mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
185e4fa106
This is the first of two patches to honor inflation during intrinsic width calculation (which we need to do to make some form controls inflate correctly).
698 lines
25 KiB
C++
698 lines
25 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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// YY need to pass isMultiple before create called
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//#include "nsFormControlFrame.h"
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#include "nsContainerFrame.h"
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#include "nsLegendFrame.h"
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#include "nsIDOMNode.h"
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#include "nsIDOMHTMLFieldSetElement.h"
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#include "nsIDOMHTMLLegendElement.h"
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#include "nsCSSRendering.h"
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//#include "nsIDOMHTMLCollection.h"
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#include "nsIContent.h"
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#include "nsIFrame.h"
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#include "nsISupports.h"
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#include "nsIAtom.h"
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#include "nsPresContext.h"
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#include "nsFrameManager.h"
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#include "nsHTMLParts.h"
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#include "nsGkAtoms.h"
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#include "nsStyleConsts.h"
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#include "nsFont.h"
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#include "nsCOMPtr.h"
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#ifdef ACCESSIBILITY
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#include "nsAccessibilityService.h"
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#endif
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#include "nsIServiceManager.h"
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#include "nsDisplayList.h"
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#include "nsRenderingContext.h"
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using namespace mozilla;
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using namespace mozilla::layout;
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class nsLegendFrame;
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class nsFieldSetFrame : public nsContainerFrame {
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public:
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NS_DECL_FRAMEARENA_HELPERS
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nsFieldSetFrame(nsStyleContext* aContext);
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NS_IMETHOD SetInitialChildList(ChildListID aListID,
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nsFrameList& aChildList);
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NS_HIDDEN_(nscoord)
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GetIntrinsicWidth(nsRenderingContext* aRenderingContext,
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nsLayoutUtils::IntrinsicWidthType);
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virtual nscoord GetMinWidth(nsRenderingContext* aRenderingContext);
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virtual nscoord GetPrefWidth(nsRenderingContext* aRenderingContext);
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virtual nsSize ComputeSize(nsRenderingContext *aRenderingContext,
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nsSize aCBSize, nscoord aAvailableWidth,
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nsSize aMargin, nsSize aBorder, nsSize aPadding,
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bool aShrinkWrap);
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virtual nscoord GetBaseline() const;
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virtual void DestroyFrom(nsIFrame* aDestructRoot);
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NS_IMETHOD Reflow(nsPresContext* aPresContext,
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nsHTMLReflowMetrics& aDesiredSize,
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const nsHTMLReflowState& aReflowState,
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nsReflowStatus& aStatus);
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NS_IMETHOD BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsRect& aDirtyRect,
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const nsDisplayListSet& aLists);
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void PaintBorderBackground(nsRenderingContext& aRenderingContext,
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nsPoint aPt, const nsRect& aDirtyRect, PRUint32 aBGFlags);
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NS_IMETHOD AppendFrames(ChildListID aListID,
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nsFrameList& aFrameList);
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NS_IMETHOD InsertFrames(ChildListID aListID,
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nsIFrame* aPrevFrame,
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nsFrameList& aFrameList);
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NS_IMETHOD RemoveFrame(ChildListID aListID,
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nsIFrame* aOldFrame);
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virtual nsIAtom* GetType() const;
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#ifdef ACCESSIBILITY
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virtual already_AddRefed<nsAccessible> CreateAccessible();
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#endif
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#ifdef DEBUG
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NS_IMETHOD GetFrameName(nsAString& aResult) const {
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return MakeFrameName(NS_LITERAL_STRING("FieldSet"), aResult);
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}
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#endif
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protected:
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virtual PRIntn GetSkipSides() const;
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void ReparentFrameList(const nsFrameList& aFrameList);
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nsIFrame* mLegendFrame;
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nsIFrame* mContentFrame;
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nsRect mLegendRect;
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nscoord mLegendSpace;
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};
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nsIFrame*
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NS_NewFieldSetFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
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{
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return new (aPresShell) nsFieldSetFrame(aContext);
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsFieldSetFrame)
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nsFieldSetFrame::nsFieldSetFrame(nsStyleContext* aContext)
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: nsContainerFrame(aContext)
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{
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mContentFrame = nsnull;
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mLegendFrame = nsnull;
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mLegendSpace = 0;
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}
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void
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nsFieldSetFrame::DestroyFrom(nsIFrame* aDestructRoot)
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{
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DestroyAbsoluteFrames(aDestructRoot);
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nsContainerFrame::DestroyFrom(aDestructRoot);
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}
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nsIAtom*
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nsFieldSetFrame::GetType() const
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{
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return nsGkAtoms::fieldSetFrame;
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}
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NS_IMETHODIMP
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nsFieldSetFrame::SetInitialChildList(ChildListID aListID,
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nsFrameList& aChildList)
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{
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// Get the content and legend frames.
