mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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806 lines
29 KiB
JavaScript
Executable File
806 lines
29 KiB
JavaScript
Executable File
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 et sw=2 tw=80 filetype=javascript: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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this.EXPORTED_SYMBOLS = [
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"Promise"
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];
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/**
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* This module implements the "promise" construct, according to the
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* "Promises/A+" proposal as known in April 2013, documented here:
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*
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* <http://promises-aplus.github.com/promises-spec/>
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*
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* A promise is an object representing a value that may not be available yet.
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* Internally, a promise can be in one of three states:
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*
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* - Pending, when the final value is not available yet. This is the only state
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* that may transition to one of the other two states.
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*
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* - Resolved, when and if the final value becomes available. A resolution
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* value becomes permanently associated with the promise. This may be any
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* value, including "undefined".
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*
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* - Rejected, if an error prevented the final value from being determined. A
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* rejection reason becomes permanently associated with the promise. This may
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* be any value, including "undefined", though it is generally an Error
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* object, like in exception handling.
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*
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* A reference to an existing promise may be received by different means, for
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* example as the return value of a call into an asynchronous API. In this
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* case, the state of the promise can be observed but not directly controlled.
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*
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* To observe the state of a promise, its "then" method must be used. This
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* method registers callback functions that are called as soon as the promise is
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* either resolved or rejected. The method returns a new promise, that in turn
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* is resolved or rejected depending on the state of the original promise and on
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* the behavior of the callbacks. For example, unhandled exceptions in the
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* callbacks cause the new promise to be rejected, even if the original promise
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* is resolved. See the documentation of the "then" method for details.
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*
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* Promises may also be created using the "Promise.defer" function, the main
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* entry point of this module. The function, along with the new promise,
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* returns separate methods to change its state to be resolved or rejected.
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* See the documentation of the "Deferred" prototype for details.
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*
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* -----------------------------------------------------------------------------
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*
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* Cu.import("resource://gre/modules/Promise.jsm");
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*
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* // This function creates and returns a new promise.
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* function promiseValueAfterTimeout(aValue, aTimeout)
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* {
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* let deferred = Promise.defer();
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*
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* try {
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* // An asynchronous operation will trigger the resolution of the promise.
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* // In this example, we don't have a callback that triggers a rejection.
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* do_timeout(aTimeout, function () {
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* deferred.resolve(aValue);
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* });
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* } catch (ex) {
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* // Generally, functions returning promises propagate exceptions through
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* // the returned promise, though they may also choose to fail early.
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* deferred.reject(ex);
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* }
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*
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* // We don't return the deferred to the caller, but only the contained
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* // promise, so that the caller cannot accidentally change its state.
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* return deferred.promise;
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* }
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*
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* // This code uses the promise returned be the function above.
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* let promise = promiseValueAfterTimeout("Value", 1000);
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*
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* let newPromise = promise.then(function onResolve(aValue) {
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* do_print("Resolved with this value: " + aValue);
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* }, function onReject(aReason) {
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* do_print("Rejected with this reason: " + aReason);
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* });
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*
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* // Unexpected errors should always be reported at the end of a promise chain.
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* newPromise.then(null, Components.utils.reportError);
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*
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* -----------------------------------------------------------------------------
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*/
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////////////////////////////////////////////////////////////////////////////////
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//// Globals
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const Cc = Components.classes;
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const Ci = Components.interfaces;
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const Cu = Components.utils;
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const Cr = Components.results;
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Cu.import("resource://gre/modules/Services.jsm");
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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const STATUS_PENDING = 0;
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const STATUS_RESOLVED = 1;
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const STATUS_REJECTED = 2;
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// These "private names" allow some properties of the Promise object to be
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// accessed only by this module, while still being visible on the object
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// manually when using a debugger. They don't strictly guarantee that the
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// properties are inaccessible by other code, but provide enough protection to
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// avoid using them by mistake.
