mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
913 lines
34 KiB
C++
913 lines
34 KiB
C++
/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(MediaResource_h_)
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#define MediaResource_h_
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#include "mozilla/Mutex.h"
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#include "nsIChannel.h"
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#include "nsIURI.h"
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#include "nsISeekableStream.h"
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#include "nsIStreamingProtocolController.h"
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#include "nsIStreamListener.h"
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#include "nsIChannelEventSink.h"
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#include "nsIInterfaceRequestor.h"
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#include "MediaCache.h"
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#include "MediaData.h"
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#include "mozilla/Atomics.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/TimeStamp.h"
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#include "nsThreadUtils.h"
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#include <algorithm>
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// For HTTP seeking, if number of bytes needing to be
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// seeked forward is less than this value then a read is
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// done rather than a byte range request.
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//
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// If we assume a 100Mbit connection, and assume reissuing an HTTP seek causes
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// a delay of 200ms, then in that 200ms we could have simply read ahead 2MB. So
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// setting SEEK_VS_READ_THRESHOLD to 1MB sounds reasonable.
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static const int64_t SEEK_VS_READ_THRESHOLD = 1 * 1024 * 1024;
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static const uint32_t HTTP_REQUESTED_RANGE_NOT_SATISFIABLE_CODE = 416;
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// Number of bytes we have accumulated before we assume the connection download
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// rate can be reliably calculated. 57 Segments at IW=3 allows slow start to
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// reach a CWND of 30 (See bug 831998)
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static const int64_t RELIABLE_DATA_THRESHOLD = 57 * 1460;
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class nsIHttpChannel;
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class nsIPrincipal;
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namespace mozilla {
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class MediaResourceCallback;
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class MediaChannelStatistics;
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/**
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* This class is useful for estimating rates of data passing through
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* some channel. The idea is that activity on the channel "starts"
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* and "stops" over time. At certain times data passes through the
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* channel (usually while the channel is active; data passing through
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* an inactive channel is ignored). The GetRate() function computes
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* an estimate of the "current rate" of the channel, which is some
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* kind of average of the data passing through over the time the
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* channel is active.
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*
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* All methods take "now" as a parameter so the user of this class can
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* control the timeline used.
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*/
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class MediaChannelStatistics {
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public:
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MediaChannelStatistics() { Reset(); }
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explicit MediaChannelStatistics(MediaChannelStatistics * aCopyFrom)
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{
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MOZ_ASSERT(aCopyFrom);
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mAccumulatedBytes = aCopyFrom->mAccumulatedBytes;
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mAccumulatedTime = aCopyFrom->mAccumulatedTime;
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mLastStartTime = aCopyFrom->mLastStartTime;
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mIsStarted = aCopyFrom->mIsStarted;
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}
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaChannelStatistics)
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void Reset() {
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mLastStartTime = TimeStamp();
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mAccumulatedTime = TimeDuration(0);
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mAccumulatedBytes = 0;
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mIsStarted = false;
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}
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void Start() {
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if (mIsStarted)
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return;
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mLastStartTime = TimeStamp::Now();
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mIsStarted = true;
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}
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void Stop() {
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if (!mIsStarted)
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return;
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mAccumulatedTime += TimeStamp::Now() - mLastStartTime;
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mIsStarted = false;
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}
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void AddBytes(int64_t aBytes) {
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if (!mIsStarted) {
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// ignore this data, it may be related to seeking or some other
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// operation we don't care about
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return;
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}
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mAccumulatedBytes += aBytes;
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}
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double GetRateAtLastStop(bool* aReliable) {
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double seconds = mAccumulatedTime.ToSeconds();
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*aReliable = (seconds >= 1.0) ||
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(mAccumulatedBytes >= RELIABLE_DATA_THRESHOLD);
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if (seconds <= 0.0)
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return 0.0;
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return static_cast<double>(mAccumulatedBytes)/seconds;
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}
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double GetRate(bool* aReliable) {
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TimeDuration time = mAccumulatedTime;
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if (mIsStarted) {
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time += TimeStamp::Now() - mLastStartTime;
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}
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double seconds = time.ToSeconds();
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*aReliable = (seconds >= 3.0) ||
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(mAccumulatedBytes >= RELIABLE_DATA_THRESHOLD);
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if (seconds <= 0.0)
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return 0.0;
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return static_cast<double>(mAccumulatedBytes)/seconds;
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}
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private:
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~MediaChannelStatistics() {}
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int64_t mAccumulatedBytes;
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TimeDuration mAccumulatedTime;
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TimeStamp mLastStartTime;
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bool mIsStarted;
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};
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// Forward declaration for use in MediaByteRange.
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class TimestampedMediaByteRange;
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// Represents a section of contiguous media, with a start and end offset.