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if (!aChildList.OnlyChild()) {
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NS_ASSERTION(aChildList.GetLength() == 2, "Unexpected child list");
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mContentFrame = aChildList.LastChild();
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mLegendFrame = aChildList.FirstChild();
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} else {
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mContentFrame = aChildList.FirstChild();
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mLegendFrame = nsnull;
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}
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// Queue up the frames for the content frame
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return nsContainerFrame::SetInitialChildList(kPrincipalList, aChildList);
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}
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class nsDisplayFieldSetBorderBackground : public nsDisplayItem {
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public:
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nsDisplayFieldSetBorderBackground(nsDisplayListBuilder* aBuilder,
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nsFieldSetFrame* aFrame)
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: nsDisplayItem(aBuilder, aFrame) {
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MOZ_COUNT_CTOR(nsDisplayFieldSetBorderBackground);
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}
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#ifdef NS_BUILD_REFCNT_LOGGING
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virtual ~nsDisplayFieldSetBorderBackground() {
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MOZ_COUNT_DTOR(nsDisplayFieldSetBorderBackground);
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}
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#endif
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virtual void HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
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HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames);
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virtual void Paint(nsDisplayListBuilder* aBuilder,
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nsRenderingContext* aCtx);
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NS_DISPLAY_DECL_NAME("FieldSetBorderBackground", TYPE_FIELDSET_BORDER_BACKGROUND)
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};
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void nsDisplayFieldSetBorderBackground::HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
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HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames)
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{
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// aPt is guaranteed to be in this item's bounds. We do the hit test based on the
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// frame bounds even though our background doesn't cover the whole frame.
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// It's not clear whether this is correct.
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aOutFrames->AppendElement(mFrame);
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}
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void
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nsDisplayFieldSetBorderBackground::Paint(nsDisplayListBuilder* aBuilder,
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nsRenderingContext* aCtx)
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{
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static_cast<nsFieldSetFrame*>(mFrame)->
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PaintBorderBackground(*aCtx, ToReferenceFrame(),
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mVisibleRect, aBuilder->GetBackgroundPaintFlags());
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}
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NS_IMETHODIMP
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nsFieldSetFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsRect& aDirtyRect,
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const nsDisplayListSet& aLists) {
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// Paint our background and border in a special way.
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// REVIEW: We don't really need to check frame emptiness here; if it's empty,
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// the background/border display item won't do anything, and if it isn't empty,
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// we need to paint the outline
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if (IsVisibleForPainting(aBuilder)) {
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if (GetStyleBorder()->mBoxShadow) {
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nsresult rv = aLists.BorderBackground()->AppendNewToTop(new (aBuilder)
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nsDisplayBoxShadowOuter(aBuilder, this));
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NS_ENSURE_SUCCESS(rv, rv);
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}
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// don't bother checking to see if we really have a border or background.
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// we usually will have a border.
