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--HG-- rename : accessible/src/atk/ARIAGridAccessibleWrap.h => accessible/atk/ARIAGridAccessibleWrap.h rename : accessible/src/atk/AccessibleWrap.cpp => accessible/atk/AccessibleWrap.cpp rename : accessible/src/atk/AccessibleWrap.h => accessible/atk/AccessibleWrap.h rename : accessible/src/atk/ApplicationAccessibleWrap.cpp => accessible/atk/ApplicationAccessibleWrap.cpp rename : accessible/src/atk/ApplicationAccessibleWrap.h => accessible/atk/ApplicationAccessibleWrap.h rename : accessible/src/atk/AtkSocketAccessible.cpp => accessible/atk/AtkSocketAccessible.cpp rename : accessible/src/atk/AtkSocketAccessible.h => accessible/atk/AtkSocketAccessible.h rename : accessible/src/atk/DocAccessibleWrap.cpp => accessible/atk/DocAccessibleWrap.cpp rename : accessible/src/atk/DocAccessibleWrap.h => accessible/atk/DocAccessibleWrap.h rename : accessible/src/atk/HTMLTableAccessibleWrap.h => accessible/atk/HTMLTableAccessibleWrap.h rename : accessible/src/atk/HyperTextAccessibleWrap.h => accessible/atk/HyperTextAccessibleWrap.h rename : accessible/src/atk/ImageAccessibleWrap.h => accessible/atk/ImageAccessibleWrap.h rename : accessible/src/atk/InterfaceInitFuncs.h => accessible/atk/InterfaceInitFuncs.h rename : accessible/src/atk/Makefile.in => accessible/atk/Makefile.in rename : accessible/src/atk/Platform.cpp => accessible/atk/Platform.cpp rename : accessible/src/atk/RootAccessibleWrap.cpp => accessible/atk/RootAccessibleWrap.cpp rename : accessible/src/atk/RootAccessibleWrap.h => accessible/atk/RootAccessibleWrap.h rename : accessible/src/atk/TextLeafAccessibleWrap.h => accessible/atk/TextLeafAccessibleWrap.h rename : accessible/src/atk/UtilInterface.cpp => accessible/atk/UtilInterface.cpp rename : accessible/src/atk/XULListboxAccessibleWrap.h => accessible/atk/XULListboxAccessibleWrap.h rename : accessible/src/atk/XULMenuAccessibleWrap.h => accessible/atk/XULMenuAccessibleWrap.h rename : accessible/src/atk/XULTreeGridAccessibleWrap.h => accessible/atk/XULTreeGridAccessibleWrap.h rename : accessible/src/atk/moz.build => accessible/atk/moz.build rename : accessible/src/atk/nsMai.h => accessible/atk/nsMai.h rename : accessible/src/atk/nsMaiHyperlink.cpp => accessible/atk/nsMaiHyperlink.cpp rename : accessible/src/atk/nsMaiHyperlink.h => accessible/atk/nsMaiHyperlink.h rename : accessible/src/atk/nsMaiInterfaceAction.cpp => accessible/atk/nsMaiInterfaceAction.cpp rename : accessible/src/atk/nsMaiInterfaceComponent.cpp => accessible/atk/nsMaiInterfaceComponent.cpp rename : accessible/src/atk/nsMaiInterfaceDocument.cpp => accessible/atk/nsMaiInterfaceDocument.cpp rename : accessible/src/atk/nsMaiInterfaceEditableText.cpp => accessible/atk/nsMaiInterfaceEditableText.cpp rename : accessible/src/atk/nsMaiInterfaceHyperlinkImpl.cpp => accessible/atk/nsMaiInterfaceHyperlinkImpl.cpp rename : accessible/src/atk/nsMaiInterfaceHypertext.cpp => accessible/atk/nsMaiInterfaceHypertext.cpp rename : accessible/src/atk/nsMaiInterfaceImage.cpp => accessible/atk/nsMaiInterfaceImage.cpp rename : accessible/src/atk/nsMaiInterfaceSelection.cpp => accessible/atk/nsMaiInterfaceSelection.cpp rename : accessible/src/atk/nsMaiInterfaceTable.cpp => accessible/atk/nsMaiInterfaceTable.cpp rename : accessible/src/atk/nsMaiInterfaceText.cpp => accessible/atk/nsMaiInterfaceText.cpp rename : accessible/src/atk/nsMaiInterfaceValue.cpp => accessible/atk/nsMaiInterfaceValue.cpp rename : accessible/src/atk/nsStateMap.h => accessible/atk/nsStateMap.h rename : accessible/src/base/ARIAMap.cpp => accessible/base/ARIAMap.cpp rename : accessible/src/base/ARIAMap.h => accessible/base/ARIAMap.h rename : accessible/src/base/ARIAStateMap.cpp => accessible/base/ARIAStateMap.cpp rename : accessible/src/base/ARIAStateMap.h => accessible/base/ARIAStateMap.h rename : accessible/src/base/AccCollector.cpp => accessible/base/AccCollector.cpp rename : accessible/src/base/AccCollector.h => accessible/base/AccCollector.h rename : accessible/src/base/AccEvent.cpp => accessible/base/AccEvent.cpp rename : accessible/src/base/AccEvent.h => accessible/base/AccEvent.h rename : accessible/src/base/AccGroupInfo.cpp => accessible/base/AccGroupInfo.cpp rename : accessible/src/base/AccGroupInfo.h => accessible/base/AccGroupInfo.h rename : accessible/src/base/AccIterator.cpp => accessible/base/AccIterator.cpp rename : accessible/src/base/AccIterator.h => accessible/base/AccIterator.h rename : accessible/src/base/AccTypes.h => accessible/base/AccTypes.h rename : accessible/src/base/Asserts.cpp => accessible/base/Asserts.cpp rename : accessible/src/base/DocManager.cpp => accessible/base/DocManager.cpp rename : accessible/src/base/DocManager.h => accessible/base/DocManager.h rename : accessible/src/base/EventQueue.cpp => accessible/base/EventQueue.cpp rename : accessible/src/base/EventQueue.h => accessible/base/EventQueue.h rename : accessible/src/base/Filters.cpp => accessible/base/Filters.cpp rename : accessible/src/base/Filters.h => accessible/base/Filters.h rename : accessible/src/base/FocusManager.cpp => accessible/base/FocusManager.cpp rename : accessible/src/base/FocusManager.h => accessible/base/FocusManager.h rename : accessible/src/base/Logging.cpp => accessible/base/Logging.cpp rename : accessible/src/base/Logging.h => accessible/base/Logging.h rename : accessible/src/base/Makefile.in => accessible/base/Makefile.in rename : accessible/src/base/NotificationController.cpp => accessible/base/NotificationController.cpp rename : accessible/src/base/NotificationController.h => accessible/base/NotificationController.h rename : accessible/src/base/Platform.h => accessible/base/Platform.h rename : accessible/src/base/Relation.h => accessible/base/Relation.h rename : accessible/src/base/RelationType.h => accessible/base/RelationType.h rename : accessible/src/base/RelationTypeMap.h => accessible/base/RelationTypeMap.h rename : accessible/src/base/Role.h => accessible/base/Role.h rename : accessible/src/base/RoleMap.h => accessible/base/RoleMap.h rename : accessible/src/base/SelectionManager.cpp => accessible/base/SelectionManager.cpp rename : accessible/src/base/SelectionManager.h => accessible/base/SelectionManager.h rename : accessible/src/base/States.h => accessible/base/States.h rename : accessible/src/base/Statistics.h => accessible/base/Statistics.h rename : accessible/src/base/StyleInfo.cpp => accessible/base/StyleInfo.cpp rename : accessible/src/base/StyleInfo.h => accessible/base/StyleInfo.h rename : accessible/src/base/TextAttrs.cpp => accessible/base/TextAttrs.cpp rename : accessible/src/base/TextAttrs.h => accessible/base/TextAttrs.h rename : accessible/src/base/TextRange.cpp => accessible/base/TextRange.cpp rename : accessible/src/base/TextRange.h => accessible/base/TextRange.h rename : accessible/src/base/TextUpdater.cpp => accessible/base/TextUpdater.cpp rename : accessible/src/base/TextUpdater.h => accessible/base/TextUpdater.h rename : accessible/src/base/TreeWalker.cpp => accessible/base/TreeWalker.cpp rename : accessible/src/base/TreeWalker.h => accessible/base/TreeWalker.h rename : accessible/src/base/moz.build => accessible/base/moz.build rename : accessible/src/base/nsAccCache.h => accessible/base/nsAccCache.h rename : accessible/src/base/nsAccUtils.cpp => accessible/base/nsAccUtils.cpp rename : accessible/src/base/nsAccUtils.h => accessible/base/nsAccUtils.h rename : accessible/src/base/nsAccessibilityService.cpp => accessible/base/nsAccessibilityService.cpp rename : accessible/src/base/nsAccessibilityService.h => accessible/base/nsAccessibilityService.h rename : accessible/src/base/nsAccessiblePivot.cpp => accessible/base/nsAccessiblePivot.cpp rename : accessible/src/base/nsAccessiblePivot.h => accessible/base/nsAccessiblePivot.h rename : accessible/src/base/nsCoreUtils.cpp => accessible/base/nsCoreUtils.cpp rename : accessible/src/base/nsCoreUtils.h => accessible/base/nsCoreUtils.h rename : accessible/src/base/nsEventShell.cpp => accessible/base/nsEventShell.cpp rename : accessible/src/base/nsEventShell.h => accessible/base/nsEventShell.h rename : accessible/src/base/nsTextEquivUtils.cpp => accessible/base/nsTextEquivUtils.cpp rename : accessible/src/base/nsTextEquivUtils.h => accessible/base/nsTextEquivUtils.h rename : accessible/src/generic/ARIAGridAccessible-inl.h => accessible/generic/ARIAGridAccessible-inl.h rename : accessible/src/generic/ARIAGridAccessible.cpp => accessible/generic/ARIAGridAccessible.cpp rename : accessible/src/generic/ARIAGridAccessible.h => accessible/generic/ARIAGridAccessible.h rename : accessible/src/generic/Accessible-inl.h => accessible/generic/Accessible-inl.h rename : accessible/src/generic/Accessible.cpp => accessible/generic/Accessible.cpp rename : accessible/src/generic/Accessible.h => accessible/generic/Accessible.h rename : accessible/src/generic/ApplicationAccessible.cpp => accessible/generic/ApplicationAccessible.cpp rename : accessible/src/generic/ApplicationAccessible.h => accessible/generic/ApplicationAccessible.h rename : accessible/src/generic/BaseAccessibles.cpp => accessible/generic/BaseAccessibles.cpp rename : accessible/src/generic/BaseAccessibles.h => accessible/generic/BaseAccessibles.h rename : accessible/src/generic/DocAccessible-inl.h => accessible/generic/DocAccessible-inl.h rename : accessible/src/generic/DocAccessible.cpp => accessible/generic/DocAccessible.cpp rename : accessible/src/generic/DocAccessible.h => accessible/generic/DocAccessible.h rename : accessible/src/generic/FormControlAccessible.cpp => accessible/generic/FormControlAccessible.cpp rename : accessible/src/generic/FormControlAccessible.h => accessible/generic/FormControlAccessible.h rename : accessible/src/generic/HyperTextAccessible-inl.h => accessible/generic/HyperTextAccessible-inl.h rename : accessible/src/generic/HyperTextAccessible.cpp => accessible/generic/HyperTextAccessible.cpp rename : accessible/src/generic/HyperTextAccessible.h => accessible/generic/HyperTextAccessible.h rename : accessible/src/generic/ImageAccessible.cpp => accessible/generic/ImageAccessible.cpp rename : accessible/src/generic/ImageAccessible.h => accessible/generic/ImageAccessible.h rename : accessible/src/generic/OuterDocAccessible.cpp => accessible/generic/OuterDocAccessible.cpp rename : accessible/src/generic/OuterDocAccessible.h => accessible/generic/OuterDocAccessible.h rename : accessible/src/generic/RootAccessible.cpp => accessible/generic/RootAccessible.cpp rename : accessible/src/generic/RootAccessible.h => accessible/generic/RootAccessible.h rename : accessible/src/generic/TableAccessible.h => accessible/generic/TableAccessible.h rename : accessible/src/generic/TableCellAccessible.cpp => accessible/generic/TableCellAccessible.cpp rename : accessible/src/generic/TableCellAccessible.h => accessible/generic/TableCellAccessible.h rename : accessible/src/generic/TextLeafAccessible.cpp => accessible/generic/TextLeafAccessible.cpp rename : accessible/src/generic/TextLeafAccessible.h => accessible/generic/TextLeafAccessible.h rename : accessible/src/generic/moz.build => accessible/generic/moz.build rename : accessible/src/html/HTMLCanvasAccessible.cpp => accessible/html/HTMLCanvasAccessible.cpp rename : accessible/src/html/HTMLCanvasAccessible.h => accessible/html/HTMLCanvasAccessible.h rename : accessible/src/html/HTMLElementAccessibles.cpp => accessible/html/HTMLElementAccessibles.cpp rename : accessible/src/html/HTMLElementAccessibles.h => accessible/html/HTMLElementAccessibles.h rename : accessible/src/html/HTMLFormControlAccessible.cpp => accessible/html/HTMLFormControlAccessible.cpp rename : accessible/src/html/HTMLFormControlAccessible.h => accessible/html/HTMLFormControlAccessible.h rename : accessible/src/html/HTMLImageMapAccessible.cpp => accessible/html/HTMLImageMapAccessible.cpp rename : accessible/src/html/HTMLImageMapAccessible.h => accessible/html/HTMLImageMapAccessible.h rename : accessible/src/html/HTMLLinkAccessible.cpp => accessible/html/HTMLLinkAccessible.cpp rename : accessible/src/html/HTMLLinkAccessible.h => accessible/html/HTMLLinkAccessible.h rename : accessible/src/html/HTMLListAccessible.cpp => accessible/html/HTMLListAccessible.cpp rename : accessible/src/html/HTMLListAccessible.h => accessible/html/HTMLListAccessible.h rename : accessible/src/html/HTMLSelectAccessible.cpp => accessible/html/HTMLSelectAccessible.cpp rename : accessible/src/html/HTMLSelectAccessible.h => accessible/html/HTMLSelectAccessible.h rename : accessible/src/html/HTMLTableAccessible.cpp => accessible/html/HTMLTableAccessible.cpp rename : accessible/src/html/HTMLTableAccessible.h => accessible/html/HTMLTableAccessible.h rename : accessible/src/html/moz.build => accessible/html/moz.build rename : accessible/src/jsat/AccessFu.css => accessible/jsat/AccessFu.css rename : accessible/src/jsat/AccessFu.jsm => accessible/jsat/AccessFu.jsm rename : accessible/src/jsat/Constants.jsm => accessible/jsat/Constants.jsm rename : accessible/src/jsat/ContentControl.jsm => accessible/jsat/ContentControl.jsm rename : accessible/src/jsat/EventManager.jsm => accessible/jsat/EventManager.jsm rename : accessible/src/jsat/Gestures.jsm => accessible/jsat/Gestures.jsm rename : accessible/src/jsat/OutputGenerator.jsm => accessible/jsat/OutputGenerator.jsm rename : accessible/src/jsat/PointerAdapter.jsm => accessible/jsat/PointerAdapter.jsm rename : accessible/src/jsat/Presentation.jsm => accessible/jsat/Presentation.jsm rename : accessible/src/jsat/TraversalRules.jsm => accessible/jsat/TraversalRules.jsm rename : accessible/src/jsat/Utils.jsm => accessible/jsat/Utils.jsm rename : accessible/src/jsat/content-script.js => accessible/jsat/content-script.js rename : accessible/src/jsat/jar.mn => accessible/jsat/jar.mn rename : accessible/src/jsat/moz.build => accessible/jsat/moz.build rename : accessible/src/jsat/sounds/clicked.ogg => accessible/jsat/sounds/clicked.ogg rename : accessible/src/jsat/sounds/virtual_cursor_key.ogg => accessible/jsat/sounds/virtual_cursor_key.ogg rename : accessible/src/jsat/sounds/virtual_cursor_move.ogg => accessible/jsat/sounds/virtual_cursor_move.ogg rename : accessible/src/mac/ARIAGridAccessibleWrap.h => accessible/mac/ARIAGridAccessibleWrap.h rename : accessible/src/mac/AccessibleWrap.h => accessible/mac/AccessibleWrap.h rename : accessible/src/mac/AccessibleWrap.mm => accessible/mac/AccessibleWrap.mm rename : accessible/src/mac/ApplicationAccessibleWrap.h => accessible/mac/ApplicationAccessibleWrap.h rename : accessible/src/mac/DocAccessibleWrap.h => accessible/mac/DocAccessibleWrap.h rename : accessible/src/mac/DocAccessibleWrap.mm => accessible/mac/DocAccessibleWrap.mm rename : accessible/src/mac/HTMLTableAccessibleWrap.h => accessible/mac/HTMLTableAccessibleWrap.h rename : accessible/src/mac/HyperTextAccessibleWrap.h => accessible/mac/HyperTextAccessibleWrap.h rename : accessible/src/mac/ImageAccessibleWrap.h => accessible/mac/ImageAccessibleWrap.h rename : accessible/src/mac/MacUtils.h => accessible/mac/MacUtils.h rename : accessible/src/mac/MacUtils.mm => accessible/mac/MacUtils.mm rename : accessible/src/mac/Platform.mm => accessible/mac/Platform.mm rename : accessible/src/mac/RootAccessibleWrap.h => accessible/mac/RootAccessibleWrap.h rename : accessible/src/mac/RootAccessibleWrap.mm => accessible/mac/RootAccessibleWrap.mm rename : accessible/src/mac/TextLeafAccessibleWrap.h => accessible/mac/TextLeafAccessibleWrap.h rename : accessible/src/mac/XULListboxAccessibleWrap.h => accessible/mac/XULListboxAccessibleWrap.h rename : accessible/src/mac/XULMenuAccessibleWrap.h => accessible/mac/XULMenuAccessibleWrap.h rename : accessible/src/mac/XULTreeGridAccessibleWrap.h => accessible/mac/XULTreeGridAccessibleWrap.h rename : accessible/src/mac/moz.build => accessible/mac/moz.build rename : accessible/src/mac/mozAccessible.h => accessible/mac/mozAccessible.h rename : accessible/src/mac/mozAccessible.mm => accessible/mac/mozAccessible.mm rename : accessible/src/mac/mozAccessibleProtocol.h => accessible/mac/mozAccessibleProtocol.h rename : accessible/src/mac/mozActionElements.h => accessible/mac/mozActionElements.h rename : accessible/src/mac/mozActionElements.mm => accessible/mac/mozActionElements.mm rename : accessible/src/mac/mozDocAccessible.h => accessible/mac/mozDocAccessible.h rename : accessible/src/mac/mozDocAccessible.mm => accessible/mac/mozDocAccessible.mm rename : accessible/src/mac/mozHTMLAccessible.h => accessible/mac/mozHTMLAccessible.h rename : accessible/src/mac/mozHTMLAccessible.mm => accessible/mac/mozHTMLAccessible.mm rename : accessible/src/mac/mozTextAccessible.h => accessible/mac/mozTextAccessible.h rename : accessible/src/mac/mozTextAccessible.mm => accessible/mac/mozTextAccessible.mm rename : accessible/src/other/ARIAGridAccessibleWrap.h => accessible/other/ARIAGridAccessibleWrap.h rename : accessible/src/other/AccessibleWrap.cpp => accessible/other/AccessibleWrap.cpp rename : accessible/src/other/AccessibleWrap.h => accessible/other/AccessibleWrap.h rename : accessible/src/other/ApplicationAccessibleWrap.h => accessible/other/ApplicationAccessibleWrap.h rename : accessible/src/other/DocAccessibleWrap.h => accessible/other/DocAccessibleWrap.h rename : accessible/src/other/HTMLTableAccessibleWrap.h => accessible/other/HTMLTableAccessibleWrap.h rename : accessible/src/other/HyperTextAccessibleWrap.h => accessible/other/HyperTextAccessibleWrap.h rename : accessible/src/other/ImageAccessibleWrap.h => accessible/other/ImageAccessibleWrap.h rename : accessible/src/other/Platform.cpp => accessible/other/Platform.cpp rename : accessible/src/other/RootAccessibleWrap.h => accessible/other/RootAccessibleWrap.h rename : accessible/src/other/TextLeafAccessibleWrap.h => accessible/other/TextLeafAccessibleWrap.h rename : accessible/src/other/XULListboxAccessibleWrap.h => accessible/other/XULListboxAccessibleWrap.h rename : accessible/src/other/XULMenuAccessibleWrap.h => accessible/other/XULMenuAccessibleWrap.h rename : accessible/src/other/XULTreeGridAccessibleWrap.h => accessible/other/XULTreeGridAccessibleWrap.h rename : accessible/src/other/moz.build => accessible/other/moz.build rename : accessible/src/windows/ia2/Makefile.in => accessible/windows/ia2/Makefile.in rename : accessible/src/windows/ia2/ia2Accessible.cpp => accessible/windows/ia2/ia2Accessible.cpp rename : accessible/src/windows/ia2/ia2Accessible.h => accessible/windows/ia2/ia2Accessible.h rename : accessible/src/windows/ia2/ia2AccessibleAction.cpp => accessible/windows/ia2/ia2AccessibleAction.cpp rename : accessible/src/windows/ia2/ia2AccessibleAction.h => accessible/windows/ia2/ia2AccessibleAction.h rename : accessible/src/windows/ia2/ia2AccessibleComponent.cpp => accessible/windows/ia2/ia2AccessibleComponent.cpp rename : accessible/src/windows/ia2/ia2AccessibleComponent.h => accessible/windows/ia2/ia2AccessibleComponent.h rename : accessible/src/windows/ia2/ia2AccessibleEditableText.cpp => accessible/windows/ia2/ia2AccessibleEditableText.cpp rename : accessible/src/windows/ia2/ia2AccessibleEditableText.h => accessible/windows/ia2/ia2AccessibleEditableText.h rename : accessible/src/windows/ia2/ia2AccessibleHyperlink.cpp => accessible/windows/ia2/ia2AccessibleHyperlink.cpp rename : accessible/src/windows/ia2/ia2AccessibleHyperlink.h => accessible/windows/ia2/ia2AccessibleHyperlink.h rename : accessible/src/windows/ia2/ia2AccessibleHypertext.cpp => accessible/windows/ia2/ia2AccessibleHypertext.cpp rename : accessible/src/windows/ia2/ia2AccessibleHypertext.h => accessible/windows/ia2/ia2AccessibleHypertext.h rename : accessible/src/windows/ia2/ia2AccessibleImage.cpp => accessible/windows/ia2/ia2AccessibleImage.cpp rename : accessible/src/windows/ia2/ia2AccessibleImage.h => accessible/windows/ia2/ia2AccessibleImage.h rename : accessible/src/windows/ia2/ia2AccessibleRelation.cpp => accessible/windows/ia2/ia2AccessibleRelation.cpp rename : accessible/src/windows/ia2/ia2AccessibleRelation.h => accessible/windows/ia2/ia2AccessibleRelation.h