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// Used to denote ranges of data which are cached.
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class MediaByteRange {
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public:
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MediaByteRange() : mStart(0), mEnd(0) {}
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MediaByteRange(int64_t aStart, int64_t aEnd)
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: mStart(aStart), mEnd(aEnd)
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{
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NS_ASSERTION(mStart <= mEnd, "Range should end after start!");
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}
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explicit MediaByteRange(TimestampedMediaByteRange& aByteRange);
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bool IsNull() const {
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return mStart == 0 && mEnd == 0;
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}
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bool operator==(const MediaByteRange& aRange) const {
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return mStart == aRange.mStart && mEnd == aRange.mEnd;
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}
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// Clears byte range values.
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void Clear() {
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mStart = 0;
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mEnd = 0;
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}
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bool Contains(const MediaByteRange& aByteRange) const {
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return aByteRange.mStart >= mStart && aByteRange.mEnd <= mEnd;
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}
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MediaByteRange Extents(const MediaByteRange& aByteRange) const {
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if (IsNull()) {
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return aByteRange;
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}
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return MediaByteRange(std::min(mStart, aByteRange.mStart),
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std::max(mEnd, aByteRange.mEnd));
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}
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int64_t Length() const {
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return mEnd - mStart;
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}
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int64_t mStart, mEnd;
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};
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// Represents a section of contiguous media, with a start and end offset, and
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// a timestamp representing the start time.
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class TimestampedMediaByteRange : public MediaByteRange {
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public:
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TimestampedMediaByteRange() : MediaByteRange(), mStartTime(-1) {}
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TimestampedMediaByteRange(int64_t aStart, int64_t aEnd, int64_t aStartTime)
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: MediaByteRange(aStart, aEnd), mStartTime(aStartTime)
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{
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NS_ASSERTION(aStartTime >= 0, "Start time should not be negative!");
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}
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bool IsNull() const {
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return MediaByteRange::IsNull() && mStartTime == -1;
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}
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// Clears byte range values.
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void Clear() {
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MediaByteRange::Clear();
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mStartTime = -1;
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}
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// In usecs.
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int64_t mStartTime;
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};
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inline MediaByteRange::MediaByteRange(TimestampedMediaByteRange& aByteRange)
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: mStart(aByteRange.mStart), mEnd(aByteRange.mEnd)
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{
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NS_ASSERTION(mStart < mEnd, "Range should end after start!");
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}
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class RtspMediaResource;
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/**
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* Provides a thread-safe, seek/read interface to resources
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* loaded from a URI. Uses MediaCache to cache data received over
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* Necko's async channel API, thus resolving the mismatch between clients
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* that need efficient random access to the data and protocols that do not
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* support efficient random access, such as HTTP.
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*
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* Instances of this class must be created on the main thread.
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* Most methods must be called on the main thread only. Read, Seek and
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* Tell must only be called on non-main threads. In the case of the Ogg
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* Decoder they are called on the Decode thread for example. You must
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* ensure that no threads are calling these methods once Close is called.
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*
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* Instances of this class are reference counted. Use nsRefPtr for
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* managing the lifetime of instances of this class.
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*
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* The generic implementation of this class is ChannelMediaResource, which can
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* handle any URI for which Necko supports AsyncOpen.
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* The 'file:' protocol can be implemented efficiently with direct random
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* access, so the FileMediaResource implementation class bypasses the cache.
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* MediaResource::Create automatically chooses the best implementation class.
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*/
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class MediaResource : public nsISupports
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{
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public:
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// Our refcounting is threadsafe, and when our refcount drops to zero
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// we dispatch an event to the main thread to delete the MediaResource.
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// Note that this means it's safe for references to this object to be
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// released on a non main thread, but the destructor will always run on
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// the main thread.
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NS_DECL_THREADSAFE_ISUPPORTS
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// The following can be called on the main thread only:
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// Get the URI
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virtual nsIURI* URI() const { return nullptr; }
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// Close the resource, stop any listeners, channels, etc.
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// Cancels any currently blocking Read request and forces that request to
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// return an error.
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virtual nsresult Close() = 0;
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// Suspend any downloads that are in progress.
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// If aCloseImmediately is set, resources should be released immediately
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// since we don't expect to resume again any time soon. Otherwise we
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// may resume again soon so resources should be held for a little
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// while.
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virtual void Suspend(bool aCloseImmediately) = 0;
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// Resume any downloads that have been suspended.
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virtual void Resume() = 0;
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// Get the current principal for the channel
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virtual already_AddRefed<nsIPrincipal> GetCurrentPrincipal() = 0;
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// If this returns false, then we shouldn't try to clone this MediaResource
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// because its underlying resources are not suitable for reuse (e.g.