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nsresult rv = aLists.BorderBackground()->AppendNewToTop(new (aBuilder)
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nsDisplayFieldSetBorderBackground(aBuilder, this));
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NS_ENSURE_SUCCESS(rv, rv);
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rv = DisplayOutlineUnconditional(aBuilder, aLists);
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NS_ENSURE_SUCCESS(rv, rv);
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DO_GLOBAL_REFLOW_COUNT_DSP("nsFieldSetFrame");
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}
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nsDisplayListCollection contentDisplayItems;
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if (mContentFrame) {
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// Collect mContentFrame's display items into their own collection. We need
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// to be calling BuildDisplayList on mContentFrame before mLegendFrame in
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// case it contains out-of-flow frames whose placeholders are under
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// mLegendFrame. However, we want mContentFrame's display items to be
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// after mLegendFrame's display items in z-order, so we need to save them
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// and append them later.
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nsresult rv = BuildDisplayListForChild(aBuilder, mContentFrame, aDirtyRect,
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contentDisplayItems);
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NS_ENSURE_SUCCESS(rv, rv);
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}
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if (mLegendFrame) {
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// The legend's background goes on our BlockBorderBackgrounds list because
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// it's a block child.
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nsDisplayListSet set(aLists, aLists.BlockBorderBackgrounds());
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nsresult rv = BuildDisplayListForChild(aBuilder, mLegendFrame, aDirtyRect, set);
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NS_ENSURE_SUCCESS(rv, rv);
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}
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// Put mContentFrame's display items on the master list. Note that
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// this moves mContentFrame's border/background display items to our
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// BorderBackground() list, which isn't really correct, but it's OK because
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// mContentFrame is anonymous and can't have its own border and background.
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contentDisplayItems.MoveTo(aLists);
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return NS_OK;
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}
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void
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nsFieldSetFrame::PaintBorderBackground(nsRenderingContext& aRenderingContext,
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nsPoint aPt, const nsRect& aDirtyRect, PRUint32 aBGFlags)
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{
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PRIntn skipSides = GetSkipSides();
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const nsStyleBorder* borderStyle = GetStyleBorder();
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nscoord topBorder = borderStyle->GetActualBorderWidth(NS_SIDE_TOP);
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nscoord yoff = 0;
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nsPresContext* presContext = PresContext();
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// if the border is smaller than the legend. Move the border down
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// to be centered on the legend.
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// FIXME: This means border-radius clamping is incorrect; we should
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// override nsIFrame::GetBorderRadii.
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if (topBorder < mLegendRect.height)
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yoff = (mLegendRect.height - topBorder)/2;
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nsRect rect(aPt.x, aPt.y + yoff, mRect.width, mRect.height - yoff);
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nsCSSRendering::PaintBackground(presContext, aRenderingContext, this,
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aDirtyRect, rect, aBGFlags);
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nsCSSRendering::PaintBoxShadowInner(presContext, aRenderingContext,
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this, rect, aDirtyRect);
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if (mLegendFrame) {
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// Use the rect of the legend frame, not mLegendRect, so we draw our
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// border under the legend's left and right margins.
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nsRect legendRect = mLegendFrame->GetRect() + aPt;
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// we should probably use PaintBorderEdges to do this but for now just use clipping
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// to achieve the same effect.