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const salt = Math.floor(Math.random() * 100);
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const Name = (n) => "{private:" + n + ":" + salt + "}";
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const N_STATUS = Name("status");
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const N_VALUE = Name("value");
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const N_HANDLERS = Name("handlers");
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const N_WITNESS = Name("witness");
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/////// Warn-upon-finalization mechanism
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//
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// One of the difficult problems with promises is locating uncaught
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// rejections. We adopt the following strategy: if a promise is rejected
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// at the time of its garbage-collection *and* if the promise is at the
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// end of a promise chain (i.e. |thatPromise.then| has never been
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// called), then we print a warning.
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//
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// let deferred = Promise.defer();
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// let p = deferred.promise.then();
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// deferred.reject(new Error("I am un uncaught error"));
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// deferred = null;
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// p = null;
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//
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// In this snippet, since |deferred.promise| is not the last in the
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// chain, no error will be reported for that promise. However, since
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// |p| is the last promise in the chain, the error will be reported
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// for |p|.
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//
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// Note that this may, in some cases, cause an error to be reported more
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// than once. For instance, consider:
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//
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// let deferred = Promise.defer();
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// let p1 = deferred.promise.then();
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// let p2 = deferred.promise.then();
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// deferred.reject(new Error("I am an uncaught error"));
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// p1 = p2 = deferred = null;
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//
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// In this snippet, the error is reported both by p1 and by p2.
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//
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XPCOMUtils.defineLazyServiceGetter(this, "FinalizationWitnessService",
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"@mozilla.org/toolkit/finalizationwitness;1",
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"nsIFinalizationWitnessService");
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let PendingErrors = {
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_counter: 0,
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_map: new Map(),
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register: function(error) {
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let id = "pending-error-" + (this._counter++);
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//
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// At this stage, ideally, we would like to store the error itself
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// and delay any treatment until we are certain that we will need
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// to report that error. However, in the (unlikely but possible)
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// case the error holds a reference to the promise itself, doing so
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// would prevent the promise from being garbabe-collected, which
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// would both cause a memory leak and ensure that we cannot report
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// the uncaught error.
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//
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// To avoid this situation, we rather extract relevant data from
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// the error and further normalize it to strings.
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//
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let value = {
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date: new Date(),
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message: "" + error,
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fileName: null,
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stack: null,
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lineNumber: null
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};
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try { // Defend against non-enumerable values
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if (error && error instanceof Ci.nsIException) {
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// nsIException does things a little differently.
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try {
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// For starters |.toString()| does not only contain the message, but
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// also the top stack frame, and we don't really want that.
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value.message = error.message;
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} catch (ex) {
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// Ignore field
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}
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try {
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// All lowercase filename. ;)
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value.fileName = error.filename;
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} catch (ex) {
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// Ignore field
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}
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try {
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value.lineNumber = error.lineNumber;
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} catch (ex) {
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// Ignore field
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}
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} else if (typeof error == "object" && error) {
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for (let k of ["fileName", "stack", "lineNumber"]) {
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try { // Defend against fallible getters and string conversions
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let v = error[k];
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value[k] = v ? ("" + v) : null;
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} catch (ex) {
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// Ignore field
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}
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}
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}
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if (!value.stack) {
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// |error| is not an Error (or Error-alike). Try to figure out the stack.
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let stack = null;
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if (error && error.location &&
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error.location instanceof Ci.nsIStackFrame) {
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// nsIException has full stack frames in the |.location| member.
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stack = error.location;
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} else {
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// Components.stack to the rescue!
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stack = Components.stack;
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// Remove those top frames that refer to Promise.jsm.
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while (stack) {
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if (!stack.filename.endsWith("/Promise.jsm")) {
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break;
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}
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stack = stack.caller;
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}
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}
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if (stack) {
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let frames = [];
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while (stack) {
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frames.push(stack);
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stack = stack.caller;
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}
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value.stack = frames.join("\n");
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}
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}
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} catch (ex) {
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// Ignore value
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}
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this._map.set(id, value);
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return id;
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},
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extract: function(id) {
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let value = this._map.get(id);
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this._map.delete(id);
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return value;
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},
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unregister: function(id) {
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this._map.delete(id);
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}
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};
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// Actually print the finalization warning.
