gecko/widget/windows/WinIMEHandler.h

145 lines
4.1 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef WinIMEHandler_h_
#define WinIMEHandler_h_
#include "nscore.h"
#include "nsEvent.h"
#include "nsIWidget.h"
#include <windows.h>
#define NS_WM_IMEFIRST WM_IME_SETCONTEXT
#define NS_WM_IMELAST WM_IME_KEYUP
class nsWindow;
namespace mozilla {
namespace widget {
/**
* IMEHandler class is a mediator class. On Windows, there are two IME API
* sets: One is IMM which is legacy API set. The other is TSF which is modern
* API set. By using this class, non-IME handler classes don't need to worry
* that we're in which mode.
*/
class IMEHandler MOZ_FINAL
{
public:
static void Initialize();
static void Terminate();
/**
* Returns TSF related native data.
*/
static void* GetNativeData(uint32_t aDataType);
/**
* Returns true if our message loop can optimize the message order for
* a key message or an IME message. Otherwise, false.
*/
static bool CanOptimizeKeyAndIMEMessages();
/**
* Returns true if the context or IME state is enabled. Otherwise, false.
*/
static bool IsIMEEnabled(const InputContext& aInputContext);
static bool IsIMEEnabled(IMEState::Enabled aIMEState);
/**
* ProcessRawKeyMessage() message is called before calling TranslateMessage()
* and DispatchMessage(). If this returns true, the message is consumed.
* Then, caller must not perform TranslateMessage() nor DispatchMessage().
*/
static bool ProcessRawKeyMessage(const MSG& aMsg);
/**
* When the message is not needed to handle anymore by the caller, this
* returns true. Otherwise, false.
* Additionally, if aEatMessage is true, the caller shouldn't call next
* wndproc anymore.
*/
static bool ProcessMessage(nsWindow* aWindow, UINT aMessage,
WPARAM& aWParam, LPARAM& aLParam,
LRESULT* aRetValue, bool& aEatMessage);
/**
* When there is a composition, returns true. Otherwise, false.
*/
static bool IsComposing();
/**
* When there is a composition and it's in the window, returns true.
* Otherwise, false.
*/
static bool IsComposingOn(nsWindow* aWindow);
/**
* Notifies IME of the notification (a request or an event).
*/
static nsresult NotifyIME(nsWindow* aWindow,
NotificationToIME aNotification);
/**
* Notifies IME of text change in the focused editable content.
*/
static nsresult NotifyIMEOfTextChange(uint32_t aStart,
uint32_t aOldEnd,
uint32_t aNewEnd);
/**
* Returns update preferences.
*/
static nsIMEUpdatePreference GetUpdatePreference();
/**
* Returns IME open state on the window.
*/
static bool GetOpenState(nsWindow* aWindow);
/**
* Called when the window is destroying.
*/
static void OnDestroyWindow(nsWindow* aWindow);
/**
* Called when nsIWidget::SetInputContext() is called before the window's
* InputContext is modified actually.
*/
static void SetInputContext(nsWindow* aWindow, InputContext& aInputContext);
/**
* Called when the window is created.
*/
static void InitInputContext(nsWindow* aWindow, InputContext& aInputContext);
/**
* "Kakutei-Undo" of ATOK or WXG (both of them are Japanese IME) causes
* strange WM_KEYDOWN/WM_KEYUP/WM_CHAR message pattern. So, when this
* returns true, the caller needs to be careful for processing the messages.
*/
static bool IsDoingKakuteiUndo(HWND aWnd);
#ifdef DEBUG
/**
* Returns true when current keyboard layout has IME. Otherwise, false.
*/
static bool CurrentKeyboardLayoutHasIME();
#endif // #ifdef DEBUG
private:
#ifdef NS_ENABLE_TSF
static bool sIsInTSFMode;
static bool sPluginHasFocus;
static bool IsTSFAvailable() { return (sIsInTSFMode && !sPluginHasFocus); }
#endif // #ifdef NS_ENABLE_TSF
};
} // namespace widget
} // namespace mozilla
#endif // #ifndef WinIMEHandler_h_