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// draw left side
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nsRect clipRect(rect);
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clipRect.width = legendRect.x - rect.x;
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clipRect.height = topBorder;
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aRenderingContext.PushState();
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aRenderingContext.IntersectClip(clipRect);
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nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
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aDirtyRect, rect, mStyleContext, skipSides);
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aRenderingContext.PopState();
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// draw right side
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clipRect = rect;
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clipRect.x = legendRect.XMost();
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clipRect.width = rect.XMost() - legendRect.XMost();
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clipRect.height = topBorder;
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aRenderingContext.PushState();
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aRenderingContext.IntersectClip(clipRect);
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nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
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aDirtyRect, rect, mStyleContext, skipSides);
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aRenderingContext.PopState();
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// draw bottom
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clipRect = rect;
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clipRect.y += topBorder;
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clipRect.height = mRect.height - (yoff + topBorder);
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aRenderingContext.PushState();
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aRenderingContext.IntersectClip(clipRect);
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nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
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aDirtyRect, rect, mStyleContext, skipSides);
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aRenderingContext.PopState();
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} else {
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nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
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aDirtyRect,
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nsRect(aPt, mRect.Size()),
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mStyleContext, skipSides);
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}
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}
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nscoord
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nsFieldSetFrame::GetIntrinsicWidth(nsRenderingContext* aRenderingContext,
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nsLayoutUtils::IntrinsicWidthType aType)
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{
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nscoord legendWidth = 0;
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nscoord contentWidth = 0;
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if (mLegendFrame) {
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legendWidth =
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nsLayoutUtils::IntrinsicForContainer(aRenderingContext, mLegendFrame,
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aType);
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}
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if (mContentFrame) {
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contentWidth =
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nsLayoutUtils::IntrinsicForContainer(aRenderingContext, mContentFrame,
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aType);
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}
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return NS_MAX(legendWidth, contentWidth);
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}
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nscoord
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nsFieldSetFrame::GetMinWidth(nsRenderingContext* aRenderingContext)
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{
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nscoord result = 0;
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DISPLAY_MIN_WIDTH(this, result);
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result = GetIntrinsicWidth(aRenderingContext, nsLayoutUtils::MIN_WIDTH);
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return result;
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}
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nscoord
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nsFieldSetFrame::GetPrefWidth(nsRenderingContext* aRenderingContext)
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{
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nscoord result = 0;
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DISPLAY_PREF_WIDTH(this, result);
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result = GetIntrinsicWidth(aRenderingContext, nsLayoutUtils::PREF_WIDTH);
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return result;
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}
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/* virtual */ nsSize
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nsFieldSetFrame::ComputeSize(nsRenderingContext *aRenderingContext,
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nsSize aCBSize, nscoord aAvailableWidth,
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nsSize aMargin, nsSize aBorder, nsSize aPadding,
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bool aShrinkWrap)
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{
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nsSize result =
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nsContainerFrame::ComputeSize(aRenderingContext, aCBSize, aAvailableWidth,
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aMargin, aBorder, aPadding, aShrinkWrap);
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// Fieldsets never shrink below their min width.
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// If we're a container for font size inflation, then shrink
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// wrapping inside of us should not apply font size inflation.
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AutoMaybeNullInflationContainer an(this);
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nscoord minWidth = GetMinWidth(aRenderingContext);
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if (minWidth > result.width)
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result.width = minWidth;
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return result;
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}
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NS_IMETHODIMP
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nsFieldSetFrame::Reflow(nsPresContext* aPresContext,
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nsHTMLReflowMetrics& aDesiredSize,
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const nsHTMLReflowState& aReflowState,
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nsReflowStatus& aStatus)
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{
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DO_GLOBAL_REFLOW_COUNT("nsFieldSetFrame");
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DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
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NS_PRECONDITION(aReflowState.ComputedWidth() != NS_INTRINSICSIZE,
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"Should have a precomputed width!");
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// Initialize OUT parameter
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aStatus = NS_FRAME_COMPLETE;
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//------------ Handle Incremental Reflow -----------------
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bool reflowContent;
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bool reflowLegend;
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if (aReflowState.ShouldReflowAllKids()) {
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reflowContent = mContentFrame != nsnull;
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reflowLegend = mLegendFrame != nsnull;
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} else {
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reflowContent = mContentFrame && NS_SUBTREE_DIRTY(mContentFrame);
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reflowLegend = mLegendFrame && NS_SUBTREE_DIRTY(mLegendFrame);
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}
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// We don't allow fieldsets to break vertically. If we did, we'd
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// need logic here to push and pull overflow frames.