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Services.obs.addObserver(function observe(aSubject, aTopic, aValue) {
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let error = PendingErrors.extract(aValue);
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let {message, date, fileName, stack, lineNumber} = error;
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let error = Cc['@mozilla.org/scripterror;1'].createInstance(Ci.nsIScriptError);
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if (!error || !Services.console) {
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// Too late during shutdown to use the nsIConsole
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dump("*************************\n");
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dump("A promise chain failed to handle a rejection\n\n");
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dump("On: " + date + "\n");
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dump("Full message: " + message + "\n");
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dump("See https://developer.mozilla.org/Mozilla/JavaScript_code_modules/Promise.jsm/Promise\n");
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dump("Full stack: " + (stack||"not available") + "\n");
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dump("*************************\n");
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return;
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}
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if (stack) {
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message += "\nFull Stack: " + stack;
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}
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error.init(
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/*message*/"A promise chain failed to handle a rejection.\n\n" +
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"Date: " + date + "\nFull Message: " + message,
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/*sourceName*/ fileName,
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/*sourceLine*/ lineNumber?("" + lineNumber):0,
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/*lineNumber*/ lineNumber || 0,
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/*columnNumber*/ 0,
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/*flags*/ Ci.nsIScriptError.errorFlag,
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/*category*/ "chrome javascript");
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Services.console.logMessage(error);
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}, "promise-finalization-witness", false);
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///////// Additional warnings for developers
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//
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// The following error types are considered programmer errors, which should be
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// reported (possibly redundantly) so as to let programmers fix their code.
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const ERRORS_TO_REPORT = ["EvalError", "RangeError", "ReferenceError", "TypeError"];
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////////////////////////////////////////////////////////////////////////////////
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//// Promise
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/**
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* This object provides the public module functions.
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*/
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this.Promise = Object.freeze({
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/**
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* Creates a new pending promise and provides methods to resolve or reject it.
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*
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* @return A new object, containing the new promise in the "promise" property,
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* and the methods to change its state in the "resolve" and "reject"
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* properties. See the Deferred documentation for details.
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*/
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defer: function ()
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{
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return new Deferred();
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},
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/**
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* Creates a new promise resolved with the specified value, or propagates the
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* state of an existing promise.
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*
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* @param aValue
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* If this value is not a promise, including "undefined", it becomes
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* the resolution value of the returned promise. If this value is a
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* promise, then the returned promise will eventually assume the same
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* state as the provided promise.
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*
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* @return A promise that can be pending, resolved, or rejected.
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*/
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resolve: function (aValue)
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{
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let promise = new PromiseImpl();
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PromiseWalker.completePromise(promise, STATUS_RESOLVED, aValue);
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return promise;
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},
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/**
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* Creates a new promise rejected with the specified reason.
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*
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* @param aReason
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* The rejection reason for the returned promise. Although the reason
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* can be "undefined", it is generally an Error object, like in
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* exception handling.
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*
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* @return A rejected promise.
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*
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* @note The aReason argument should not be a promise. Using a rejected
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* promise for the value of aReason would make the rejection reason
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* equal to the rejected promise itself, and not its rejection reason.
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*/
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reject: function (aReason)
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{
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let promise = new PromiseImpl();
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PromiseWalker.completePromise(promise, STATUS_REJECTED, aReason);
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return promise;
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},
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/**
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* Returns a promise that is resolved or rejected when all values are
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* resolved or any is rejected.
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*
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* @param aValues
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* Array of promises that may be pending, resolved, or rejected. When
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* all are resolved or any is rejected, the returned promise will be
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* resolved or rejected as well.
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*
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* @return A new promise that is fulfilled when all values are resolved or
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* that is rejected when any of the values are rejected. Its
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* resolution value will be an array of all resolved values in the
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* given order, or undefined if aValues is an empty array. The reject
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* reason will be forwarded from the first promise in the list of
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* given promises to be rejected.