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// because the underlying connection has been lost, or this resource
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// just can't be safely cloned). If this returns true, CloneData could
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// still fail. If this returns false, CloneData should not be called.
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virtual bool CanClone() { return false; }
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// Create a new stream of the same type that refers to the same URI
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// with a new channel. Any cached data associated with the original
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// stream should be accessible in the new stream too.
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virtual already_AddRefed<MediaResource> CloneData(MediaResourceCallback* aCallback) = 0;
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// Set statistics to be recorded to the object passed in.
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virtual void RecordStatisticsTo(MediaChannelStatistics *aStatistics) { }
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// These methods are called off the main thread.
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// The mode is initially MODE_PLAYBACK.
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virtual void SetReadMode(MediaCacheStream::ReadMode aMode) = 0;
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// This is the client's estimate of the playback rate assuming
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// the media plays continuously. The cache can't guess this itself
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// because it doesn't know when the decoder was paused, buffering, etc.
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virtual void SetPlaybackRate(uint32_t aBytesPerSecond) = 0;
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// Read up to aCount bytes from the stream. The read starts at
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// aOffset in the stream, seeking to that location initially if
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// it is not the current stream offset. The remaining arguments,
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// results and requirements are the same as per the Read method.
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virtual nsresult ReadAt(int64_t aOffset, char* aBuffer,
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uint32_t aCount, uint32_t* aBytes) = 0;
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// This method returns nullptr if anything fails.
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// Otherwise, it returns an owned buffer.
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// MediaReadAt may return fewer bytes than requested if end of stream is
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// encountered. There is no need to call it again to get more data.
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virtual already_AddRefed<MediaByteBuffer> MediaReadAt(int64_t aOffset, uint32_t aCount)
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{
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RefPtr<MediaByteBuffer> bytes = new MediaByteBuffer();
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bool ok = bytes->SetLength(aCount, fallible);
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NS_ENSURE_TRUE(ok, nullptr);
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char* curr = reinterpret_cast<char*>(bytes->Elements());
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const char* start = curr;
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while (aCount > 0) {
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uint32_t bytesRead;
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nsresult rv = ReadAt(aOffset, curr, aCount, &bytesRead);
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NS_ENSURE_SUCCESS(rv, nullptr);
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if (!bytesRead) {
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break;
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}
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aOffset += bytesRead;
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aCount -= bytesRead;
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curr += bytesRead;
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}
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bytes->SetLength(curr - start);
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return bytes.forget();
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}
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// Report the current offset in bytes from the start of the stream.
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// This is used to approximate where we currently are in the playback of a
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// media.
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// A call to ReadAt will update this position.
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virtual int64_t Tell() = 0;
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// Moves any existing channel loads into or out of background. Background
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// loads don't block the load event. This also determines whether or not any
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// new loads initiated (for example to seek) will be in the background.
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virtual void SetLoadInBackground(bool aLoadInBackground) {}
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// Ensures that the value returned by IsSuspendedByCache below is up to date
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// (i.e. the cache has examined this stream at least once).
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virtual void EnsureCacheUpToDate() {}
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// These can be called on any thread.
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// Cached blocks associated with this stream will not be evicted
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// while the stream is pinned.
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virtual void Pin() = 0;
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virtual void Unpin() = 0;
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// Get the estimated download rate in bytes per second (assuming no
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// pausing of the channel is requested by Gecko).
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// *aIsReliable is set to true if we think the estimate is useful.
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virtual double GetDownloadRate(bool* aIsReliable) = 0;
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// Get the length of the stream in bytes. Returns -1 if not known.
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// This can change over time; after a seek operation, a misbehaving
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// server may give us a resource of a different length to what it had
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// reported previously --- or it may just lie in its Content-Length
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// header and give us more or less data than it reported. We will adjust
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// the result of GetLength to reflect the data that's actually arriving.
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virtual int64_t GetLength() = 0;
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// Returns the offset of the first byte of cached data at or after aOffset,
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// or -1 if there is no such cached data.
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virtual int64_t GetNextCachedData(int64_t aOffset) = 0;
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// Returns the end of the bytes starting at the given offset
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// which are in cache.
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virtual int64_t GetCachedDataEnd(int64_t aOffset) = 0;
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// Returns true if all the data from aOffset to the end of the stream
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// is in cache. If the end of the stream is not known, we return false.
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virtual bool IsDataCachedToEndOfResource(int64_t aOffset) = 0;
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// Returns true if we are expecting any more data to arrive
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// sometime in the not-too-distant future, either from the network or from
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// an appendBuffer call on a MediaSource element.