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nsSize availSize(aReflowState.ComputedWidth(), NS_UNCONSTRAINEDSIZE);
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NS_ASSERTION(!mContentFrame ||
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nsLayoutUtils::IntrinsicForContainer(aReflowState.rendContext,
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mContentFrame,
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nsLayoutUtils::MIN_WIDTH) <=
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availSize.width,
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"Bogus availSize.width; should be bigger");
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NS_ASSERTION(!mLegendFrame ||
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nsLayoutUtils::IntrinsicForContainer(aReflowState.rendContext,
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mLegendFrame,
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nsLayoutUtils::MIN_WIDTH) <=
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availSize.width,
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"Bogus availSize.width; should be bigger");
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// get our border and padding
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const nsMargin &borderPadding = aReflowState.mComputedBorderPadding;
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nsMargin border = borderPadding - aReflowState.mComputedPadding;
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// Figure out how big the legend is if there is one.
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// get the legend's margin
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nsMargin legendMargin(0,0,0,0);
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// reflow the legend only if needed
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if (reflowLegend) {
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nsHTMLReflowState legendReflowState(aPresContext, aReflowState,
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mLegendFrame, availSize);
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nsHTMLReflowMetrics legendDesiredSize;
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ReflowChild(mLegendFrame, aPresContext, legendDesiredSize, legendReflowState,
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0, 0, NS_FRAME_NO_MOVE_FRAME, aStatus);
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#ifdef NOISY_REFLOW
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printf(" returned (%d, %d)\n", legendDesiredSize.width, legendDesiredSize.height);
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#endif
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// figure out the legend's rectangle
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legendMargin = mLegendFrame->GetUsedMargin();
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mLegendRect.width = legendDesiredSize.width + legendMargin.left + legendMargin.right;
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mLegendRect.height = legendDesiredSize.height + legendMargin.top + legendMargin.bottom;
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|
mLegendRect.x = borderPadding.left;
|
|
mLegendRect.y = 0;
|
|
|
|
nscoord oldSpace = mLegendSpace;
|
|
mLegendSpace = 0;
|
|
if (mLegendRect.height > border.top) {
|
|
// center the border on the legend
|
|
mLegendSpace = mLegendRect.height - border.top;
|
|
} else {
|
|
mLegendRect.y = (border.top - mLegendRect.height)/2;
|
|
}
|
|
|
|
// if the legend space changes then we need to reflow the
|
|
// content area as well.
|
|
if (mLegendSpace != oldSpace && mContentFrame) {
|
|
reflowContent = true;
|
|
}
|
|
|
|
FinishReflowChild(mLegendFrame, aPresContext, &legendReflowState,
|
|
legendDesiredSize, 0, 0, NS_FRAME_NO_MOVE_FRAME);
|
|
} else if (!mLegendFrame) {
|
|
mLegendRect.SetEmpty();
|
|
mLegendSpace = 0;
|
|
} else {
|
|
// mLegendSpace and mLegendRect haven't changed, but we need
|
|
// the used margin when placing the legend.
|
|
legendMargin = mLegendFrame->GetUsedMargin();
|
|
}
|
|
|
|
// reflow the content frame only if needed
|
|
if (reflowContent) {
|
|
nsHTMLReflowState kidReflowState(aPresContext, aReflowState, mContentFrame,
|
|
availSize);
|
|
// Our child is "height:100%" but we actually want its height to be reduced
|
|
// by the amount of content-height the legend is eating up, unless our
|
|
// height is unconstrained (in which case the child's will be too).