rename : accessible/src/windows/ia2/ia2AccessibleTable.cpp => accessible/windows/ia2/ia2AccessibleTable.cpp rename : accessible/src/windows/ia2/ia2AccessibleTable.h => accessible/windows/ia2/ia2AccessibleTable.h rename : accessible/src/windows/ia2/ia2AccessibleTableCell.cpp => accessible/windows/ia2/ia2AccessibleTableCell.cpp rename : accessible/src/windows/ia2/ia2AccessibleTableCell.h => accessible/windows/ia2/ia2AccessibleTableCell.h rename : accessible/src/windows/ia2/ia2AccessibleText.cpp => accessible/windows/ia2/ia2AccessibleText.cpp rename : accessible/src/windows/ia2/ia2AccessibleText.h => accessible/windows/ia2/ia2AccessibleText.h rename : accessible/src/windows/ia2/ia2AccessibleValue.cpp => accessible/windows/ia2/ia2AccessibleValue.cpp rename : accessible/src/windows/ia2/ia2AccessibleValue.h => accessible/windows/ia2/ia2AccessibleValue.h rename : accessible/src/windows/ia2/moz.build => accessible/windows/ia2/moz.build rename : accessible/src/windows/moz.build => accessible/windows/moz.build rename : accessible/src/windows/msaa/ARIAGridAccessibleWrap.cpp => accessible/windows/msaa/ARIAGridAccessibleWrap.cpp rename : accessible/src/windows/msaa/ARIAGridAccessibleWrap.h => accessible/windows/msaa/ARIAGridAccessibleWrap.h rename : accessible/src/windows/msaa/AccessibleWrap.cpp => accessible/windows/msaa/AccessibleWrap.cpp rename : accessible/src/windows/msaa/AccessibleWrap.h => accessible/windows/msaa/AccessibleWrap.h rename : accessible/src/windows/msaa/ApplicationAccessibleWrap.cpp => accessible/windows/msaa/ApplicationAccessibleWrap.cpp rename : accessible/src/windows/msaa/ApplicationAccessibleWrap.h => accessible/windows/msaa/ApplicationAccessibleWrap.h rename : accessible/src/windows/msaa/Compatibility.cpp => accessible/windows/msaa/Compatibility.cpp rename : accessible/src/windows/msaa/Compatibility.h => accessible/windows/msaa/Compatibility.h rename : accessible/src/windows/msaa/DocAccessibleWrap.cpp => accessible/windows/msaa/DocAccessibleWrap.cpp rename : accessible/src/windows/msaa/DocAccessibleWrap.h => accessible/windows/msaa/DocAccessibleWrap.h rename : accessible/src/windows/msaa/EnumVariant.cpp => accessible/windows/msaa/EnumVariant.cpp rename : accessible/src/windows/msaa/EnumVariant.h => accessible/windows/msaa/EnumVariant.h rename : accessible/src/windows/msaa/HTMLTableAccessibleWrap.cpp => accessible/windows/msaa/HTMLTableAccessibleWrap.cpp rename : accessible/src/windows/msaa/HTMLTableAccessibleWrap.h => accessible/windows/msaa/HTMLTableAccessibleWrap.h rename : accessible/src/windows/msaa/HTMLWin32ObjectAccessible.cpp => accessible/windows/msaa/HTMLWin32ObjectAccessible.cpp rename : accessible/src/windows/msaa/HTMLWin32ObjectAccessible.h => accessible/windows/msaa/HTMLWin32ObjectAccessible.h rename : accessible/src/windows/msaa/HyperTextAccessibleWrap.cpp => accessible/windows/msaa/HyperTextAccessibleWrap.cpp rename : accessible/src/windows/msaa/HyperTextAccessibleWrap.h => accessible/windows/msaa/HyperTextAccessibleWrap.h rename : accessible/src/windows/msaa/IUnknownImpl.cpp => accessible/windows/msaa/IUnknownImpl.cpp rename : accessible/src/windows/msaa/IUnknownImpl.h => accessible/windows/msaa/IUnknownImpl.h rename : accessible/src/windows/msaa/ImageAccessibleWrap.cpp => accessible/windows/msaa/ImageAccessibleWrap.cpp rename : accessible/src/windows/msaa/ImageAccessibleWrap.h => accessible/windows/msaa/ImageAccessibleWrap.h rename : accessible/src/windows/msaa/Platform.cpp => accessible/windows/msaa/Platform.cpp rename : accessible/src/windows/msaa/RootAccessibleWrap.cpp => accessible/windows/msaa/RootAccessibleWrap.cpp rename : accessible/src/windows/msaa/RootAccessibleWrap.h => accessible/windows/msaa/RootAccessibleWrap.h rename : accessible/src/windows/msaa/ServiceProvider.cpp => accessible/windows/msaa/ServiceProvider.cpp rename : accessible/src/windows/msaa/ServiceProvider.h => accessible/windows/msaa/ServiceProvider.h rename : accessible/src/windows/msaa/TextLeafAccessibleWrap.cpp => accessible/windows/msaa/TextLeafAccessibleWrap.cpp rename : accessible/src/windows/msaa/TextLeafAccessibleWrap.h => accessible/windows/msaa/TextLeafAccessibleWrap.h rename : accessible/src/windows/msaa/XULListboxAccessibleWrap.cpp => accessible/windows/msaa/XULListboxAccessibleWrap.cpp rename : accessible/src/windows/msaa/XULListboxAccessibleWrap.h => accessible/windows/msaa/XULListboxAccessibleWrap.h rename : accessible/src/windows/msaa/XULMenuAccessibleWrap.cpp => accessible/windows/msaa/XULMenuAccessibleWrap.cpp rename : accessible/src/windows/msaa/XULMenuAccessibleWrap.h => accessible/windows/msaa/XULMenuAccessibleWrap.h 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accessible/src/windows/sdn/sdnDocAccessible.cpp => accessible/windows/sdn/sdnDocAccessible.cpp rename : accessible/src/windows/sdn/sdnDocAccessible.h => accessible/windows/sdn/sdnDocAccessible.h rename : accessible/src/windows/sdn/sdnTextAccessible.cpp => accessible/windows/sdn/sdnTextAccessible.cpp rename : accessible/src/windows/sdn/sdnTextAccessible.h => accessible/windows/sdn/sdnTextAccessible.h rename : accessible/src/windows/uia/Makefile.in => accessible/windows/uia/Makefile.in rename : accessible/src/windows/uia/moz.build => accessible/windows/uia/moz.build rename : accessible/src/windows/uia/uiaRawElmProvider.cpp => accessible/windows/uia/uiaRawElmProvider.cpp rename : accessible/src/windows/uia/uiaRawElmProvider.h => accessible/windows/uia/uiaRawElmProvider.h rename : accessible/src/xpcom/AccEventGen.py => accessible/xpcom/AccEventGen.py rename : accessible/src/xpcom/AccEvents.conf => accessible/xpcom/AccEvents.conf rename : accessible/src/xpcom/Makefile.in => accessible/xpcom/Makefile.in rename : accessible/src/xpcom/moz.build => accessible/xpcom/moz.build rename : accessible/src/xpcom/nsAccessibleRelation.cpp => accessible/xpcom/nsAccessibleRelation.cpp rename : accessible/src/xpcom/nsAccessibleRelation.h => accessible/xpcom/nsAccessibleRelation.h rename : accessible/src/xpcom/xpcAccessibleHyperText.cpp => accessible/xpcom/xpcAccessibleHyperText.cpp rename : accessible/src/xpcom/xpcAccessibleHyperText.h => accessible/xpcom/xpcAccessibleHyperText.h rename : accessible/src/xpcom/xpcAccessibleSelectable.cpp => accessible/xpcom/xpcAccessibleSelectable.cpp rename : accessible/src/xpcom/xpcAccessibleSelectable.h => accessible/xpcom/xpcAccessibleSelectable.h rename : accessible/src/xpcom/xpcAccessibleTable.cpp => accessible/xpcom/xpcAccessibleTable.cpp rename : accessible/src/xpcom/xpcAccessibleTable.h => accessible/xpcom/xpcAccessibleTable.h rename : accessible/src/xpcom/xpcAccessibleTableCell.cpp => accessible/xpcom/xpcAccessibleTableCell.cpp rename : accessible/src/xpcom/xpcAccessibleTableCell.h => accessible/xpcom/xpcAccessibleTableCell.h rename : accessible/src/xpcom/xpcAccessibleTextRange.cpp => accessible/xpcom/xpcAccessibleTextRange.cpp rename : accessible/src/xpcom/xpcAccessibleTextRange.h => accessible/xpcom/xpcAccessibleTextRange.h rename : accessible/src/xpcom/xpcAccessibleValue.cpp => accessible/xpcom/xpcAccessibleValue.cpp rename : accessible/src/xpcom/xpcAccessibleValue.h => accessible/xpcom/xpcAccessibleValue.h rename : accessible/src/xul/XULAlertAccessible.cpp => accessible/xul/XULAlertAccessible.cpp rename : accessible/src/xul/XULAlertAccessible.h => accessible/xul/XULAlertAccessible.h rename : accessible/src/xul/XULColorPickerAccessible.cpp => accessible/xul/XULColorPickerAccessible.cpp rename : accessible/src/xul/XULColorPickerAccessible.h => accessible/xul/XULColorPickerAccessible.h rename : accessible/src/xul/XULComboboxAccessible.cpp => accessible/xul/XULComboboxAccessible.cpp rename : accessible/src/xul/XULComboboxAccessible.h => accessible/xul/XULComboboxAccessible.h rename : accessible/src/xul/XULElementAccessibles.cpp => accessible/xul/XULElementAccessibles.cpp rename : accessible/src/xul/XULElementAccessibles.h => accessible/xul/XULElementAccessibles.h rename : accessible/src/xul/XULFormControlAccessible.cpp => accessible/xul/XULFormControlAccessible.cpp rename : accessible/src/xul/XULFormControlAccessible.h => accessible/xul/XULFormControlAccessible.h rename : accessible/src/xul/XULListboxAccessible.cpp => accessible/xul/XULListboxAccessible.cpp rename : accessible/src/xul/XULListboxAccessible.h => accessible/xul/XULListboxAccessible.h rename : accessible/src/xul/XULMenuAccessible.cpp => accessible/xul/XULMenuAccessible.cpp rename : accessible/src/xul/XULMenuAccessible.h => accessible/xul/XULMenuAccessible.h rename : accessible/src/xul/XULSelectControlAccessible.cpp => accessible/xul/XULSelectControlAccessible.cpp rename : accessible/src/xul/XULSelectControlAccessible.h => accessible/xul/XULSelectControlAccessible.h rename : accessible/src/xul/XULSliderAccessible.cpp => accessible/xul/XULSliderAccessible.cpp rename : accessible/src/xul/XULSliderAccessible.h => accessible/xul/XULSliderAccessible.h rename : accessible/src/xul/XULTabAccessible.cpp => accessible/xul/XULTabAccessible.cpp rename : accessible/src/xul/XULTabAccessible.h => accessible/xul/XULTabAccessible.h rename : accessible/src/xul/XULTreeAccessible.cpp => accessible/xul/XULTreeAccessible.cpp rename : accessible/src/xul/XULTreeAccessible.h => accessible/xul/XULTreeAccessible.h rename : accessible/src/xul/XULTreeGridAccessible.cpp => accessible/xul/XULTreeGridAccessible.cpp rename : accessible/src/xul/XULTreeGridAccessible.h => accessible/xul/XULTreeGridAccessible.h rename : accessible/src/xul/moz.build => accessible/xul/moz.build
560 lines
20 KiB
C++
560 lines
20 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "EventQueue.h"
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#include "Accessible-inl.h"
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#include "nsEventShell.h"
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#include "DocAccessible.h"
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#include "nsAccessibilityService.h"
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#include "nsTextEquivUtils.h"
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#ifdef A11Y_LOG
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#include "Logging.h"
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#endif
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using namespace mozilla;
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using namespace mozilla::a11y;
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// Defines the number of selection add/remove events in the queue when they
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// aren't packed into single selection within event.
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const unsigned int kSelChangeCountToPack = 5;
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////////////////////////////////////////////////////////////////////////////////
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// EventQueue
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////////////////////////////////////////////////////////////////////////////////
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bool
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EventQueue::PushEvent(AccEvent* aEvent)
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{
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NS_ASSERTION((aEvent->mAccessible && aEvent->mAccessible->IsApplication()) ||
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aEvent->GetDocAccessible() == mDocument,
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"Queued event belongs to another document!");
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if (!mEvents.AppendElement(aEvent))
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return false;
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// Filter events.
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CoalesceEvents();
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// Fire name change event on parent given that this event hasn't been
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// coalesced, the parent's name was calculated from its subtree, and the
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// subtree was changed.
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Accessible* target = aEvent->mAccessible;
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if (aEvent->mEventRule != AccEvent::eDoNotEmit &&
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target->HasNameDependentParent() &&
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(aEvent->mEventType == nsIAccessibleEvent::EVENT_NAME_CHANGE ||
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aEvent->mEventType == nsIAccessibleEvent::EVENT_TEXT_REMOVED ||
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aEvent->mEventType == nsIAccessibleEvent::EVENT_TEXT_INSERTED ||
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aEvent->mEventType == nsIAccessibleEvent::EVENT_SHOW ||
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aEvent->mEventType == nsIAccessibleEvent::EVENT_HIDE)) {
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// Only continue traversing up the tree if it's possible that the parent
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// accessible's name can depend on this accessible's name.
