gecko/gfx/layers/ImageLayers.h
Bas Schouten 341383c413 Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.

Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00

100 lines
2.5 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_IMAGELAYER_H
#define GFX_IMAGELAYER_H
#include "Layers.h"
#include "ImageTypes.h"
#include "nsISupportsImpl.h"
#include "gfxPattern.h"
namespace mozilla {
namespace layers {
class ImageContainer;
/**
* A Layer which renders an Image.
*/
class THEBES_API ImageLayer : public Layer {
public:
enum ScaleMode {
SCALE_NONE,
SCALE_STRETCH
// Unimplemented - SCALE_PRESERVE_ASPECT_RATIO_CONTAIN
};
/**
* CONSTRUCTION PHASE ONLY
* Set the ImageContainer. aContainer must have the same layer manager
* as this layer.
*/
virtual void SetContainer(ImageContainer* aContainer);
/**
* CONSTRUCTION PHASE ONLY
* Set the filter used to resample this image if necessary.
*/
void SetFilter(gfxPattern::GraphicsFilter aFilter)
{
if (mFilter != aFilter) {
MOZ_LAYERS_LOG_IF_SHADOWABLE(this, ("Layer::Mutated(%p) Filter", this));
mFilter = aFilter;
Mutated();
}
}
/**
* CONSTRUCTION PHASE ONLY
* Set the size to scale the image to and the mode at which to scale.
*/
void SetScaleToSize(const gfxIntSize &aSize, ScaleMode aMode)
{
mScaleToSize = aSize;
mScaleMode = aMode;
}
ImageContainer* GetContainer() { return mContainer; }
gfxPattern::GraphicsFilter GetFilter() { return mFilter; }
const gfxIntSize& GetScaleToSize() { return mScaleToSize; }
ScaleMode GetScaleMode() { return mScaleMode; }
MOZ_LAYER_DECL_NAME("ImageLayer", TYPE_IMAGE)
virtual void ComputeEffectiveTransforms(const gfx3DMatrix& aTransformToSurface);
/**
* if true, the image will only be backed by a single tile texture
*/
void SetForceSingleTile(bool aForceSingleTile)
{
if (mForceSingleTile != aForceSingleTile) {
MOZ_LAYERS_LOG_IF_SHADOWABLE(this, ("Layer::Mutated(%p) ForceSingleTile", this));
mForceSingleTile = aForceSingleTile;
Mutated();
}
}
protected:
ImageLayer(LayerManager* aManager, void* aImplData);
~ImageLayer();
virtual nsACString& PrintInfo(nsACString& aTo, const char* aPrefix);
nsRefPtr<ImageContainer> mContainer;
gfxPattern::GraphicsFilter mFilter;
gfxIntSize mScaleToSize;
ScaleMode mScaleMode;
bool mForceSingleTile;
};
}
}
#endif /* GFX_IMAGELAYER_H */