|
|
if (aReflowState.ComputedHeight() != NS_UNCONSTRAINEDSIZE) {
|
|
kidReflowState.SetComputedHeight(NS_MAX(0, aReflowState.ComputedHeight() - mLegendSpace));
|
|
}
|
|
|
|
kidReflowState.mComputedMinHeight =
|
|
NS_MAX(0, aReflowState.mComputedMinHeight - mLegendSpace);
|
|
|
|
if (aReflowState.mComputedMaxHeight != NS_UNCONSTRAINEDSIZE) {
|
|
kidReflowState.mComputedMaxHeight =
|
|
NS_MAX(0, aReflowState.mComputedMaxHeight - mLegendSpace);
|
|
}
|
|
|
|
nsHTMLReflowMetrics kidDesiredSize(aDesiredSize.mFlags);
|
|
// Reflow the frame
|
|
NS_ASSERTION(kidReflowState.mComputedMargin == nsMargin(0,0,0,0),
|
|
"Margins on anonymous fieldset child not supported!");
|
|
nsPoint pt(borderPadding.left, borderPadding.top + mLegendSpace);
|
|
ReflowChild(mContentFrame, aPresContext, kidDesiredSize, kidReflowState,
|
|
pt.x, pt.y, 0, aStatus);
|
|
|
|
FinishReflowChild(mContentFrame, aPresContext, &kidReflowState,
|
|
kidDesiredSize, pt.x, pt.y, 0);
|
|
NS_FRAME_TRACE_REFLOW_OUT("FieldSet::Reflow", aStatus);
|
|
}
|
|
|
|
nsRect contentRect(0,0,0,0);
|
|
if (mContentFrame) {
|
|
// We don't support margins on mContentFrame, so our "content rect" is just
|
|
// its rect.
|
|
contentRect = mContentFrame->GetRect();
|
|
}
|
|
|
|
// use the computed width if the inner content does not fill it
|
|
if (aReflowState.ComputedWidth() > contentRect.width) {
|
|
contentRect.width = aReflowState.ComputedWidth();
|
|
}
|
|
|
|
if (mLegendFrame) {
|
|
// if the content rect is larger then the legend we can align the legend
|
|
if (contentRect.width > mLegendRect.width) {
|
|
PRInt32 align = static_cast<nsLegendFrame*>(mLegendFrame)->GetAlign();
|
|
|
|
switch(align) {
|
|
case NS_STYLE_TEXT_ALIGN_RIGHT:
|
|
mLegendRect.x = contentRect.width - mLegendRect.width + borderPadding.left;
|
|
break;
|
|
case NS_STYLE_TEXT_ALIGN_CENTER:
|
|
// Note: rounding removed; there doesn't seem to be any need
|
|
mLegendRect.x = contentRect.width / 2 - mLegendRect.width / 2 + borderPadding.left;
|
|
break;
|
|
}
|
|
|
|
} else {
|
|
// otherwise make place for the legend
|
|
contentRect.width = mLegendRect.width;
|
|
}
|
|
// place the legend
|
|
nsRect actualLegendRect(mLegendRect);
|
|
actualLegendRect.Deflate(legendMargin);
|
|
|
|
nsPoint curOrigin = mLegendFrame->GetPosition();
|
|
|
|
// only if the origin changed
|
|
if ((curOrigin.x != mLegendRect.x) || (curOrigin.y != mLegendRect.y)) {
|
|
mLegendFrame->SetPosition(nsPoint(actualLegendRect.x , actualLegendRect.y));
|
|
nsContainerFrame::PositionFrameView(mLegendFrame);
|
|
|
|
// We need to recursively process the legend frame's
|
|
// children since we're moving the frame after Reflow.