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Accessible* parent = target->Parent();
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while (parent &&
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nsTextEquivUtils::HasNameRule(parent, eNameFromSubtreeIfReqRule)) {
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// Test possible name dependent parent.
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if (nsTextEquivUtils::HasNameRule(parent, eNameFromSubtreeRule)) {
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nsAutoString name;
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ENameValueFlag nameFlag = parent->Name(name);
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// If name is obtained from subtree, fire name change event.
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if (nameFlag == eNameFromSubtree) {
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nsRefPtr<AccEvent> nameChangeEvent =
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new AccEvent(nsIAccessibleEvent::EVENT_NAME_CHANGE, parent);
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PushEvent(nameChangeEvent);
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}
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break;
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}
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parent = parent->Parent();
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}
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}
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// Associate text change with hide event if it wasn't stolen from hiding
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// siblings during coalescence.
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AccMutationEvent* showOrHideEvent = downcast_accEvent(aEvent);
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if (showOrHideEvent && !showOrHideEvent->mTextChangeEvent)
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CreateTextChangeEventFor(showOrHideEvent);
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////
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// EventQueue: private
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void
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EventQueue::CoalesceEvents()
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{
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NS_ASSERTION(mEvents.Length(), "There should be at least one pending event!");
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uint32_t tail = mEvents.Length() - 1;
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AccEvent* tailEvent = mEvents[tail];
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switch(tailEvent->mEventRule) {
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case AccEvent::eCoalesceReorder:
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CoalesceReorderEvents(tailEvent);
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break; // case eCoalesceReorder
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case AccEvent::eCoalesceMutationTextChange:
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{
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for (uint32_t index = tail - 1; index < tail; index--) {
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AccEvent* thisEvent = mEvents[index];
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if (thisEvent->mEventRule != tailEvent->mEventRule)
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continue;
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// We don't currently coalesce text change events from show/hide events.
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if (thisEvent->mEventType != tailEvent->mEventType)
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continue;
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// Show events may be duped because of reinsertion (removal is ignored
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// because initial insertion is not processed). Ignore initial
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// insertion.
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if (thisEvent->mAccessible == tailEvent->mAccessible)
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thisEvent->mEventRule = AccEvent::eDoNotEmit;
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AccMutationEvent* tailMutationEvent = downcast_accEvent(tailEvent);
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AccMutationEvent* thisMutationEvent = downcast_accEvent(thisEvent);
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if (tailMutationEvent->mParent != thisMutationEvent->mParent)
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continue;
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// Coalesce text change events for hide and show events.
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if (thisMutationEvent->IsHide()) {
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AccHideEvent* tailHideEvent = downcast_accEvent(tailEvent);
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AccHideEvent* thisHideEvent = downcast_accEvent(thisEvent);
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CoalesceTextChangeEventsFor(tailHideEvent, thisHideEvent);
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break;
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}
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AccShowEvent* tailShowEvent = downcast_accEvent(tailEvent);
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AccShowEvent* thisShowEvent = downcast_accEvent(thisEvent);
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CoalesceTextChangeEventsFor(tailShowEvent, thisShowEvent);
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break;
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}
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} break; // case eCoalesceMutationTextChange
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case AccEvent::eCoalesceOfSameType:
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{
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// Coalesce old events by newer event.
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for (uint32_t index = tail - 1; index < tail; index--) {
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AccEvent* accEvent = mEvents[index];
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if (accEvent->mEventType == tailEvent->mEventType &&
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accEvent->mEventRule == tailEvent->mEventRule) {
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accEvent->mEventRule = AccEvent::eDoNotEmit;
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return;
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}
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}
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} break; // case eCoalesceOfSameType
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case AccEvent::eCoalesceSelectionChange:
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{
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AccSelChangeEvent* tailSelChangeEvent = downcast_accEvent(tailEvent);
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for (uint32_t index = tail - 1; index < tail; index--) {
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AccEvent* thisEvent = mEvents[index];
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if (thisEvent->mEventRule == tailEvent->mEventRule) {
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AccSelChangeEvent* thisSelChangeEvent =
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downcast_accEvent(thisEvent);
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// Coalesce selection change events within same control.
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if (tailSelChangeEvent->mWidget == thisSelChangeEvent->mWidget) {
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CoalesceSelChangeEvents(tailSelChangeEvent, thisSelChangeEvent, index);
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return;
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}
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}
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}
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} break; // eCoalesceSelectionChange
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case AccEvent::eCoalesceStateChange:
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{
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// If state change event is duped then ignore previous event. If state
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// change event is opposite to previous event then no event is emitted
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// (accessible state wasn't changed).
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for (uint32_t index = tail - 1; index < tail; index--) {
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AccEvent* thisEvent = mEvents[index];
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if (thisEvent->mEventRule != AccEvent::eDoNotEmit &&
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thisEvent->mEventType == tailEvent->mEventType &&
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thisEvent->mAccessible == tailEvent->mAccessible) {
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AccStateChangeEvent* thisSCEvent = downcast_accEvent(thisEvent);
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AccStateChangeEvent* tailSCEvent = downcast_accEvent(tailEvent);
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if (thisSCEvent->mState == tailSCEvent->mState) {
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thisEvent->mEventRule = AccEvent::eDoNotEmit;
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if (thisSCEvent->mIsEnabled != tailSCEvent->mIsEnabled)
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tailEvent->mEventRule = AccEvent::eDoNotEmit;
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}
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}
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}
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break; // eCoalesceStateChange
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}
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case AccEvent::eCoalesceTextSelChange:
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{
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// Coalesce older event by newer event for the same selection or target.
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// Events for same selection may have different targets and vice versa one
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// target may be pointed by different selections (for latter see
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// bug 927159).
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for (uint32_t index = tail - 1; index < tail; index--) {
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AccEvent* thisEvent = mEvents[index];
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if (thisEvent->mEventRule != AccEvent::eDoNotEmit &&
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thisEvent->mEventType == tailEvent->mEventType) {
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AccTextSelChangeEvent* thisTSCEvent = downcast_accEvent(thisEvent);
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AccTextSelChangeEvent* tailTSCEvent = downcast_accEvent(tailEvent);
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if (thisTSCEvent->mSel == tailTSCEvent->mSel ||
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thisEvent->mAccessible == tailEvent->mAccessible)
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thisEvent->mEventRule = AccEvent::eDoNotEmit;
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}
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}
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} break; // eCoalesceTextSelChange
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case AccEvent::eRemoveDupes:
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{
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// Check for repeat events, coalesce newly appended event by more older
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// event.
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for (uint32_t index = tail - 1; index < tail; index--) {
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AccEvent* accEvent = mEvents[index];
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if (accEvent->mEventType == tailEvent->mEventType &&
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accEvent->mEventRule == tailEvent->mEventRule &&
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accEvent->mAccessible == tailEvent->mAccessible) {
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tailEvent->mEventRule = AccEvent::eDoNotEmit;
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return;
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}
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}
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} break; // case eRemoveDupes
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default:
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break; // case eAllowDupes, eDoNotEmit
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} // switch
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}
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void
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EventQueue::CoalesceReorderEvents(AccEvent* aTailEvent)
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{
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uint32_t count = mEvents.Length();
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for (uint32_t index = count - 2; index < count; index--) {
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AccEvent* thisEvent = mEvents[index];
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// Skip events of different types and targeted to application accessible.