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virtual bool IsExpectingMoreData()
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{
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// MediaDecoder::mDecoderPosition is roughly the same as Tell() which
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// returns a position updated by latest Read() or ReadAt().
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return !IsDataCachedToEndOfResource(Tell()) && !IsSuspended();
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}
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// Returns true if this stream is suspended by the cache because the
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// cache is full. If true then the decoder should try to start consuming
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// data, otherwise we may not be able to make progress.
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// MediaDecoder::NotifySuspendedStatusChanged is called when this
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// changes.
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// For resources using the media cache, this returns true only when all
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// streams for the same resource are all suspended.
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virtual bool IsSuspendedByCache() = 0;
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// Returns true if this stream has been suspended.
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virtual bool IsSuspended() = 0;
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// Reads only data which is cached in the media cache. If you try to read
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// any data which overlaps uncached data, or if aCount bytes otherwise can't
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// be read, this function will return failure. This function be called from
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// any thread, and it is the only read operation which is safe to call on
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// the main thread, since it's guaranteed to be non blocking.
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virtual nsresult ReadFromCache(char* aBuffer,
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int64_t aOffset,
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uint32_t aCount) = 0;
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// Returns true if the resource can be seeked to unbuffered ranges, i.e.
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// for an HTTP network stream this returns true if HTTP1.1 Byte Range
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// requests are supported by the connection/server.
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virtual bool IsTransportSeekable() = 0;
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/**
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* Create a resource, reading data from the channel. Call on main thread only.
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* The caller must follow up by calling resource->Open().
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*/
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static already_AddRefed<MediaResource> Create(MediaResourceCallback* aCallback, nsIChannel* aChannel);
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/**
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* Open the stream. This creates a stream listener and returns it in
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* aStreamListener; this listener needs to be notified of incoming data.
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*/
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virtual nsresult Open(nsIStreamListener** aStreamListener) = 0;
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/**
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* Fills aRanges with MediaByteRanges representing the data which is cached
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* in the media cache. Stream should be pinned during call and while
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* aRanges is being used.
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*/
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virtual nsresult GetCachedRanges(nsTArray<MediaByteRange>& aRanges) = 0;
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// Ensure that the media cache writes any data held in its partial block.
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// Called on the main thread only.
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virtual void FlushCache() { }
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// Notify that the last data byte range was loaded.
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virtual void NotifyLastByteRange() { }
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// Returns the content type of the resource. This is copied from the
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// nsIChannel when the MediaResource is created. Safe to call from
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// any thread.
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virtual const nsCString& GetContentType() const = 0;
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// Get the RtspMediaResource pointer if this MediaResource really is a
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// RtspMediaResource. For calling Rtsp specific functions.
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virtual RtspMediaResource* GetRtspPointer() {
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return nullptr;
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}
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// Return true if the stream is a live stream
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virtual bool IsRealTime() {
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return false;
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}
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// Returns true if the resource is a live stream.
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virtual bool IsLiveStream()
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{
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return GetLength() == -1;
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}
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virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const {
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return 0;
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}
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virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
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return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
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}
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const nsCString& GetContentURL() const { return EmptyCString(); }
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protected:
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virtual ~MediaResource() {};
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private:
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void Destroy();
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};
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class BaseMediaResource : public MediaResource {
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public:
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virtual nsIURI* URI() const override { return mURI; }
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virtual void SetLoadInBackground(bool aLoadInBackground) override;
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virtual size_t SizeOfExcludingThis(
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MallocSizeOf aMallocSizeOf) const override
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{
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// Might be useful to track in the future:
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// - mChannel
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// - mURI (possibly owned, looks like just a ref from mChannel)
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// Not owned:
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// - mCallback
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size_t size = MediaResource::SizeOfExcludingThis(aMallocSizeOf);
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size += mContentType.SizeOfExcludingThisIfUnshared(aMallocSizeOf);
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return size;
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}
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virtual size_t SizeOfIncludingThis(
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MallocSizeOf aMallocSizeOf) const override
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{
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return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
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}
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// Returns the url of the resource. Safe to call from any thread?
|
|
const nsCString& GetContentURL() const
|
|
{
|
|
return mContentURL;
|
|
}
|
|
|
|
protected:
|
|
BaseMediaResource(MediaResourceCallback* aCallback,
|
|
nsIChannel* aChannel,
|
|
nsIURI* aURI,
|
|
const nsACString& aContentType) :
|
|
mCallback(aCallback),
|
|
mChannel(aChannel),
|
|
mURI(aURI),
|
|
mContentType(aContentType),
|
|
mLoadInBackground(false)
|
|
{
|
|
MOZ_COUNT_CTOR(BaseMediaResource);
|
|
NS_ASSERTION(!mContentType.IsEmpty(), "Must know content type");
|
|
mURI->GetSpec(mContentURL);
|
|
}
|
|
virtual ~BaseMediaResource()
|
|
{
|
|
MOZ_COUNT_DTOR(BaseMediaResource);
|
|
}
|
|
|
|
virtual const nsCString& GetContentType() const override
|
|
{
|
|
return mContentType;
|
|
}
|
|
|
|
// Set the request's load flags to aFlags. If the request is part of a
|
|
// load group, the request is removed from the group, the flags are set, and
|
|
// then the request is added back to the load group.
