gecko/gfx/layers/d3d11
2013-09-02 10:19:19 +12:00
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CompositorD3D11.cpp Bug 904073. Don't crash if we can't get a texture for a render target. r=Bas 2013-09-02 10:19:19 +12:00
CompositorD3D11.fx Bug 901722. Implement component alpha for d3d11 compositor. r=Bas 2013-08-09 11:30:19 +12:00
CompositorD3D11.h Bug 874721, bug 899435. D3D9 compositor and windows OMTC window resizing. r=Bas, mattwoodrow 2013-08-04 19:46:17 +12:00
CompositorD3D11Shaders.h Bug 901722. Part 2 - changes to generated files. r=bas 2013-08-09 11:30:19 +12:00
genshaders.sh Bug 901722. Implement component alpha for d3d11 compositor. r=Bas 2013-08-09 11:30:19 +12:00
TextureD3D11.cpp Bug 910054. Remove a printf from CompositorD3D11. r=mattwoodrow 2013-08-28 16:44:03 +12:00
TextureD3D11.h Bug 902330. Fix the SupportsAzureContent mess. r=mattwoodrow 2013-08-09 11:32:19 +12:00