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if (thisEvent->mEventType != aTailEvent->mEventType ||
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thisEvent->mAccessible->IsApplication())
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continue;
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// If thisEvent target is not in document longer, i.e. if it was
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// removed from the tree then do not emit the event.
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if (!thisEvent->mAccessible->IsDoc() &&
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!thisEvent->mAccessible->IsInDocument()) {
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thisEvent->mEventRule = AccEvent::eDoNotEmit;
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continue;
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}
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// Coalesce earlier event of the same target.
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if (thisEvent->mAccessible == aTailEvent->mAccessible) {
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if (thisEvent->mEventRule == AccEvent::eDoNotEmit) {
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AccReorderEvent* tailReorder = downcast_accEvent(aTailEvent);
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tailReorder->DoNotEmitAll();
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} else {
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thisEvent->mEventRule = AccEvent::eDoNotEmit;
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}
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return;
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}
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// If tailEvent contains thisEvent
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// then
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// if show or hide of tailEvent contains a grand parent of thisEvent
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// then ignore thisEvent and its show and hide events
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// otherwise ignore thisEvent but not its show and hide events
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Accessible* thisParent = thisEvent->mAccessible;
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while (thisParent && thisParent != mDocument) {
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if (thisParent->Parent() == aTailEvent->mAccessible) {
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AccReorderEvent* tailReorder = downcast_accEvent(aTailEvent);
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uint32_t eventType = tailReorder->IsShowHideEventTarget(thisParent);
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// Sometimes InvalidateChildren() and
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// DocAccessible::CacheChildrenInSubtree() can conspire to reparent an
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// accessible in this case no need for mutation events. Se bug 883708
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// for details.
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if (eventType == nsIAccessibleEvent::EVENT_SHOW ||
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eventType == nsIAccessibleEvent::EVENT_HIDE) {
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AccReorderEvent* thisReorder = downcast_accEvent(thisEvent);
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thisReorder->DoNotEmitAll();
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} else {
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thisEvent->mEventRule = AccEvent::eDoNotEmit;
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}
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return;
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}
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thisParent = thisParent->Parent();
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}
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// If tailEvent is contained by thisEvent
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// then
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// if show of thisEvent contains the tailEvent
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// then ignore tailEvent
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// if hide of thisEvent contains the tailEvent
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// then assert
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// otherwise ignore tailEvent but not its show and hide events
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Accessible* tailParent = aTailEvent->mAccessible;
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while (tailParent && tailParent != mDocument) {
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if (tailParent->Parent() == thisEvent->mAccessible) {
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AccReorderEvent* thisReorder = downcast_accEvent(thisEvent);
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AccReorderEvent* tailReorder = downcast_accEvent(aTailEvent);
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uint32_t eventType = thisReorder->IsShowHideEventTarget(tailParent);
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if (eventType == nsIAccessibleEvent::EVENT_SHOW)
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tailReorder->DoNotEmitAll();
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else if (eventType == nsIAccessibleEvent::EVENT_HIDE)
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NS_ERROR("Accessible tree was modified after it was removed! Huh?");
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else
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aTailEvent->mEventRule = AccEvent::eDoNotEmit;
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return;
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}
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tailParent = tailParent->Parent();
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}
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} // for (index)
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}
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void
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EventQueue::CoalesceSelChangeEvents(AccSelChangeEvent* aTailEvent,
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AccSelChangeEvent* aThisEvent,
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uint32_t aThisIndex)
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{
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aTailEvent->mPreceedingCount = aThisEvent->mPreceedingCount + 1;
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// Pack all preceding events into single selection within event
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// when we receive too much selection add/remove events.
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if (aTailEvent->mPreceedingCount >= kSelChangeCountToPack) {
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aTailEvent->mEventType = nsIAccessibleEvent::EVENT_SELECTION_WITHIN;
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aTailEvent->mAccessible = aTailEvent->mWidget;
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aThisEvent->mEventRule = AccEvent::eDoNotEmit;
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// Do not emit any preceding selection events for same widget if they
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// weren't coalesced yet.
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if (aThisEvent->mEventType != nsIAccessibleEvent::EVENT_SELECTION_WITHIN) {
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for (uint32_t jdx = aThisIndex - 1; jdx < aThisIndex; jdx--) {
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AccEvent* prevEvent = mEvents[jdx];
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if (prevEvent->mEventRule == aTailEvent->mEventRule) {
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AccSelChangeEvent* prevSelChangeEvent =
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downcast_accEvent(prevEvent);
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if (prevSelChangeEvent->mWidget == aTailEvent->mWidget)
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prevSelChangeEvent->mEventRule = AccEvent::eDoNotEmit;
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}
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}
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}
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return;
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}
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// Pack sequential selection remove and selection add events into
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// single selection change event.
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if (aTailEvent->mPreceedingCount == 1 &&
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aTailEvent->mItem != aThisEvent->mItem) {
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if (aTailEvent->mSelChangeType == AccSelChangeEvent::eSelectionAdd &&
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aThisEvent->mSelChangeType == AccSelChangeEvent::eSelectionRemove) {
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aThisEvent->mEventRule = AccEvent::eDoNotEmit;
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aTailEvent->mEventType = nsIAccessibleEvent::EVENT_SELECTION;
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aTailEvent->mPackedEvent = aThisEvent;
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return;
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}
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if (aThisEvent->mSelChangeType == AccSelChangeEvent::eSelectionAdd &&
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aTailEvent->mSelChangeType == AccSelChangeEvent::eSelectionRemove) {
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aTailEvent->mEventRule = AccEvent::eDoNotEmit;
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aThisEvent->mEventType = nsIAccessibleEvent::EVENT_SELECTION;
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aThisEvent->mPackedEvent = aTailEvent;
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return;
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}
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}
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// Unpack the packed selection change event because we've got one
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// more selection add/remove.
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if (aThisEvent->mEventType == nsIAccessibleEvent::EVENT_SELECTION) {
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if (aThisEvent->mPackedEvent) {
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aThisEvent->mPackedEvent->mEventType =
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aThisEvent->mPackedEvent->mSelChangeType == AccSelChangeEvent::eSelectionAdd ?
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nsIAccessibleEvent::EVENT_SELECTION_ADD :
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nsIAccessibleEvent::EVENT_SELECTION_REMOVE;
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aThisEvent->mPackedEvent->mEventRule =
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AccEvent::eCoalesceSelectionChange;
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aThisEvent->mPackedEvent = nullptr;
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}
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aThisEvent->mEventType =
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aThisEvent->mSelChangeType == AccSelChangeEvent::eSelectionAdd ?