|
|
void ModifyLoadFlags(nsLoadFlags aFlags);
|
|
|
|
// Dispatches an event to call MediaDecoder::NotifyBytesConsumed(aNumBytes, aOffset)
|
|
// on the main thread. This is called automatically after every read.
|
|
void DispatchBytesConsumed(int64_t aNumBytes, int64_t aOffset);
|
|
|
|
// This is not an nsCOMPointer to prevent a circular reference
|
|
// between the decoder to the media stream object. The stream never
|
|
// outlives the lifetime of the decoder.
|
|
MediaResourceCallback* mCallback;
|
|
|
|
// Channel used to download the media data. Must be accessed
|
|
// from the main thread only.
|
|
nsCOMPtr<nsIChannel> mChannel;
|
|
|
|
// URI in case the stream needs to be re-opened. Access from
|
|
// main thread only.
|
|
nsCOMPtr<nsIURI> mURI;
|
|
|
|
// Content-Type of the channel. This is copied from the nsIChannel when the
|
|
// MediaResource is created. This is constant, so accessing from any thread
|
|
// is safe.
|
|
const nsAutoCString mContentType;
|
|
|
|
// Copy of the url of the channel resource.
|
|
nsAutoCString mContentURL;
|
|
|
|
// True if SetLoadInBackground() has been called with
|
|
// aLoadInBackground = true, i.e. when the document load event is not
|
|
// blocked by this resource, and all channel loads will be in the
|
|
// background.
|
|
bool mLoadInBackground;
|
|
};
|
|
|
|
|
|
/**
|
|
* This class is responsible for managing the suspend count and report suspend
|
|
* status of channel.
|
|
**/
|
|
class ChannelSuspendAgent {
|
|
public:
|
|
explicit ChannelSuspendAgent(nsIChannel* aChannel)
|
|
: mChannel(aChannel),
|
|
mSuspendCount(0),
|
|
mIsChannelSuspended(false)
|
|
{}
|
|
|
|
// True when the channel has been suspended or needs to be suspended.
|
|
bool IsSuspended();
|
|
|
|
// Return true when the channel is logically suspended, i.e. the suspend
|
|
// count goes from 0 to 1.
|
|
bool Suspend();
|
|
|
|
// Return true only when the suspend count is equal to zero.
|
|
bool Resume();
|
|
|
|
// Call after opening channel, set channel and check whether the channel
|
|
// needs to be suspended.
|
|
void NotifyChannelOpened(nsIChannel* aChannel);
|
|
|
|
// Call before closing channel, reset the channel internal status if needed.
|
|
void NotifyChannelClosing();
|
|
|
|
// Check whether we need to suspend the channel.
|
|
void UpdateSuspendedStatusIfNeeded();
|
|
private:
|
|
// Only suspends channel but not changes the suspend count.
|
|
void SuspendInternal();
|
|
|
|
nsIChannel* mChannel;
|
|
Atomic<uint32_t> mSuspendCount;
|
|
bool mIsChannelSuspended;
|
|
};
|
|
|
|
/**
|
|
* This is the MediaResource implementation that wraps Necko channels.
|
|
* Much of its functionality is actually delegated to MediaCache via
|
|
* an underlying MediaCacheStream.
|
|
*
|
|
* All synchronization is performed by MediaCacheStream; all off-main-
|
|
* thread operations are delegated directly to that object.
|
|
*/
|
|
class ChannelMediaResource : public BaseMediaResource
|
|
{
|
|
public:
|
|
ChannelMediaResource(MediaResourceCallback* aDecoder,
|
|
nsIChannel* aChannel,
|
|
nsIURI* aURI,
|
|
const nsACString& aContentType);
|
|
~ChannelMediaResource();
|
|
|
|
// These are called on the main thread by MediaCache. These must
|
|
// not block or grab locks, because the media cache is holding its lock.
|
|
// Notify that data is available from the cache. This can happen even
|
|
// if this stream didn't read any data, since another stream might have
|
|
// received data for the same resource.
|
|
void CacheClientNotifyDataReceived();
|
|
// Notify that we reached the end of the stream. This can happen even
|
|
// if this stream didn't read any data, since another stream might have
|
|
// received data for the same resource.