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*/
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all: function (aValues)
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{
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if (!Array.isArray(aValues)) {
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throw new Error("Promise.all() expects an array of promises or values.");
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}
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if (!aValues.length) {
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return Promise.resolve([]);
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}
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let countdown = aValues.length;
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let deferred = Promise.defer();
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let resolutionValues = new Array(countdown);
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function checkForCompletion(aValue, aIndex) {
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resolutionValues[aIndex] = aValue;
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if (--countdown === 0) {
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deferred.resolve(resolutionValues);
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}
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}
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for (let i = 0; i < aValues.length; i++) {
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let index = i;
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let value = aValues[i];
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let resolve = val => checkForCompletion(val, index);
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if (value && typeof(value.then) == "function") {
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value.then(resolve, deferred.reject);
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} else {
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// Given value is not a promise, forward it as a resolution value.
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resolve(value);
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}
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}
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return deferred.promise;
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},
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});
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////////////////////////////////////////////////////////////////////////////////
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//// PromiseWalker
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/**
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* This singleton object invokes the handlers registered on resolved and
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* rejected promises, ensuring that processing is not recursive and is done in
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* the same order as registration occurred on each promise.
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*
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* There is no guarantee on the order of execution of handlers registered on
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* different promises.
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*/
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this.PromiseWalker = {
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/**
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* Singleton array of all the unprocessed handlers currently registered on
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* resolved or rejected promises. Handlers are removed from the array as soon
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* as they are processed.
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*/
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handlers: [],
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/**
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* Called when a promise needs to change state to be resolved or rejected.
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*
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* @param aPromise
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* Promise that needs to change state. If this is already resolved or
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* rejected, this method has no effect.
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* @param aStatus
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* New desired status, either STATUS_RESOLVED or STATUS_REJECTED.
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* @param aValue
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* Associated resolution value or rejection reason.
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*/
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completePromise: function (aPromise, aStatus, aValue)
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{
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// Do nothing if the promise is already resolved or rejected.
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if (aPromise[N_STATUS] != STATUS_PENDING) {
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return;
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}
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// Resolving with another promise will cause this promise to eventually
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// assume the state of the provided promise.
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if (aStatus == STATUS_RESOLVED && aValue &&
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typeof(aValue.then) == "function") {
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aValue.then(this.completePromise.bind(this, aPromise, STATUS_RESOLVED),
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this.completePromise.bind(this, aPromise, STATUS_REJECTED));
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return;
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}
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// Change the promise status and schedule our handlers for processing.
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aPromise[N_STATUS] = aStatus;
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aPromise[N_VALUE] = aValue;
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if (aPromise[N_HANDLERS].length > 0) {
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this.schedulePromise(aPromise);
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} else if (aStatus == STATUS_REJECTED) {
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// This is a rejection and the promise is the last in the chain.
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// For the time being we therefore have an uncaught error.
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let id = PendingErrors.register(aValue);
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let witness =
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FinalizationWitnessService.make("promise-finalization-witness", id);
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aPromise[N_WITNESS] = [id, witness];
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}
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},
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/**
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* Sets up the PromiseWalker loop to start on the next tick of the event loop
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*/
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scheduleWalkerLoop: function()
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{
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this.walkerLoopScheduled = true;
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Services.tm.currentThread.dispatch(this.walkerLoop,
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Ci.nsIThread.DISPATCH_NORMAL);
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},
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/**
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* Schedules the resolution or rejection handlers registered on the provided
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* promise for processing.
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*
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* @param aPromise
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* Resolved or rejected promise whose handlers should be processed. It
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* is expected that this promise has at least one handler to process.
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*/
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schedulePromise: function (aPromise)
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{
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// Migrate the handlers from the provided promise to the global list.
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for (let handler of aPromise[N_HANDLERS]) {
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this.handlers.push(handler);
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}
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aPromise[N_HANDLERS].length = 0;
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// Schedule the walker loop on the next tick of the event loop.
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if (!this.walkerLoopScheduled) {
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this.scheduleWalkerLoop();
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}
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},
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/**
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* Indicates whether the walker loop is currently scheduled for execution on
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* the next tick of the event loop.