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nsIAccessibleEvent::EVENT_SELECTION_ADD :
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nsIAccessibleEvent::EVENT_SELECTION_REMOVE;
|
|
|
|
return;
|
|
}
|
|
|
|
// Convert into selection add since control has single selection but other
|
|
// selection events for this control are queued.
|
|
if (aTailEvent->mEventType == nsIAccessibleEvent::EVENT_SELECTION)
|
|
aTailEvent->mEventType = nsIAccessibleEvent::EVENT_SELECTION_ADD;
|
|
}
|
|
|
|
void
|
|
EventQueue::CoalesceTextChangeEventsFor(AccHideEvent* aTailEvent,
|
|
AccHideEvent* aThisEvent)
|
|
{
|
|
// XXX: we need a way to ignore SplitNode and JoinNode() when they do not
|
|
// affect the text within the hypertext.
|
|
|
|
AccTextChangeEvent* textEvent = aThisEvent->mTextChangeEvent;
|
|
if (!textEvent)
|
|
return;
|
|
|
|
if (aThisEvent->mNextSibling == aTailEvent->mAccessible) {
|
|
aTailEvent->mAccessible->AppendTextTo(textEvent->mModifiedText);
|
|
|
|
} else if (aThisEvent->mPrevSibling == aTailEvent->mAccessible) {
|
|
uint32_t oldLen = textEvent->GetLength();
|
|
aTailEvent->mAccessible->AppendTextTo(textEvent->mModifiedText);
|
|
textEvent->mStart -= textEvent->GetLength() - oldLen;
|
|
}
|
|
|
|
aTailEvent->mTextChangeEvent.swap(aThisEvent->mTextChangeEvent);
|
|
}
|
|
|
|
void
|
|
EventQueue::CoalesceTextChangeEventsFor(AccShowEvent* aTailEvent,
|
|
AccShowEvent* aThisEvent)
|
|
{
|
|
AccTextChangeEvent* textEvent = aThisEvent->mTextChangeEvent;
|
|
if (!textEvent)
|
|
return;
|
|
|
|
if (aTailEvent->mAccessible->IndexInParent() ==
|
|
aThisEvent->mAccessible->IndexInParent() + 1) {
|
|
// If tail target was inserted after this target, i.e. tail target is next
|
|
// sibling of this target.
|
|
aTailEvent->mAccessible->AppendTextTo(textEvent->mModifiedText);
|
|
|
|
} else if (aTailEvent->mAccessible->IndexInParent() ==
|
|
aThisEvent->mAccessible->IndexInParent() -1) {
|
|
// If tail target was inserted before this target, i.e. tail target is
|
|
// previous sibling of this target.
|
|
nsAutoString startText;
|
|
aTailEvent->mAccessible->AppendTextTo(startText);
|
|
textEvent->mModifiedText = startText + textEvent->mModifiedText;
|
|
textEvent->mStart -= startText.Length();
|
|
}
|
|
|
|
aTailEvent->mTextChangeEvent.swap(aThisEvent->mTextChangeEvent);
|
|
}
|
|
|
|
void
|
|
EventQueue::CreateTextChangeEventFor(AccMutationEvent* aEvent)
|
|
{
|
|
Accessible* container = aEvent->mAccessible->Parent();
|
|
if (!container)
|
|
return;
|
|
|
|
HyperTextAccessible* textAccessible = container->AsHyperText();
|
|
if (!textAccessible)
|
|
return;
|
|
|
|
// Don't fire event for the first html:br in an editor.
|
|
if (aEvent->mAccessible->Role() == roles::WHITESPACE) {
|
|
nsCOMPtr<nsIEditor> editor = textAccessible->GetEditor();
|
|
if (editor) {
|
|
bool isEmpty = false;
|
|
editor->GetDocumentIsEmpty(&isEmpty);
|
|
if (isEmpty)
|
|
return;
|
|
}
|
|
}
|
|
|
|
int32_t offset = textAccessible->GetChildOffset(aEvent->mAccessible);
|
|
|
|
nsAutoString text;
|
|
aEvent->mAccessible->AppendTextTo(text);
|
|
if (text.IsEmpty())
|
|
return;
|
|
|
|
aEvent->mTextChangeEvent =
|
|
new AccTextChangeEvent(textAccessible, offset, text, aEvent->IsShow(),
|
|
aEvent->mIsFromUserInput ? eFromUserInput : eNoUserInput);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// EventQueue: event queue
|
|
|
|
void
|
|
EventQueue::ProcessEventQueue()
|
|
{
|
|
// Process only currently queued events.
|
|
nsTArray<nsRefPtr<AccEvent> > events;
|
|
events.SwapElements(mEvents);
|
|
|
|
uint32_t eventCount = events.Length();
|
|
#ifdef A11Y_LOG
|
|
if (eventCount > 0 && logging::IsEnabled(logging::eEvents)) {
|
|
logging::MsgBegin("EVENTS", "events processing");
|
|
logging::Address("document", mDocument);
|
|
logging::MsgEnd();
|
|
}
|
|
#endif
|
|
|
|
for (uint32_t idx = 0; idx < eventCount; idx++) {
|
|
AccEvent* event = events[idx];
|
|
if (event->mEventRule != AccEvent::eDoNotEmit) {
|
|
Accessible* target = event->GetAccessible();
|
|
if (!target || target->IsDefunct())
|
|
continue;
|
|
|
|
// Dispatch the focus event if target is still focused.
|
|
if (event->mEventType == nsIAccessibleEvent::EVENT_FOCUS) {
|
|
FocusMgr()->ProcessFocusEvent(event);
|
|
continue;
|
|
}
|
|
|
|
// Dispatch caret moved and text selection change events.
|
|
if (event->mEventType == nsIAccessibleEvent::EVENT_TEXT_SELECTION_CHANGED) {
|
|
SelectionMgr()->ProcessTextSelChangeEvent(event);
|
|
continue;
|
|
}
|
|
|
|
// Fire selected state change events in support to selection events.
|
|
if (event->mEventType == nsIAccessibleEvent::EVENT_SELECTION_ADD) {
|
|
nsEventShell::FireEvent(event->mAccessible, states::SELECTED,
|
|
true, event->mIsFromUserInput);
|
|
|
|
} else if (event->mEventType == nsIAccessibleEvent::EVENT_SELECTION_REMOVE) {
|
|
nsEventShell::FireEvent(event->mAccessible, states::SELECTED,
|
|
false, event->mIsFromUserInput);
|
|
|
|
} else if (event->mEventType == nsIAccessibleEvent::EVENT_SELECTION) {
|
|
AccSelChangeEvent* selChangeEvent = downcast_accEvent(event);
|
|
nsEventShell::FireEvent(event->mAccessible, states::SELECTED,
|
|
(selChangeEvent->mSelChangeType == AccSelChangeEvent::eSelectionAdd),
|
|
event->mIsFromUserInput);
|
|
|
|
if (selChangeEvent->mPackedEvent) {
|
|
nsEventShell::FireEvent(selChangeEvent->mPackedEvent->mAccessible,
|
|
states::SELECTED,
|
|
(selChangeEvent->mPackedEvent->mSelChangeType == AccSelChangeEvent::eSelectionAdd),
|
|
selChangeEvent->mPackedEvent->mIsFromUserInput);
|
|
}
|
|
}
|
|
|
|
nsEventShell::FireEvent(event);
|
|
|
|
// Fire text change events.
|
|
AccMutationEvent* mutationEvent = downcast_accEvent(event);
|
|
if (mutationEvent) {
|
|
if (mutationEvent->mTextChangeEvent)
|
|
nsEventShell::FireEvent(mutationEvent->mTextChangeEvent);
|
|
}
|
|
}
|
|
|
|
if (event->mEventType == nsIAccessibleEvent::EVENT_HIDE)
|
|
mDocument->ShutdownChildrenInSubtree(event->mAccessible);
|
|
|
|
if (!mDocument)
|
|
return;
|
|
}
|
|
}
|