|
|
void CacheClientNotifyDataEnded(nsresult aStatus);
|
|
// Notify that the principal for the cached resource changed.
|
|
void CacheClientNotifyPrincipalChanged();
|
|
// Notify the decoder that the cache suspended status changed.
|
|
void CacheClientNotifySuspendedStatusChanged();
|
|
|
|
// These are called on the main thread by MediaCache. These shouldn't block,
|
|
// but they may grab locks --- the media cache is not holding its lock
|
|
// when these are called.
|
|
// Start a new load at the given aOffset. The old load is cancelled
|
|
// and no more data from the old load will be notified via
|
|
// MediaCacheStream::NotifyDataReceived/Ended.
|
|
// This can fail.
|
|
nsresult CacheClientSeek(int64_t aOffset, bool aResume);
|
|
// Suspend the current load since data is currently not wanted
|
|
nsresult CacheClientSuspend();
|
|
// Resume the current load since data is wanted again
|
|
nsresult CacheClientResume();
|
|
|
|
// Ensure that the media cache writes any data held in its partial block.
|
|
// Called on the main thread.
|
|
virtual void FlushCache() override;
|
|
|
|
// Notify that the last data byte range was loaded.
|
|
virtual void NotifyLastByteRange() override;
|
|
|
|
// Main thread
|
|
virtual nsresult Open(nsIStreamListener** aStreamListener) override;
|
|
virtual nsresult Close() override;
|
|
virtual void Suspend(bool aCloseImmediately) override;
|
|
virtual void Resume() override;
|
|
virtual already_AddRefed<nsIPrincipal> GetCurrentPrincipal() override;
|
|
// Return true if the stream has been closed.
|
|
bool IsClosed() const { return mCacheStream.IsClosed(); }
|
|
virtual bool CanClone() override;
|
|
virtual already_AddRefed<MediaResource> CloneData(MediaResourceCallback* aDecoder) override;
|
|
// Set statistics to be recorded to the object passed in. If not called,
|
|
// |ChannelMediaResource| will create it's own statistics objects in |Open|.
|
|
void RecordStatisticsTo(MediaChannelStatistics *aStatistics) override {
|
|
NS_ASSERTION(aStatistics, "Statistics param cannot be null!");
|
|
MutexAutoLock lock(mLock);
|
|
if (!mChannelStatistics) {
|
|
mChannelStatistics = aStatistics;
|
|
}
|
|
}
|
|
virtual nsresult ReadFromCache(char* aBuffer, int64_t aOffset, uint32_t aCount) override;
|
|
virtual void EnsureCacheUpToDate() override;
|
|
|
|
// Other thread
|
|
virtual void SetReadMode(MediaCacheStream::ReadMode aMode) override;
|
|
virtual void SetPlaybackRate(uint32_t aBytesPerSecond) override;
|
|
virtual nsresult ReadAt(int64_t offset, char* aBuffer,
|
|
uint32_t aCount, uint32_t* aBytes) override;
|
|
virtual already_AddRefed<MediaByteBuffer> MediaReadAt(int64_t aOffset, uint32_t aCount) override;
|
|
virtual int64_t Tell() override;
|
|
|
|
// Any thread
|
|
virtual void Pin() override;
|
|
virtual void Unpin() override;
|
|
virtual double GetDownloadRate(bool* aIsReliable) override;
|
|
virtual int64_t GetLength() override;
|
|
virtual int64_t GetNextCachedData(int64_t aOffset) override;
|
|
virtual int64_t GetCachedDataEnd(int64_t aOffset) override;
|
|
virtual bool IsDataCachedToEndOfResource(int64_t aOffset) override;
|
|
virtual bool IsSuspendedByCache() override;
|
|
virtual bool IsSuspended() override;
|
|
virtual bool IsTransportSeekable() override;
|
|
|
|
virtual size_t SizeOfExcludingThis(
|
|
MallocSizeOf aMallocSizeOf) const override {
|
|
// Might be useful to track in the future:
|
|
// - mListener (seems minor)
|
|
// - mChannelStatistics (seems minor)
|
|
// owned if RecordStatisticsTo is not called
|
|
// - mDataReceivedEvent (seems minor)
|
|
size_t size = BaseMediaResource::SizeOfExcludingThis(aMallocSizeOf);
|
|
size += mCacheStream.SizeOfExcludingThis(aMallocSizeOf);
|
|
|
|
return size;
|
|
}
|
|
|
|
virtual size_t SizeOfIncludingThis(
|
|
MallocSizeOf aMallocSizeOf) const override {
|
|
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
|
|
}
|
|
|
|
class Listener final : public nsIStreamListener,
|
|
public nsIInterfaceRequestor,
|
|
public nsIChannelEventSink
|
|
{
|
|
~Listener() {}
|
|
public:
|
|
explicit Listener(ChannelMediaResource* aResource) : mResource(aResource) {}
|
|
|
|
NS_DECL_ISUPPORTS
|
|
NS_DECL_NSIREQUESTOBSERVER
|
|
NS_DECL_NSISTREAMLISTENER
|
|
NS_DECL_NSICHANNELEVENTSINK
|
|
NS_DECL_NSIINTERFACEREQUESTOR
|
|
|
|
void Revoke() { mResource = nullptr; }
|
|
|
|
private:
|
|
RefPtr<ChannelMediaResource> mResource;
|
|
};
|
|
friend class Listener;
|
|
|
|
virtual nsresult GetCachedRanges(nsTArray<MediaByteRange>& aRanges) override;
|
|
|
|
protected:
|
|
// These are called on the main thread by Listener.