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*/
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walkerLoopScheduled: false,
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/**
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* Processes all the known handlers during this tick of the event loop. This
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* eager processing is done to avoid unnecessarily exiting and re-entering the
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* JavaScript context for each handler on a resolved or rejected promise.
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*
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* This function is called with "this" bound to the PromiseWalker object.
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*/
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walkerLoop: function ()
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{
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// If there is more than one handler waiting, reschedule the walker loop
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|
// immediately. Otherwise, use walkerLoopScheduled to tell schedulePromise()
|
|
// to reschedule the loop if it adds more handlers to the queue. This makes
|
|
// this walker resilient to the case where one handler does not return, but
|
|
// starts a nested event loop. In that case, the newly scheduled walker will
|
|
// take over. In the common case, the newly scheduled walker will be invoked
|
|
// after this one has returned, with no actual handler to process. This
|
|
// small overhead is required to make nested event loops work correctly, but
|
|
// occurs at most once per resolution chain, thus having only a minor
|
|
// impact on overall performance.
|
|
if (this.handlers.length > 1) {
|
|
this.scheduleWalkerLoop();
|
|
} else {
|
|
this.walkerLoopScheduled = false;
|
|
}
|
|
|
|
// Process all the known handlers eagerly.
|
|
while (this.handlers.length > 0) {
|
|
this.handlers.shift().process();
|
|
}
|
|
},
|
|
};
|
|
|
|
// Bind the function to the singleton once.
|
|
PromiseWalker.walkerLoop = PromiseWalker.walkerLoop.bind(PromiseWalker);
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Deferred
|
|
|
|
/**
|
|
* Returned by "Promise.defer" to provide a new promise along with methods to
|
|
* change its state.
|
|
*/
|
|
function Deferred()
|
|
{
|
|
this.promise = new PromiseImpl();
|
|
this.resolve = this.resolve.bind(this);
|
|
this.reject = this.reject.bind(this);
|
|
|
|
Object.freeze(this);
|
|
}
|
|
|
|
Deferred.prototype = {
|
|
/**
|
|
* A newly created promise, initially in the pending state.
|
|
*/
|
|
promise: null,
|
|
|
|
/**
|
|
* Resolves the associated promise with the specified value, or propagates the
|
|
* state of an existing promise. If the associated promise has already been
|
|
* resolved or rejected, this method does nothing.
|
|
*
|
|
* This function is bound to its associated promise when "Promise.defer" is
|
|
* called, and can be called with any value of "this".
|
|
*
|
|
* @param aValue
|
|
* If this value is not a promise, including "undefined", it becomes
|
|
* the resolution value of the associated promise. If this value is a
|
|
* promise, then the associated promise will eventually assume the same
|
|
* state as the provided promise.
|
|
*
|
|
* @note Calling this method with a pending promise as the aValue argument,
|
|
* and then calling it again with another value before the promise is
|
|
* resolved or rejected, has unspecified behavior and should be avoided.
|
|
*/
|
|
resolve: function (aValue) {
|
|
PromiseWalker.completePromise(this.promise, STATUS_RESOLVED, aValue);
|
|
},
|
|
|
|
/**
|
|
* Rejects the associated promise with the specified reason. If the promise
|
|
* has already been resolved or rejected, this method does nothing.
|
|
*
|
|
* This function is bound to its associated promise when "Promise.defer" is
|
|
* called, and can be called with any value of "this".
|
|
*
|
|
* @param aReason
|
|
* The rejection reason for the associated promise. Although the
|
|
* reason can be "undefined", it is generally an Error object, like in
|
|
* exception handling.
|
|
*
|
|
* @note The aReason argument should not generally be a promise. In fact,
|
|
* using a rejected promise for the value of aReason would make the
|
|
* rejection reason equal to the rejected promise itself, not to the
|
|
* rejection reason of the rejected promise.
|
|
*/
|
|
reject: function (aReason) {
|
|
PromiseWalker.completePromise(this.promise, STATUS_REJECTED, aReason);
|
|
},
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// PromiseImpl
|
|
|
|
/**
|
|
* The promise object implementation. This includes the public "then" method,
|
|
* as well as private state properties.
