncOutput.asyncWait(this, 0, 0, Services.tm.currentThread);
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return;
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} else {
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throw e;
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}
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}
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this._deferred.resolve();
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},
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_destroy: function() {
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this._destroy = null;
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this._copy = null;
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this._flush = null;
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this.input = null;
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this.output = null;
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},
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// nsIInputStreamCallback
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onInputStreamReady: function() {
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this._streamReadyCallback();
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},
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// nsIOutputStreamCallback
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onOutputStreamReady: function() {
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this._streamReadyCallback();
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},
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_debug: function(msg) {
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// Prefix logs with the copier ID, which makes logs much easier to
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// understand when several copiers are running simultaneously
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dumpv("Copier: " + this._id + " " + msg);
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}
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};
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/**
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* Read from a stream, one byte at a time, up to the next |delimiter|
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* character, but stopping if we've read |count| without finding it. Reading
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* also terminates early if there are less than |count| bytes available on the
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* stream. In that case, we only read as many bytes as the stream currently has
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* to offer.
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* TODO: This implementation could be removed if bug 984651 is fixed, which
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* provides a native version of the same idea.
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* @param stream nsIInputStream
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* The input stream to read from.
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* @param delimiter string
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* The character we're trying to find.
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* @param count integer
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* The max number of characters to read while searching.
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* @return string
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* The data collected. If the delimiter was found, this string will
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* end with it.
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*/
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function delimitedRead(stream, delimiter, count) {
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dumpv("Starting delimited read for " + delimiter + " up to " +
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count + " bytes");
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let scriptableStream;
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if (stream instanceof Ci.nsIScriptableInputStream) {
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scriptableStream = stream;
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} else {
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scriptableStream = new ScriptableInputStream(stream);
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}
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let data = "";
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// Don't exceed what's available on the stream
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count = Math.min(count, stream.available());
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if (count <= 0) {
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return data;
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}
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let char;
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while (char !== delimiter && count > 0) {
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char = scriptableStream.readBytes(1);
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count--;
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data += char;
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}
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return data;
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}
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module.exports = {
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copyStream: copyStream,
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delimitedRead: delimitedRead
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};
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