|
|
nsContainerFrame::PositionChildViews(mLegendFrame);
|
|
}
|
|
}
|
|
|
|
// Return our size and our result
|
|
if (aReflowState.ComputedHeight() == NS_INTRINSICSIZE) {
|
|
aDesiredSize.height = mLegendSpace +
|
|
borderPadding.TopBottom() +
|
|
contentRect.height;
|
|
} else {
|
|
nscoord min = borderPadding.TopBottom() + mLegendRect.height;
|
|
aDesiredSize.height =
|
|
aReflowState.ComputedHeight() + borderPadding.TopBottom();
|
|
if (aDesiredSize.height < min)
|
|
aDesiredSize.height = min;
|
|
}
|
|
aDesiredSize.width = contentRect.width + borderPadding.LeftRight();
|
|
aDesiredSize.SetOverflowAreasToDesiredBounds();
|
|
if (mLegendFrame)
|
|
ConsiderChildOverflow(aDesiredSize.mOverflowAreas, mLegendFrame);
|
|
if (mContentFrame)
|
|
ConsiderChildOverflow(aDesiredSize.mOverflowAreas, mContentFrame);
|
|
FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, aStatus);
|
|
|
|
Invalidate(aDesiredSize.VisualOverflow());
|
|
|
|
NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
|
|
return NS_OK;
|
|
}
|
|
|
|
PRIntn
|
|
nsFieldSetFrame::GetSkipSides() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsFieldSetFrame::AppendFrames(ChildListID aListID,
|
|
nsFrameList& aFrameList)
|
|
{
|
|
// aFrameList is not allowed to contain "the legend" for this fieldset
|
|
ReparentFrameList(aFrameList);
|
|
return mContentFrame->AppendFrames(aListID, aFrameList);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsFieldSetFrame::InsertFrames(ChildListID aListID,
|
|
nsIFrame* aPrevFrame,
|
|
nsFrameList& aFrameList)
|
|
{
|
|
NS_ASSERTION(!aPrevFrame || aPrevFrame->GetParent() == this ||
|
|
aPrevFrame->GetParent() == mContentFrame,
|
|
"inserting after sibling frame with different parent");
|
|
|
|
// aFrameList is not allowed to contain "the legend" for this fieldset
|
|
ReparentFrameList(aFrameList);
|
|
if (NS_UNLIKELY(aPrevFrame == mLegendFrame)) {
|
|
aPrevFrame = nsnull;
|
|
}
|
|
return mContentFrame->InsertFrames(aListID, aPrevFrame, aFrameList);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsFieldSetFrame::RemoveFrame(ChildListID aListID,
|
|
nsIFrame* aOldFrame)
|
|
{
|
|
// For reference, see bug 70648, bug 276104 and bug 236071.
|
|
NS_ASSERTION(aOldFrame != mLegendFrame, "Cannot remove mLegendFrame here");
|
|
return mContentFrame->RemoveFrame(aListID, aOldFrame);
|
|
}
|
|
|
|
#ifdef ACCESSIBILITY
|
|
already_AddRefed<nsAccessible>
|
|
nsFieldSetFrame::CreateAccessible()
|
|
{
|
|
nsAccessibilityService* accService = nsIPresShell::AccService();
|
|
if (accService) {
|
|
return accService->CreateHTMLGroupboxAccessible(mContent,
|
|
PresContext()->PresShell());
|
|
}
|
|
|
|
return nsnull;
|
|
}
|
|
#endif
|
|
|
|
void
|
|
nsFieldSetFrame::ReparentFrameList(const nsFrameList& aFrameList)
|
|
{
|
|
nsFrameManager* frameManager = PresContext()->FrameManager();
|
|
for (nsFrameList::Enumerator e(aFrameList); !e.AtEnd(); e.Next()) {
|
|
NS_ASSERTION(mLegendFrame || e.get()->GetType() != nsGkAtoms::legendFrame,
|
|
"The fieldset's legend is not allowed in this list");
|
|
e.get()->SetParent(mContentFrame);
|
|
frameManager->ReparentStyleContext(e.get());
|
|
}
|
|
}
|
|
|
|
nscoord
|
|
nsFieldSetFrame::GetBaseline() const
|
|
{
|
|
// We know mContentFrame is a block, so calling GetBaseline() on it will do
|
|
// the right thing (that being to return the baseline of the last line).
|
|
NS_ASSERTION(nsLayoutUtils::GetAsBlock(mContentFrame),
|
|
"Unexpected mContentFrame");
|
|
return mContentFrame->GetPosition().y + mContentFrame->GetBaseline();
|
|
}
|