|
|
*/
|
|
function PromiseImpl()
|
|
{
|
|
/*
|
|
* Internal status of the promise. This can be equal to STATUS_PENDING,
|
|
* STATUS_RESOLVED, or STATUS_REJECTED.
|
|
*/
|
|
Object.defineProperty(this, N_STATUS, { value: STATUS_PENDING,
|
|
writable: true });
|
|
|
|
/*
|
|
* When the N_STATUS property is STATUS_RESOLVED, this contains the final
|
|
* resolution value, that cannot be a promise, because resolving with a
|
|
* promise will cause its state to be eventually propagated instead. When the
|
|
* N_STATUS property is STATUS_REJECTED, this contains the final rejection
|
|
* reason, that could be a promise, even if this is uncommon.
|
|
*/
|
|
Object.defineProperty(this, N_VALUE, { writable: true });
|
|
|
|
/*
|
|
* Array of Handler objects registered by the "then" method, and not processed
|
|
* yet. Handlers are removed when the promise is resolved or rejected.
|
|
*/
|
|
Object.defineProperty(this, N_HANDLERS, { value: [] });
|
|
|
|
/**
|
|
* When the N_STATUS property is STATUS_REJECTED and until there is
|
|
* a rejection callback, this contains an array
|
|
* - {string} id An id for use with |PendingErrors|;
|
|
* - {FinalizationWitness} witness A witness broadcasting |id| on
|
|
* notification "promise-finalization-witness".
|
|
*/
|
|
Object.defineProperty(this, N_WITNESS, { writable: true });
|
|
|
|
Object.seal(this);
|
|
}
|
|
|
|
PromiseImpl.prototype = {
|
|
/**
|
|
* Calls one of the provided functions as soon as this promise is either
|
|
* resolved or rejected. A new promise is returned, whose state evolves
|
|
* depending on this promise and the provided callback functions.
|
|
*
|
|
* The appropriate callback is always invoked after this method returns, even
|
|
* if this promise is already resolved or rejected. You can also call the
|
|
* "then" method multiple times on the same promise, and the callbacks will be
|
|
* invoked in the same order as they were registered.
|
|
*
|
|
* @param aOnResolve
|
|
* If the promise is resolved, this function is invoked with the
|
|
* resolution value of the promise as its only argument, and the
|
|
* outcome of the function determines the state of the new promise
|
|
* returned by the "then" method. In case this parameter is not a
|
|
* function (usually "null"), the new promise returned by the "then"
|
|
* method is resolved with the same value as the original promise.
|
|
*
|
|
* @param aOnReject
|
|
* If the promise is rejected, this function is invoked with the
|
|
* rejection reason of the promise as its only argument, and the
|
|
* outcome of the function determines the state of the new promise
|
|
* returned by the "then" method. In case this parameter is not a
|
|
* function (usually left "undefined"), the new promise returned by the
|
|
* "then" method is rejected with the same reason as the original
|
|
* promise.
|
|
*
|
|
* @return A new promise that is initially pending, then assumes a state that
|
|
* depends on the outcome of the invoked callback function:
|
|
* - If the callback returns a value that is not a promise, including
|
|
* "undefined", the new promise is resolved with this resolution
|
|
* value, even if the original promise was rejected.
|
|
* - If the callback throws an exception, the new promise is rejected
|
|
* with the exception as the rejection reason, even if the original
|
|
* promise was resolved.
|
|
* - If the callback returns a promise, the new promise will
|
|
* eventually assume the same state as the returned promise.
|
|
*
|
|
* @note If the aOnResolve callback throws an exception, the aOnReject
|
|
* callback is not invoked. You can register a rejection callback on
|
|
* the returned promise instead, to process any exception occurred in
|
|
* either of the callbacks registered on this promise.
|
|
*/
|
|
then: function (aOnResolve, aOnReject)
|
|
{
|
|
let handler = new Handler(this, aOnResolve, aOnReject);
|
|
this[N_HANDLERS].push(handler);
|
|
|
|
// Ensure the handler is scheduled for processing if this promise is already
|
|
// resolved or rejected.