|
|
nsresult OnStartRequest(nsIRequest* aRequest);
|
|
nsresult OnStopRequest(nsIRequest* aRequest, nsresult aStatus);
|
|
nsresult OnDataAvailable(nsIRequest* aRequest,
|
|
nsIInputStream* aStream,
|
|
uint32_t aCount);
|
|
nsresult OnChannelRedirect(nsIChannel* aOld, nsIChannel* aNew, uint32_t aFlags);
|
|
|
|
// Opens the channel, using an HTTP byte range request to start at mOffset
|
|
// if possible. Main thread only.
|
|
nsresult OpenChannel(nsIStreamListener** aStreamListener);
|
|
nsresult RecreateChannel();
|
|
// Add headers to HTTP request. Main thread only.
|
|
nsresult SetupChannelHeaders();
|
|
// Closes the channel. Main thread only.
|
|
void CloseChannel();
|
|
|
|
// Parses 'Content-Range' header and returns results via parameters.
|
|
// Returns error if header is not available, values are not parse-able or
|
|
// values are out of range.
|
|
nsresult ParseContentRangeHeader(nsIHttpChannel * aHttpChan,
|
|
int64_t& aRangeStart,
|
|
int64_t& aRangeEnd,
|
|
int64_t& aRangeTotal);
|
|
|
|
void DoNotifyDataReceived();
|
|
|
|
static NS_METHOD CopySegmentToCache(nsIInputStream *aInStream,
|
|
void *aClosure,
|
|
const char *aFromSegment,
|
|
uint32_t aToOffset,
|
|
uint32_t aCount,
|
|
uint32_t *aWriteCount);
|
|
|
|
// Main thread access only
|
|
int64_t mOffset;
|
|
RefPtr<Listener> mListener;
|
|
// A data received event for the decoder that has been dispatched but has
|
|
// not yet been processed.
|
|
nsRevocableEventPtr<nsRunnableMethod<ChannelMediaResource, void, false> > mDataReceivedEvent;
|
|
// When this flag is set, if we get a network error we should silently
|
|
// reopen the stream.
|
|
bool mReopenOnError;
|
|
// When this flag is set, we should not report the next close of the
|
|
// channel.
|
|
bool mIgnoreClose;
|
|
|
|
// Any thread access
|
|
MediaCacheStream mCacheStream;
|
|
|
|
// This lock protects mChannelStatistics
|
|
Mutex mLock;
|
|
RefPtr<MediaChannelStatistics> mChannelStatistics;
|
|
|
|
// True if we couldn't suspend the stream and we therefore don't want
|
|
// to resume later. This is usually due to the channel not being in the
|
|
// isPending state at the time of the suspend request.
|
|
bool mIgnoreResume;
|
|
|
|
// Start and end offset of the bytes to be requested.
|
|
MediaByteRange mByteRange;
|
|
|
|
// True if the stream can seek into unbuffered ranged, i.e. if the
|
|
// connection supports byte range requests.
|
|
bool mIsTransportSeekable;
|
|
|
|
ChannelSuspendAgent mSuspendAgent;
|
|
};
|
|
|
|
/**
|
|
* RAII class that handles pinning and unpinning for MediaResource and derived.
|
|
* This should be used when making calculations that involve potentially-cached
|
|
* MediaResource data, so that the state of the world can't change out from under
|
|
* us.
|
|
*/
|
|
template<class T>
|
|
class MOZ_RAII AutoPinned {
|
|
public:
|
|
explicit AutoPinned(T* aResource MOZ_GUARD_OBJECT_NOTIFIER_PARAM) : mResource(aResource) {
|
|
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
|
|
MOZ_ASSERT(mResource);
|
|
mResource->Pin();
|
|
}
|
|
|
|
~AutoPinned() {
|
|
mResource->Unpin();
|
|
}
|
|
|
|
operator T*() const { return mResource; }
|
|
T* operator->() const MOZ_NO_ADDREF_RELEASE_ON_RETURN { return mResource; }
|
|
|
|
private:
|
|
T* mResource;
|
|
MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
|
|
};
|
|
|
|
/*
|
|
* MediaResourceIndex provides a way to access MediaResource objects.
