gecko/dom/workers/WorkerDebuggerManager.cpp
Ehsan Akhgari 3e2be4b2e7 Bug 1090242 - Fix some more bad implicit constructors in DOM; r=baku
--HG--
extra : rebase_source : 22f80376a2ce9415dc9d7fdd2444405d3cd7e011
2014-10-10 17:28:35 -04:00

237 lines
5.3 KiB
C++

/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WorkerDebuggerManager.h"
#include "nsISimpleEnumerator.h"
#include "WorkerPrivate.h"
USING_WORKERS_NAMESPACE
class RegisterDebuggerRunnable MOZ_FINAL : public nsRunnable
{
nsRefPtr<WorkerDebuggerManager> mManager;
nsRefPtr<WorkerDebugger> mDebugger;
bool mHasListeners;
public:
RegisterDebuggerRunnable(WorkerDebuggerManager* aManager,
WorkerDebugger* aDebugger,
bool aHasListeners)
: mManager(aManager), mDebugger(aDebugger), mHasListeners(aHasListeners)
{ }
NS_DECL_THREADSAFE_ISUPPORTS
private:
~RegisterDebuggerRunnable()
{ }
NS_IMETHOD
Run() MOZ_OVERRIDE
{
mManager->RegisterDebuggerOnMainThread(mDebugger, mHasListeners);
return NS_OK;
}
};
NS_IMPL_ISUPPORTS(RegisterDebuggerRunnable, nsIRunnable);
BEGIN_WORKERS_NAMESPACE
class WorkerDebuggerEnumerator MOZ_FINAL : public nsISimpleEnumerator
{
nsTArray<nsCOMPtr<nsISupports>> mDebuggers;
uint32_t mIndex;
public:
explicit WorkerDebuggerEnumerator(const nsTArray<WorkerDebugger*>& aDebuggers)
: mIndex(0)
{
mDebuggers.AppendElements(aDebuggers);
}
NS_DECL_ISUPPORTS
NS_DECL_NSISIMPLEENUMERATOR
private:
~WorkerDebuggerEnumerator() {}
};
NS_IMPL_ISUPPORTS(WorkerDebuggerEnumerator, nsISimpleEnumerator);
NS_IMETHODIMP
WorkerDebuggerEnumerator::HasMoreElements(bool* aResult)
{
*aResult = mIndex < mDebuggers.Length();
return NS_OK;
};
NS_IMETHODIMP
WorkerDebuggerEnumerator::GetNext(nsISupports** aResult)
{
if (mIndex == mDebuggers.Length()) {
return NS_ERROR_FAILURE;
}
nsCOMPtr<nsISupports> element = mDebuggers.ElementAt(mIndex++);
element.forget(aResult);
return NS_OK;
};
WorkerDebuggerManager::WorkerDebuggerManager()
: mMutex("WorkerDebuggerManager::mMutex")
{
AssertIsOnMainThread();
}
WorkerDebuggerManager::~WorkerDebuggerManager()
{
AssertIsOnMainThread();
}
NS_IMPL_ISUPPORTS(WorkerDebuggerManager, nsIWorkerDebuggerManager);
NS_IMETHODIMP
WorkerDebuggerManager::GetWorkerDebuggerEnumerator(
nsISimpleEnumerator** aResult)
{
AssertIsOnMainThread();
MutexAutoLock lock(mMutex);
nsRefPtr<WorkerDebuggerEnumerator> enumerator =
new WorkerDebuggerEnumerator(mDebuggers);
enumerator.forget(aResult);
return NS_OK;
}
NS_IMETHODIMP
WorkerDebuggerManager::AddListener(nsIWorkerDebuggerManagerListener* aListener)
{
AssertIsOnMainThread();
MutexAutoLock lock(mMutex);
if (mListeners.Contains(aListener)) {
return NS_ERROR_INVALID_ARG;
}
mListeners.AppendElement(aListener);
return NS_OK;
}
NS_IMETHODIMP
WorkerDebuggerManager::RemoveListener(
nsIWorkerDebuggerManagerListener* aListener)
{
AssertIsOnMainThread();
MutexAutoLock lock(mMutex);
if (!mListeners.Contains(aListener)) {
return NS_OK;
}
mListeners.RemoveElement(aListener);
return NS_OK;
}
void
WorkerDebuggerManager::RegisterDebugger(WorkerDebugger* aDebugger)
{
// May be called on any thread!
bool hasListeners = false;
{
MutexAutoLock lock(mMutex);
hasListeners = !mListeners.IsEmpty();
}
if (NS_IsMainThread()) {
RegisterDebuggerOnMainThread(aDebugger, hasListeners);
} else {
nsCOMPtr<nsIRunnable> runnable =
new RegisterDebuggerRunnable(this, aDebugger, hasListeners);
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
NS_DispatchToMainThread(runnable, NS_DISPATCH_NORMAL)));
if (hasListeners) {
aDebugger->WaitIsEnabled(true);
}
}
}
void
WorkerDebuggerManager::UnregisterDebugger(WorkerDebugger* aDebugger)
{
// May be called on any thread!
if (NS_IsMainThread()) {
UnregisterDebuggerOnMainThread(aDebugger);
} else {
nsCOMPtr<nsIRunnable> runnable =
NS_NewRunnableMethodWithArg<nsRefPtr<WorkerDebugger>>(this,
&WorkerDebuggerManager::UnregisterDebuggerOnMainThread, aDebugger);
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
NS_DispatchToMainThread(runnable, NS_DISPATCH_NORMAL)));
aDebugger->WaitIsEnabled(false);
}
}
void
WorkerDebuggerManager::RegisterDebuggerOnMainThread(WorkerDebugger* aDebugger,
bool aHasListeners)
{
AssertIsOnMainThread();
MOZ_ASSERT(!mDebuggers.Contains(aDebugger));
mDebuggers.AppendElement(aDebugger);
nsTArray<nsCOMPtr<nsIWorkerDebuggerManagerListener>> listeners;
{
MutexAutoLock lock(mMutex);
listeners.AppendElements(mListeners);
}
if (aHasListeners) {
for (size_t index = 0; index < listeners.Length(); ++index) {
listeners[index]->OnRegister(aDebugger);
}
}
aDebugger->Enable();
}
void
WorkerDebuggerManager::UnregisterDebuggerOnMainThread(WorkerDebugger* aDebugger)
{
AssertIsOnMainThread();
MOZ_ASSERT(mDebuggers.Contains(aDebugger));
mDebuggers.RemoveElement(aDebugger);
nsTArray<nsCOMPtr<nsIWorkerDebuggerManagerListener>> listeners;
{
MutexAutoLock lock(mMutex);
listeners.AppendElements(mListeners);
}
for (size_t index = 0; index < listeners.Length(); ++index) {
listeners[index]->OnUnregister(aDebugger);
}
aDebugger->Disable();
}
END_WORKERS_NAMESPACE