|
|
if (this[N_STATUS] != STATUS_PENDING) {
|
|
|
|
// This promise is not the last in the chain anymore. Remove any watchdog.
|
|
if (this[N_WITNESS] != null) {
|
|
let [id, witness] = this[N_WITNESS];
|
|
this[N_WITNESS] = null;
|
|
witness.forget();
|
|
PendingErrors.unregister(id);
|
|
}
|
|
|
|
PromiseWalker.schedulePromise(this);
|
|
}
|
|
|
|
return handler.nextPromise;
|
|
},
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Handler
|
|
|
|
/**
|
|
* Handler registered on a promise by the "then" function.
|
|
*/
|
|
function Handler(aThisPromise, aOnResolve, aOnReject)
|
|
{
|
|
this.thisPromise = aThisPromise;
|
|
this.onResolve = aOnResolve;
|
|
this.onReject = aOnReject;
|
|
this.nextPromise = new PromiseImpl();
|
|
}
|
|
|
|
Handler.prototype = {
|
|
/**
|
|
* Promise on which the "then" method was called.
|
|
*/
|
|
thisPromise: null,
|
|
|
|
/**
|
|
* Unmodified resolution handler provided to the "then" method.
|
|
*/
|
|
onResolve: null,
|
|
|
|
/**
|
|
* Unmodified rejection handler provided to the "then" method.
|
|
*/
|
|
onReject: null,
|
|
|
|
/**
|
|
* New promise that will be returned by the "then" method.
|
|
*/
|
|
nextPromise: null,
|
|
|
|
/**
|
|
* Called after thisPromise is resolved or rejected, invokes the appropriate
|
|
* callback and propagates the result to nextPromise.
|
|
*/
|
|
process: function()
|
|
{
|
|
// The state of this promise is propagated unless a handler is defined.
|
|
let nextStatus = this.thisPromise[N_STATUS];
|
|
let nextValue = this.thisPromise[N_VALUE];
|
|
|
|
try {
|
|
// If a handler is defined for either resolution or rejection, invoke it
|
|
// to determine the state of the next promise, that will be resolved with
|
|
// the returned value, that can also be another promise.
|
|
if (nextStatus == STATUS_RESOLVED) {
|
|
if (typeof(this.onResolve) == "function") {
|
|
nextValue = this.onResolve(nextValue);
|
|
}
|
|
} else if (typeof(this.onReject) == "function") {
|
|
nextValue = this.onReject(nextValue);
|
|
nextStatus = STATUS_RESOLVED;
|
|
}
|
|
} catch (ex) {
|
|
|
|
// An exception has occurred in the handler.
|
|
|
|
if (ex && typeof ex == "object" && "name" in ex &&
|
|
ERRORS_TO_REPORT.indexOf(ex.name) != -1) {
|
|
|
|
// We suspect that the exception is a programmer error, so we now
|
|
// display it using dump(). Note that we do not use Cu.reportError as
|
|
// we assume that this is a programming error, so we do not want end
|
|
// users to see it. Also, if the programmer handles errors correctly,
|
|
// they will either treat the error or log them somewhere.
|
|
|
|
dump("*************************\n");
|
|
dump("A coding exception was thrown in a Promise " +
|
|
((nextStatus == STATUS_RESOLVED) ? "resolution":"rejection") +
|
|
" callback.\n\n");
|
|
dump("Full message: " + ex + "\n");
|
|
dump("See https://developer.mozilla.org/Mozilla/JavaScript_code_modules/Promise.jsm/Promise\n");
|
|
dump("Full stack: " + (("stack" in ex)?ex.stack:"not available") + "\n");
|
|
dump("*************************\n");
|
|
|
|
}
|
|
|
|
// Additionally, reject the next promise.
|
|
nextStatus = STATUS_REJECTED;
|
|
nextValue = ex;
|
|
}
|
|
|
|
// Propagate the newly determined state to the next promise.
|
|
PromiseWalker.completePromise(this.nextPromise, nextStatus, nextValue);
|
|
},
|
|
};
|