|
|
* Read, Seek and Tell must only be called on non-main threads.
|
|
* In the case of the Ogg Decoder they are called on the Decode thread for
|
|
* example. You must ensure that no threads are calling these methods once
|
|
* the MediaResource has been Closed.
|
|
*/
|
|
|
|
class MediaResourceIndex
|
|
{
|
|
public:
|
|
explicit MediaResourceIndex(MediaResource* aResource)
|
|
: mResource(aResource)
|
|
, mOffset(0)
|
|
{}
|
|
|
|
// Read up to aCount bytes from the stream. The buffer must have
|
|
// enough room for at least aCount bytes. Stores the number of
|
|
// actual bytes read in aBytes (0 on end of file).
|
|
// May read less than aCount bytes if the number of
|
|
// available bytes is less than aCount. Always check *aBytes after
|
|
// read, and call again if necessary.
|
|
nsresult Read(char* aBuffer, uint32_t aCount, uint32_t* aBytes);
|
|
// Seek to the given bytes offset in the stream. aWhence can be
|
|
// one of:
|
|
// NS_SEEK_SET
|
|
// NS_SEEK_CUR
|
|
// NS_SEEK_END
|
|
//
|
|
// In the Http strategy case the cancel will cause the http
|
|
// channel's listener to close the pipe, forcing an i/o error on any
|
|
// blocked read. This will allow the decode thread to complete the
|
|
// event.
|
|
//
|
|
// In the case of a seek in progress, the byte range request creates
|
|
// a new listener. This is done on the main thread via seek
|
|
// synchronously dispatching an event. This avoids the issue of us
|
|
// closing the listener but an outstanding byte range request
|
|
// creating a new one. They run on the same thread so no explicit
|
|
// synchronisation is required. The byte range request checks for
|
|
// the cancel flag and does not create a new channel or listener if
|
|
// we are cancelling.
|
|
//
|
|
// The default strategy does not do any seeking - the only issue is
|
|
// a blocked read which it handles by causing the listener to close
|
|
// the pipe, as per the http case.
|
|
//
|
|
// The file strategy doesn't block for any great length of time so
|
|
// is fine for a no-op cancel.
|
|
nsresult Seek(int32_t aWhence, int64_t aOffset);
|
|
// Report the current offset in bytes from the start of the stream.
|
|
int64_t Tell() const { return mOffset; }
|
|
|
|
// Return the underlying MediaResource.
|
|
MediaResource* GetResource() const { return mResource; }
|
|
|
|
// Read up to aCount bytes from the stream. The read starts at
|
|
// aOffset in the stream, seeking to that location initially if
|
|
// it is not the current stream offset.
|
|
// Unlike MediaResource::ReadAt, ReadAt only returns fewer bytes than
|
|
// requested if end of stream or an error is encountered. There is no need to
|
|
// call it again to get more data.
|
|
// *aBytes will contain the number of bytes copied, even if an error occurred.
|
|
// ReadAt doesn't have an impact on the offset returned by Tell().
|
|
nsresult ReadAt(int64_t aOffset, char* aBuffer,
|
|
uint32_t aCount, uint32_t* aBytes) const;
|
|
|
|
// Convenience methods, directly calling the MediaResource method of the same
|
|
// name.
|
|
// Those functions do not update the MediaResource offset as returned
|
|
// by Tell().
|
|
|
|
// This method returns nullptr if anything fails.
|
|
// Otherwise, it returns an owned buffer.
|
|
// MediaReadAt may return fewer bytes than requested if end of stream is
|
|
// encountered. There is no need to call it again to get more data.
|
|
already_AddRefed<MediaByteBuffer> MediaReadAt(int64_t aOffset, uint32_t aCount) const
|
|
{
|
|
return mResource->MediaReadAt(aOffset, aCount);
|
|
}
|
|
// Get the length of the stream in bytes. Returns -1 if not known.
|
|
// This can change over time; after a seek operation, a misbehaving
|
|
// server may give us a resource of a different length to what it had
|
|
// reported previously --- or it may just lie in its Content-Length
|
|
// header and give us more or less data than it reported. We will adjust
|
|
// the result of GetLength to reflect the data that's actually arriving.
|
|
int64_t GetLength() const { return mResource->GetLength(); }
|
|
|
|
private:
|
|
RefPtr<MediaResource> mResource;
|
|
int64_t mOffset;
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif
|