gecko/dom/canvas
Botond Ballo 1d16def11d Bug 923512 - Introduce strongly-typed coordinate classes. r=kats,Bas
--HG--
extra : rebase_source : 22e5fe577ea503aede765c70e16c0bf875c4a9fd
2014-08-19 13:08:16 -04:00
..
compiledtest Bug 1047267 - Move remaining OS_LIBS and EXTRA_LIBS to moz.build. r=gps 2014-08-07 14:21:03 +09:00
crashtests
test Bug 777574 - Skip all quickCheckAPI tests on all linux/android/emulator slaves - r=kamidphish 2014-08-11 22:57:16 -04:00
CanvasGradient.h
CanvasImageCache.cpp
CanvasImageCache.h
CanvasPattern.h
CanvasRenderingContext2D.cpp Bug 923512 - Introduce strongly-typed coordinate classes. r=kats,Bas 2014-08-19 13:08:16 -04:00
CanvasRenderingContext2D.h Bug 923512 - Introduce strongly-typed coordinate classes. r=kats,Bas 2014-08-19 13:08:16 -04:00
CanvasUtils.cpp
CanvasUtils.h
DocumentRendererChild.cpp
DocumentRendererChild.h
DocumentRendererParent.cpp
DocumentRendererParent.h
ImageData.cpp
ImageData.h
ImageEncoder.cpp
ImageEncoder.h
moz.build b=1052518; remove --disable-webgl; r=jgilbert 2014-08-12 12:04:36 -04:00
MurmurHash3.cpp
MurmurHash3.h
nsICanvasRenderingContextInternal.h
TextMetrics.h
WebGL1Context.cpp
WebGL1Context.h
WebGL2Context.cpp
WebGL2Context.h
WebGLActiveInfo.cpp
WebGLActiveInfo.h
WebGLBindableName.cpp
WebGLBindableName.h
WebGLBuffer.cpp
WebGLBuffer.h
WebGLContext.cpp Bug 1045955 - Make snapshots pick RGBA or RGBX. - r=kamidphish 2014-08-07 19:03:24 -07:00
WebGLContext.h
WebGLContextAsyncQueries.cpp
WebGLContextBuffers.cpp
WebGLContextDraw.cpp
WebGLContextExtensions.cpp
WebGLContextFramebufferOperations.cpp
WebGLContextGL.cpp Backed out changeset 2422647220de (bug 1038899) for mochitest-2 bustage on a CLOSED TREE 2014-08-07 19:08:10 -07:00
WebGLContextLossTimer.cpp
WebGLContextNotSupported.cpp
WebGLContextReporter.cpp
WebGLContextState.cpp
WebGLContextUtils.cpp Bug 1052052 - Hoist Auto*JSContext into nsContentUtils and kill nsCxPusher.{cpp,h}. r=gabor 2014-08-14 18:47:15 -07:00
WebGLContextUtils.h
WebGLContextValidate.cpp Bug 1038899 - WebGL fix attribute and uniform name lookup in WebGLProgram. r=jgilbert, r=vlad 2014-08-11 14:36:30 -07:00
WebGLContextVertexArray.cpp
WebGLContextVertices.cpp
WebGLElementArrayCache.cpp
WebGLElementArrayCache.h
WebGLExtensionBase.cpp
WebGLExtensionBlendMinMax.cpp
WebGLExtensionColorBufferFloat.cpp
WebGLExtensionColorBufferHalfFloat.cpp
WebGLExtensionCompressedTextureATC.cpp
WebGLExtensionCompressedTextureETC1.cpp
WebGLExtensionCompressedTexturePVRTC.cpp
WebGLExtensionCompressedTextureS3TC.cpp
WebGLExtensionDebugRendererInfo.cpp
WebGLExtensionDebugShaders.cpp
WebGLExtensionDepthTexture.cpp
WebGLExtensionDrawBuffers.cpp
WebGLExtensionElementIndexUint.cpp
WebGLExtensionFragDepth.cpp
WebGLExtensionInstancedArrays.cpp Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish 2014-07-28 13:42:02 -07:00
WebGLExtensionLoseContext.cpp
WebGLExtensions.h
WebGLExtensionShaderTextureLod.cpp
WebGLExtensionSRGB.cpp
WebGLExtensionStandardDerivatives.cpp
WebGLExtensionTextureFilterAnisotropic.cpp
WebGLExtensionTextureFloat.cpp
WebGLExtensionTextureFloatLinear.cpp
WebGLExtensionTextureHalfFloat.cpp
WebGLExtensionTextureHalfFloatLinear.cpp
WebGLExtensionVertexArray.cpp Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish 2014-07-28 13:42:02 -07:00
WebGLFramebuffer.cpp Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish 2014-07-30 15:52:07 -04:00
WebGLFramebuffer.h Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish 2014-07-30 15:52:07 -04:00
WebGLFramebufferAttachable.cpp Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish 2014-07-30 15:52:07 -04:00
WebGLFramebufferAttachable.h Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish 2014-07-30 15:52:07 -04:00
WebGLMemoryTracker.h
WebGLObjectModel.cpp
WebGLObjectModel.h
WebGLProgram.cpp Bug 1038899 - WebGL fix attribute and uniform name lookup in WebGLProgram. r=jgilbert, r=vlad 2014-08-11 14:36:30 -07:00
WebGLProgram.h Backed out changeset 2422647220de (bug 1038899) for mochitest-2 bustage on a CLOSED TREE 2014-08-07 19:08:10 -07:00
WebGLQuery.cpp
WebGLQuery.h
WebGLRenderbuffer.cpp
WebGLRenderbuffer.h
WebGLShader.cpp
WebGLShader.h
WebGLShaderPrecisionFormat.cpp
WebGLShaderPrecisionFormat.h
WebGLTexelConversions.cpp
WebGLTexelConversions.h Bug 1046267 - WebGL handle denormal numbers in half-float conversion functions. r=jgilbert 2014-07-31 16:44:18 -07:00
WebGLTexture.cpp
WebGLTexture.h
WebGLTypes.h
WebGLUniformInfo.h
WebGLUniformLocation.cpp
WebGLUniformLocation.h
WebGLValidateStrings.h
WebGLVertexArray.cpp
WebGLVertexArray.h
WebGLVertexArrayFake.cpp
WebGLVertexArrayFake.h
WebGLVertexArrayGL.cpp
WebGLVertexArrayGL.h
WebGLVertexAttribData.h